Currently, the Orion uses ALL stock textures...and ONLY those that normally come with the stock Orion (except for 1 - the installation texture)
ERm...no wait, it does use one special texture for the engine...at least till I can figure out if any stock texture can be used to make a nice engine...
Grumble..It converted once (wrong scale...ended up 110 meters long), but it doens't want to do it again...DIEEEEE PCS2!!!!!!!!!!!!!
8693 polies total for detail 0 (without debris)
EDIT - Yes, I have the FS1 version with 16 turrets done too
Kaz, Bobbau, help me out here...PCS chraches when saving...it converts it fine and it's driving me CRAZY! Crazy I tell you