At the moment force-jump isn't a priority,what I need is tech-add-ships!
I checked Karajorma's FAQ for this,he says that I have just to rename the do-nothing.
But I can't rename SEXPs!I remember I could do this one or two months ago but now I can't!
Maybe it depends from something...
Uhm...I don't use always the SCP,only when I play the main campaign and other no-mod-present campaigns...
But I leave the mediavps folder,the dataold folder with freddocs etc..I simply start FS2 with the normal launcher instead of the SCP launcher.Is this the problem?I should move out all SCP files?
What can I do to make my modified ships.tbl usable with the SCP?(It requires created models too,it's not a simple parameter changing)