Very interesting: Perhaps the republic will appear as a test design in the later stages.
In the meanwhile, there is still the bay problem: Would my solution work or not?
Thing is you can only have 10 firepoints on any one turret. So you can't do the 20 gun firing thing. What you could do, is have that same thing but on a turret by turret basis. So like, each of the ten firepoints fires, and when the tenth one fires, the 1st ones stops, then the second, then the third (so 1,2,3,4,5,6,7,8,9,10 fires . . then 1,2,3,4,5,6,7,8,9,10 stops firing). But beyond that the turrets will fire whenever they want to whether they're firing beams, or my simulated-beams (ala Lucifer).