Author Topic: Terrain feature in FS2???  (Read 4042 times)

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Terrain feature in FS2???
A while back Treize told me someone was working on a Terrain feature. is this still going on or has it ceased?

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Offline Red5

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 Its real easy to have planetary terrains and daylight and nightime atmospheres with moons but canyons and realistic ones i think are harder.
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Offline Fineus

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Yeah, thats what I gather as well - at least it's harder if you want to have a large land... one small canyon shouldn't be a problem...

 

Offline Nico

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bah, I can make a landscape terrain for fs2 in a matter of minutes if you want, with hills, canyons and so on  
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Offline Setekh

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What's it run like? Dramatic slowdowns or anything? Got screenshots?  
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Offline Nico

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hey! Let me make it first!
ok done:
     
   

no slowdown, nothing, sorry to disapoint you    
(btw, I used the tbl for my planet, and the vdebris map)

[This message has been edited by venom2506 (edited 11-29-2001).]

Edit by Setekh: Put in your lvlshot tags.  

[This message has been edited by Setekh (edited 11-30-2001).]
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Offline Setekh

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Oh... wow... that was quick  

Nice one!  
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Offline aldo_14

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I wish i could do my other campaign idea   .... that was supposed to be totally terain/near planetary combat based.

But I can't be bothered with the effort of organising another campaign.

 

Offline Inquisitor

Hey, that is REALLY cool!
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Offline Fineus

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Yeah! nice one! can you make more pronounced geometry so you can have dogifghts down the canyons and so on? (and could you use sub-objects to blow up mountains and so on?   )

 
 
Quote
Originally posted by Thunder:
Yeah! nice one! can you make more pronounced geometry so you can have dogifghts down the canyons and so on? (and could you use sub-objects to blow up mountains and so on?   )

be like in star wars where u got darth shooting lasers up ur butt while ur trying to blow up the death star LOL... how large in kilometers was the "terrain"?



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Offline Nico

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Quote
Originally posted by Setekh:
Oh... wow... that was quick  

Nice one!  

about 15 minutes to model, map, convert, test and take screencaps
 otherwise: sure I can make it have more relief, but mountains submodel would look wrong.
the model is quite small, i didn't scale it right, in fact, under the fighter, there's void  . Making the model larger would ruin the feeling of smoothyness (?), but I can make it bigger by making landscape tiles, and link them to the main one as submodels  
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Offline Turnsky

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I guess now you'd want to make the death star trench run  
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Offline Nico

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Quote
Originally posted by Turnsky:
I guess now you'd want to make the death star trench run  

me? not interested sorry  
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Quote
Originally posted by venom2506:
me? not interested sorry  

but remember independence day? imagine remaking an old FS1 mission, but in a moon area, and like fly through the canyon with no shields, just the hull runing from manticores in apollos! that would be so cool....! just a though, or howbout land masses, like former planet chunks that blew off a planet or moon. floatnig islands....?



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Offline Darkage

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Looks prety cool, dude Venom

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Offline aldo_14

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Would need to use smoothing on the terrain geometry.... better for atmosphere-less planets methinks  

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Offline Nico

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Quote
Originally posted by aldo_14:
Would need to use smoothing on the terrain geometry.... better for atmosphere-less planets methinks  


open you eyes dude, the model is smoothed (just look in the target window, more lighning there)  
Independance Day? I rather make that triangle tunnel used to enter/exit the giant mother ship (the one as big as a half-moon).  
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Offline joek

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Quote
Originally posted by deep_eyes:
...or howbout land masses, like former planet chunks that blew off a planet or moon. floatnig islands....?

Now that would be something. Larger asteroids than FS's, like in Empire Strikes Back, one's you can fly close to and even in.

Joe.

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Quote
Originally posted by joek:
Now that would be something. Larger asteroids than FS's, like in Empire Strikes Back, one's you can fly close to and even in.

Joe.



not even, but beyond that! asteroids hitting the surface and ur dodgin them in the canyon! escorting a cruiser! remeber that scene in wingcomander (if anyone saw it) where the tigerclaw was in the crater? stealth missions added to it would look soo COOL!

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New Project Leader of the New Dawn Resolution Project in conjuction with the Metal Siren Network and staff member of The Eden Project.

The Metal Siren Network: Freespace 2: New Dawn Resolution - The Eden Project