Author Topic: how's this for some weapon effects?  (Read 61217 times)

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Offline jr2

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Re: how's this for some weapon effects?
I put some screenshots of the Lucy beam up on photobucket, if that would help.. someone mentioned Shivan beams can be orange.. If you notice, the Lucy beam does glow upon hitting the hull, I think from the hull's heating.
EDIT: Ordered them a bit with a table.    :ick:  Ordered left to right, then top to bottom.

« Last Edit: February 26, 2007, 01:15:49 am by jr2 »

 

Offline Bobboau

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Re: how's this for some weapon effects?
notice how many topics have been made about how many canonical errors were in that cutsceen, like how the beam comes of of it's armpit, and is light pastel orange.
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline jr2

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Re: how's this for some weapon effects?
Uhm, it comes out of the side, because the Lucy has at least three, if not four beams:
Two on front
one or two, on the side, depending if the planetary bombardment cannon is on one side or both.
It's orange because it's coming from the side cannon.
However, In FS1, the Lucy's front beams are orange, too, so :wtf: Lucy's beams are different.
I can post screenies if you want.
EDIT: If you want, get on ICQ, I added you.

  

Offline S-99

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Re: how's this for some weapon effects?
Hey wow. I didn't think my imaginary effect was that dead on. It's really similar to the lucifer hitting that orion there, except the **** i was messing was green.
Terran modification...

...compared to lucy.

Then again the picture i modified has already made cobra begging me for my effect that doesn't exist.
« Last Edit: February 26, 2007, 05:23:23 am by S-99 »
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline Bobboau

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Re: how's this for some weapon effects?
well they are doing the same trick B5 used, explosion == lens flare.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
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DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 
Re: how's this for some weapon effects?
Sorry to get off topic (I believe implementing the beam-impact modification would be a nice little addition BTW), but I was wondering whenever you have the time and have completed your work on all of the non-AAA beams if you may post screenshots of them similar to Vasudan Admiral in the other media VP thread. With the votes taking place, I am not sure if there are others who are in the same boat as me who don't have any capability of running the game to view your modifications. So far I have only seen a few of your beams, and I know that in the future you will have more to offer.

 

Offline Bobboau

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Re: how's this for some weapon effects?
updated the effect pack (link in first post) now has vasudan turret weapons.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

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Re: how's this for some weapon effects?
updated the effect pack, it now has updated AAA beams

or it will when it gets done uploading in 15 minutes
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Cobra

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Re: how's this for some weapon effects?
*bows*

Scotty would be proud. :D
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Davin

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Re: how's this for some weapon effects?
Scotty would be proud. :D

Bad pun... somewhat funny but still, bad pun.

 
Re: how's this for some weapon effects?
What happens if you use a variation of the muzzle effect for the beam cannon as the impact effect

 

Offline Davin

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Re: how's this for some weapon effects?
2 Problems: The cutscenes (at least the intro cutscene), with Bob's build, had a problem of all the white/whiteish being changed to green. And I also got this error while playing Feignt, Parry, Riposte:
Error: thruster bank is linked to subsystem #75, wich is out of bounds, on model cruiser01x.pof
File:..\..\code\model\modelinterp.cpp
Line: 6810
[This filename points to the location of a file on the computer that built this executable]

Call stack:
------------------------------------------------------------------
------------------------------------------------------------------

 

Offline Bobboau

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Re: how's this for some weapon effects?
that's probly an issue with cruiser01x
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Davin

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Re: how's this for some weapon effects?
Yeah, Although I didn't have that problem last time I played that mission, and this is the only major change I've done. Oh and I just noticed the error console has great spelling :P :
Error: thruster bank is linked to subsystem #75, wich is out of bounds, on model cruiser01x.pof

Edit: I've actually noticed another problem besides the ones I've already mentioned. On the last mission of the main FS2 campaign at 25 seconds into the level (everytime I did it 3-4 times and took note) I get booted back to desktop from a decent 40fps, without any error report appearing saying that something went wrong.
« Last Edit: March 06, 2007, 06:41:34 pm by Davin »

 

Offline Kaine

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Re: how's this for some weapon effects?
Hey wow. I didn't think my imaginary effect was that dead on. It's really similar to the lucifer hitting that orion there, except the **** i was messing was green.
Terran modification...

...compared to lucy.

Then again the picture i modified has already made cobra begging me for my effect that doesn't exist.

That looks fantastic, are those the effects in the mediavps? particularly the beam/hull intersection effect (that hot red ring)

 

Offline S-99

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Re: how's this for some weapon effects?
I took someone elses screenshot where the beam pretty much had no end. And then i gimped it for my interpretation of what beams should look like when they hit a ship along with the existing hull scraping explosions. And as opposed to the lucy shooting that random orion there, the affect i gimped into it is not a lens flare. And it shouldn't be imagined as one either. It's just the beam super heating the hull of the sathanas and doing some plasma spread out action while i gave it a slight glow and match the beam color. Anyway, all of the red **** in that picture is just the sathanas with the standard shivan engine graphic. This is not an actual affect.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline jr2

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Re: how's this for some weapon effects?
And as opposed to the lucy shooting that random orion there,

The Galatea is a "random orion"?
*waits for fireworks*
:nervous:

 

Offline Raven2001

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Re: how's this for some weapon effects?
Actually, that Orion there is not the Galatea... its the Legion :P
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


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Offline Davin

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Re: how's this for some weapon effects?
that's probly an issue with cruiser01x

Seems to only be a problem when using your build, I used your build with just the standard MediaVps and I had the same problem, switched back to the standard 3.6.9 and I didn't have that problem.

 

Offline jr2

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Re: how's this for some weapon effects?
Actually, that Orion there is not the Galatea... its the Legion :P
Okay, I know the Bastion was used in FS2 to collapse a jump node, how did the Galatea meet its fate?  I forget.