Update:
I have most of the Terran fighters fully working in game. I just have to finish up with the engine glows, and weaponry. I'll get some pictures up tomorrow, but the fighters look good. As for a release, I'm planning to release this mod in 3 or so stages.
1st Stage: Beta 1
All fighters and bombers in game and working. All 3 factions playable. A few maps to play around on, with the Star Wars starbases kept (maybe), just so you can build the units.
2nd Stage: Beta 2
Larger ships in game. Starbases removed, and replaced with ships, which you can use to "purchase" more ships.
I'm not planning to use starbases, except for maybe the Terrans, as they already have one, unless someone wants to model one for the Vasudans and Shivans (which I doubt). Also, more maps will be included, along with some unit voices. I was also thinking for gathering money, that instead of mining facilities or starbases, you'd have to capture supply depots.
3rd Stage: Version 1
Basically everything above with addition to any bugfixes, more maps, and unit sounds. Possibly a galactic conquest mode with all planet surfaces inaccessable.
The reason I'm doing only the fighters first, is because figuring out how to make beam weapons is turning out to be a nightmare. Hopefully, I'll get it working before it slows down production too much. In addition to the beam cannons, flak could be an issue as well. In fact, bombs could be an issue. It might not be possible to destroy projectiles with other projectiles, and that could seriously upset the balance of the game.
As well, For those of you who haven't seen my other post in the voice acting forums, which doesn't seem to be getting much attention, I need some voice actors for the units. You can sign up to do any ship you want providing it's not the Orion, the Deimos, or a Shivan vessel.