I think its pretty groovy Maeglamor, especially that texturing job. That makes the model right there.
The only think I would change, is perhaps burn a few more polys on the cockpit area. Right now the texture is creating all the definition, but if you were to add a few more polys in the regiou just around the cockpit glass, it would pick out the detail more clearly. Perhaps, also, some polys to fill out the side profile a touch. Its a bit blade like as it is now.
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--Mik
http://www.404error.com ruhkferret on ICQ/AIM
[This message has been edited by mikhael (edited 01-06-2002).]