Erm...
Normally I would come I his defense but this time, he just blurred something out that he shouldn't have...
For a while I have wanted to do a pure action shooter sans all the high end complexities and niche attributes of my own games. I felt that trying to do that would taint my IP, alienate my existing and loyal install base who would probably have me lynched amidst cries of "sellout!". So I wanted to play it safe by using another IP.

You missed the next line:
Freespace 3 came to mind, so I started looking into obtaining the IP.
Just in case there was any doubt he was referring to the FS IP.
And anyway, wow. I gotta say, he's going to get roasted by the console community. If he thought the PC crowd was bad, at least we're reasonably comfortable with bad graphics. Putting stuff like that out on the XBOX360 will get him fried.
And I love how he admits, straight out, that his storyline is crap and unnecessary. And I'm practically falling for the way he talks about how being a simple "go here and blow up object X" is suddenly a second coming of gaming, and a true vision of his genius. When he compares his games to Freespace and XWING, he seems to forget that both those games had compelling stories and inventive gameplay - the former which he already admitted the game would not have, and the latter he implied the game wouldn't have when he said all it would consist of is
Go here. Blow stuff up. Return to base. Here, have a cookie for your troubles.
.
And I just can't get enough of the way he touts the BC and UC franchises as the bee's knees. Jesus, dude, everyone says they suck, get with the picture.