Author Topic: Dwarf Fortress  (Read 45797 times)

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Offline Flipside

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My last Baron died because he kept ordering crystal glass. A locked door and a little patience solved the problem, however :drevil:

Edit: I still think one of my favourite DF moments, though, was :-

Quote
Ilud Ithrokar, Baroness has bled to death.
Ildur Ethminkat, Baron has thrown a party at Iron Statue.
« Last Edit: April 01, 2010, 10:13:10 pm by Flipside »

 

Offline BloodEagle

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 :lol:

That's just perfect.

 

Offline BloodEagle

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Huh.  I managed to pick a map that seems to be made up of nothing but aquifers.  All the way up the mountain, in fact.

 
I don't play Dwarf Fortress, but I found this on another forum and thought it would be appropriate.

And sorry about the size, but lvlshotting it just makes it bigger.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Ransom

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It is the appropriatest.

The new version is nice, on the whole. But the redesigned military is a bit of a mess. It's a much more powerful system, but it's almost impressive how unintuitive it is. Even by DF standards the implementation just seems overcomplicated.

 

Offline qazwsx

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I'm going to stick with the last version until 3rd party applications like dwarf therapist are compatible with the newer version.
<Achillion> I mean, it's not like he's shoving the brain-goo in a usb slot and praying to kurzweil to bring the singularity

<dsockwell> idk about you guys but the reason i follow God's law is so I can get my rocks off in the afterlife

 

Offline BloodEagle

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Indoor farming is completely borked.  I pray for a quick fix.*

*Yay, context!

  

Offline Ransom

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Indoor farming works. You just need to irrigate everything now.

 

Offline Flipside

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Had one crash in the Finder, it seems that if you hit enter twice, it tries to perform two searches simultaneously and everything comes grinding to a halt :( Also had a crash in the Arena, but not including that, since it is a test. All in all, not a bad version, but there's a couple of niggling fixes that I hope get done soon.

Edit: Yeah, the finder grinds to a halt and crashes the game whenever I try to use it, back to the old trick of poring over the map for ages :(
« Last Edit: April 04, 2010, 06:57:17 pm by Flipside »

 

Offline BloodEagle

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Indoor farming works. You just need to irrigate everything now.

Said the not-so-lazy person.  :P

----

Also had a crash in the Arena, but not including that, since it is a test.

I could never stomach trying to learn adventure mode. :/

 

Offline Polpolion

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Also had a crash in the Arena, but not including that, since it is a test.

I could never stomach trying to learn adventure mode. :/

As that's coming from someone who's bothered to learn how to play any part of Dwarf Fortress period, you really don't have much of an excuse. :p

 

Offline Flipside

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Well, I dug into an underground cavern, and now I just get page after page of routing messages. I think that the dwarves are trying to collect stuff that is in the cavern, but because the cavern is not all revealed at once, they cannot route past the hidden parts :(

 

Offline BloodEagle

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Tasking the creation of rock short swords within the craft-workshop creates wooden weapons.

Yeah.  :ick:

 

Offline McMad

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All my dwarfs are dead. All the dwarfs I sent to reclaim are dead.  :(

I've never seen a massacre so complete. Around six dwarfs made it to a shelter I'd prepared, but locked in and with no supplies they were doomed. As the things where prowling around outside they knew there was no escape. They had time to prepare themselves a tomb before they succumbed to thirst. It was more than the others got.

The reclaimers didn't even stand a chance. I don't think they even lasted a day...

 

Offline NGTM-1R

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You could just reclaim spam.

The HFS has gotten an upgrade...
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline BloodEagle

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All my dwarfs are dead. All the dwarfs I sent to reclaim are dead.  :(

I've never seen a massacre so complete. Around six dwarfs made it to a shelter I'd prepared, but locked in and with no supplies they were doomed. As the things where prowling around outside they knew there was no escape. They had time to prepare themselves a tomb before they succumbed to thirst. It was more than the others got.

The reclaimers didn't even stand a chance. I don't think they even lasted a day...

Losing is fun!

 

Offline McMad

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Not for the dwarfs it wasn't. The new combat system is brutal, if a bit strange (Why the creatures think that when they have their victim already in a stranglehold with their hands and have pinned their sword arm with a wing that they also need to grip the poor guys upper teeth with their feet is above me. :confused:)  I think dwarf fortress is now the definitive simulation of being ripped to shreds by angry things.

So much blood...

 

Offline BloodEagle

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New Version:

Quote
Release notes for 0.31.02 (April 8, 2010):

Here's the first little update.  Things are still settling down after the release, but it looks like I'll be able to work with the new bug tracker and handle things there day by day.  There will be a few more of these small releases before I begin the SDL/Mac/Linux/40d# merge, since there are more crashes and huge problems, but I'm going to start some of the preparation for the merge as well.

Crash fix
   (*) [GRAPHICS:YES] should no longer crash the arena or world generation
   (*) fixed training activity crash (from removal of barracks)
   (*) fixed crash from doing a large flow-style activity zone

Minor changes
   (*) made zone removal still work if flows are corrected (uses rectangles)
   (*) made material projectile breath happen intermittently properly
   (*) corrected gorlak color
   (*) made blind cave bears eyeless and gave them extravision
   (*) fixed broken eyelid relationships
   (*) fixed broken child names for goat/unicorn/cave swallow
   (*) swapped giant caste names
   (*) fixed giant cave spider bite (was blunt)
   (*) fixed alligator eye text
   (*) made soap bars instead of globs
   (*) fixed horn silver environment

edit: I had put these in file changes but copied them into the wrong place in release notes

   (*) added cookability/vermin eating to meat material templates
   (*) added cookability/vermin eating to plant leaf/seed materials

I was kind of hoping for a farming fix.

Meh. Maybe next time. :/

 

Offline NGTM-1R

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So when do they fix the -clowns- in the -circus-?

Some of them right now can only be killed by the -Dwarven Atom Smasher-.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline BloodEagle

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Huh. Apparently, when born on stairs, children fall to their deaths.