Well, that'll teach me not to dismiss possible bugs so easily without looking closely at them. :\
Droid - you were completely correct. Due to the insane difficulty FS has with rendering transparencies, it's not currently possible to have both terran and vasudan options in the cockpit, because the outline of the invisible model makes a hole right through the ship. Until the transparency stuff is changed, texture replacement techniques for this simply do not work - so I've had to cut the vasudan out.

Anyway, I've corrected some mapping, set up the smoothing, fixed some geometry, built the LODs, made the debris and a new normal map, and after too many hours and FAR too many reconversions, it's at last complete and ready to go into the MVPs:



Here:
http://game-warden.com/starfox/Non_SF_related_stuff/MVP3610BETA/HTL_Ulysses1.0.zipIf anyone encounters ANY bugs with it, please post them here so they don't carry over into the final MVP release!