You can HTL the Ully, the Anubis, the Seth(icant remember if has been already hi poly), the Amun, the Osiris, the Shaitan, the Scorpion, the Thoth, the Tauret, the Sekhmet, the Bakha.... there is a lot of ships to HTL yet
i forgot some one?
Well, I could have a go at the scorpion or the tauret, but the deal would be that I was provided a 3ds or max version of them, retaining the original UV maps, and that someone else converts it, coz I never could be bothered with conversion, it's not my thing
All credits go to the original creators... Herra Tohtori for the textures and INF:A team for the cockpit...
Well, sorry to *****, but the credits for the cockpit should go to me, they just put it in there. I like Woomeister and all, but it freaken pisses me off to see how many models of mine are in Inferno, and how many people credit him or his staff, when I was the one who did them

What's with the pointed fighter? .... Not to mention that stupid point makes the damn angel look like a flying duck.
Blame me for that, I'm the one who made the first angel. Seems there's a new one floating around, though frankly I can't tell the difference with mine... As for the design, well, dunno, I don't remember who requested it, but I just took up the Valkyrie model, changed a couple things (according to the ship's description in FS1) and said "hop! done". Call it lazyness if you want, I'd rather call it... hmm... reflex modeling

Actually, I did have a go at....errm....well....HTLing the HTL cockpit essentially. :\
Textured
Untextured
Rendered view
What I've set up in the uglies, Zeus, Loki and this Valkyrie is a detail box system so the high poly cockpit is only drawn within decent view range. Otherwise a slightly modified version of your original is used.
About goddamn time, nice initiative

(The high detail one uses your texture with some extra parts gleaned from some other angles in the cockpit pics of the descent network, so it keeps compatability with the fighters that only use your original. 
Well actually, I left space on that map so it could be shared with a vasudan cockpit, but yeah, why not
