Where this thread has gone makes me think about all the cool weapons we could have had in freespace but didn't get. (barring mods)
I'm not talking about uber keysers, but things like the following:
a ship mounted beam cannon that pulses rapidly, bypasses shields, and does little damage. The attraction would be usefulness against shivans and their thick shielding. The accuracy would be so good that low damage and high power usage would be needed for balance.
A shield breaker secondary that has multiple warheads (like an inferno). That would be a bomber's worst nightmare since then your own bombs become lethal if they get intercepted close to your ship.
A heavy disruptor cannon that scrambles ships like the missile, but fires of one big bolt and uses like half your gun energy (I think of the ion cannon in the siege of hoth)
Primary bombs: Guns that use nearly all of your weapon energy in one big slow shot with crazy plasma animated gif graphics.
And from that post on the last page: The targeting laser spawns a big evil spider looking thing that pops out of subspace which moves at about 200m/s, docks with the ship, and then drags it back into subspace. I wonder if I could script that in FRED with the appropriate model? It could have fangs with slash beams that do only subsystem damage and probably should scream or laugh or something. Trust me, its a great idea.