Author Topic: What do you want this project to be?  (Read 164913 times)

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Offline Stormkeeper

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Re: What do you want this project to be?
Couple problems with that:

1)  We can't sell it, we don't have the rights
2)  We have no budget
Nonsense! Be a man men. Do the right thing! Sell it and force LucasArts to bow before your superiority!

Seriously, though. It's pretty much shaping up to be an awesome mod already.
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Re: What do you want this project to be?
A Brief history of Kevin J Anderson's career with Star Wars:
Thanks Brand, that was very thourough. I'd been wondering myself what you all had against him, and now we know. In my opinion though, Kyp wasn't all bad, especially when other authors got a shot at him.

 

Offline brandx0

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Re: What do you want this project to be?
Other authors did try to redeem him a bit, but it depended on the author, some made him into an actually somewhat cool if bad-ass Jedi master, others kept KJA's desire to keep him as a whiny little brat, but oh well.
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Offline Mongoose

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Re: What do you want this project to be?
1995-1998:  The entirety of the Young Jedi Knights series.  Nuff said.
...but I liked that series... :(

 

Offline TopAce

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Re: What do you want this project to be?
starlord: the more recent  source overrides the less recent one, if there's a contradiction unless explicitly specified otherwise (this refers to your Interdictor question).

I'm not sure about the Dreadnaught issue you have raised. It's been so long since I played with any X-wing game. There are two primary designs for the Dreadnaught-class heavy cruiser, however: the Rebel one (the one you're comparing to the Corellian corvette) and the Imperial one, which is the bulky one. Since I can't recall what the DREAD looked like precisely in TIE Fighter, I'm not sure it answered your question.

1995-1998:  The entirety of the Young Jedi Knights series.  Nuff said.
...but I liked that series... :(

All the more reason to stop arguing over tastes. Clearly some members think their idea of Star Wars canon is superior to anyone else's, and therefore should be considered as fact.
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Offline MR_T3D

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Re: What do you want this project to be?
starlord: the more recent  source overrides the less recent one, if there's a contradiction unless explicitly specified otherwise (this refers to your Interdictor question).

I'm not sure about the Dreadnaught issue you have raised. It's been so long since I played with any X-wing game. There are two primary designs for the Dreadnaught-class heavy cruiser, however: the Rebel one (the one you're comparing to the Corellian corvette) and the Imperial one, which is the bulky one. Since I can't recall what the DREAD looked like precisely in TIE Fighter, I'm not sure it answered your question.

1995-1998:  The entirety of the Young Jedi Knights series.  Nuff said.
...but I liked that series... :(

All the more reason to stop arguing over tastes. Clearly some members think their idea of Star Wars canon is superior to anyone else's, and therefore should be considered as fact.
i remember the dreadnaught in XvT being kind of like the CC, just, like you said,  bulkier.
actually, a lot like the lancer frigates in general ascetic.
 

 

Offline chief1983

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Re: What do you want this project to be?
Dreadnaught is more of a class of ship than a specific model.

A dreadnaught
A dreadnaught
A dreadnaught
A dreadnaught
A dreadnaught
A dreadnaught
A dreadnaught
A dreadnaught
A dreadnaught

See all those types of dreadnaughts?
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Offline TopAce

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Re: What do you want this project to be?
We're talking about this:

http://starwars.wikia.com/wiki/Dreadnaught-class_heavy_cruiser

You can compare the main picture with the one below the "Offensive and defensive systems" section. Those are the two looks of the Dreadnaught we're talking about. However, the Wookiee makes no mention of Alliance and Imperial variants.
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Offline starlord

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Re: What do you want this project to be?
Well, I suppose the design has somewhat varied since tie fighter, so I guess it's the same and unique dreadnaught model...

you should no doubt play it again! :nod:

 

Offline chief1983

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Re: What do you want this project to be?
Yeah there's that too.  That particular Dreadnaught is only EU so it's been drawn quite a few different ways, and the games have been limited to how much detail they can bring in from the drawings too.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline brandx0

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Re: What do you want this project to be?
All the more reason to stop arguing over tastes. Clearly some members think their idea of Star Wars canon is superior to anyone else's, and therefore should be considered as fact.

I don't see anyone arguing, nor do I see anyone talking about whether something is canon or not based on their opinion.
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I love you with a highly symbolic torpedo up the exhaust port"
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Offline TopAce

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Re: What do you want this project to be?
Except most of the post here are about how much the Star Wars EU sucks and how much they shouldn't be part of Star Wars canon (See any post from Turambar) and how inaccurate some sources are because there are two-millimeter differences between two ship reference images. See the Nebulon B Frigate thread for a very clear and explicit indication of this.
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Offline brandx0

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Re: What do you want this project to be?
A bit more than two-millimeters:

Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline TopAce

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Re: What do you want this project to be?
I wonder how many non-nitpicking modelers actually care about that. It's science fiction, not real history. Even in history a lot of sources contradict each other. You fail to acknowledge that those were humans that made these sources.
« Last Edit: December 03, 2009, 05:17:40 pm by TopAce »
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
Re: What do you want this project to be?
I care about it. I'm a sculptor just finishing up my BFA, so these things are really apparent to me. Visually, the ships from the original trilogy were impressive. They had variety of form, unity, and contrast. The whole shebang. They looked good, and you could tell the people who designed those ships had talent. Many of the EU ships don't have that feeling of excellence. They're either rushed-looking or just plain unremarkable. Same problem with many of the prequel ships. It's like all the talent evaporated and Star Wars just became a money making machine. There are exceptions, of course, but the original ships were good.

The nitpicking about the form of the ships is the difference between making a visually-mediocre game and game that is visually excellent.

p.s. The differences between the two nebulaB versions is pretty huge.
« Last Edit: December 03, 2009, 09:20:23 pm by bobbtmann »

 

Offline chief1983

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Re: What do you want this project to be?
TopAce, that really is a significant difference.  Fact is, the EGVV is off on pretty much ever model it depicts, by surprisingly high amounts in some cases.  For instance , the section that was completely removed from the Corvette, behind the docking rings in front of the engines.  The Nebulon is no better.  It's basically as if they were drawn from memory.  With the number of people we _still_  get saying that things are incorrectly proportioned, if we didn't have  the proof to back it up that they are correct, we'd have quite a few upset fanbois running around.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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Re: What do you want this project to be?
By which you presuppose that the EGVV was made for modelers.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline chief1983

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Re: What do you want this project to be?
No, I'm just saying it's fairly useless for them, whereas you seem to be saying it should be fine.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline TopAce

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Re: What do you want this project to be?
It's because your expectations are sky-high. I say it's fine because I cannot see why similarities that are minor to my eyes are huge discrepancies to you.

It's a kind of discussion that can be dragged on and on and on until the thread gets locked or the situation gets out of hand and someone gets banned.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline Thaeris

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Re: What do you want this project to be?
Good.

High expectations ideally result in high quality. From what I've seen to date, that's all I've seen. I'm very happy to wait for something that will play "how it should" and "look like it should." And that is what I expect from FotG.  ;)
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