Hehehe, well, these sort of things would be cruiser suppressors, like the Erinyes, but I don't want to give it too much of an advantage, if it has tough Shields and Armour, then I'd need to balance that by making it slow and clumsy to handle, so I'll try to find a 'fair' balance of settings

Ok, two more piccies, with high ambient light for visibility.

Shootey bits bevelled, the cockpit it nearly done, but still some texture work to do and some vertices to jiggle around a bit.

Movey bits and panelling. I've made the armor look thicker and bevelled in the Engines as far as I dare, I've already slightly warped the UV Map, but it's going to be covered over by an engine glow 95% of the time anyway so meh.
Sitting at 1604 polies atm.