Author Topic: High Poly Artemis, take two  (Read 13670 times)

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Offline TacOne

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  • Dabbling Modder
Re: High Poly Artemis, take two
Vote to keep the two pilots and make the canopy make sense.
Apart from that, looks great!

 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: High Poly Artemis, take two
Also, please don't pitch the seated cockpit model forward that much. It makes the pilot's position look more than a bit awkward...
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 
Re: High Poly Artemis, take two
I think it was more of a concept then anything else to prove that 2 pilots can indeed fit.  I doubt he is going to use the base cockpit  model because it simply wont work very well.

 
Re: High Poly Artemis, take two
Nah. If it's alright with the guy who made the HLP Ulysses, I'm gonna copy that cockpit seat and pilot, and adapt it to the Artemis. Then, I can use the other cockpit for the navigator.

Haven't been doing much modelling, Valve finally got back to me about my account. All sorted now.

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Steam
Re: High Poly Artemis, take two
that model looks nice... I've always hated the artemis because it sucks so bad... but with this... I might get to use it some times.

hey could you add some kind of detail on the upper part of the body also? seems kinda empty there.
el hombre vicio...

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: High Poly Artemis, take two
It might be beneficial for visibility reasons you know. There are some bombers with glass noses even on our history; the drooping nose doesn't make much sense but hey, we're talking about FreeSpace, things that "make sense" are a minority report here.
And those bombers had piss-poor targeting systems. :P

  

Offline S-99

  • MC Hammer
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  • A one hit wonder, you still want to touch this.
Re: High Poly Artemis, take two
The artemis looks like it's coming along well. In the fs1 intro video the apollo bomber variant had a crew of two. A crew of two in other bombers can make sense in this light.

As for the bulb canopy not making sense. Several ww2 bombers have canopies similar to this. Idk y, maybe the extra visibility was a necessity for bombing runs.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline peterv

  • 28
Re: High Poly Artemis, take two
Nah. If it's alright with the guy who made the HLP Ulysses, I'm gonna copy that cockpit seat and pilot, and adapt it to the Artemis.

Alright with me.

 

Offline Hellstryker

  • waffles
  • 210
    • Skype
Re: High Poly Artemis, take two
Nah. If it's alright with the guy who made the HLP Ulysses, I'm gonna copy that cockpit seat and pilot, and adapt it to the Artemis.

Alright with me.

HTL*

 
Re: High Poly Artemis, take two
HTL*

HTL, HLP, HPL, HTT, jumpin' jimminie... What in the heck does HTL mean, anyhow?

 

Offline blowfish

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  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Re: High Poly Artemis, take two
It refers to "Hardware Texture and Lighting," the technology that makes high-poly models possible.  While a technically inaccurate term, it has become standardly used to reference high-poly models.

P.S. — Why is it my comments in these threads always get buried before they can be read? :(

 

Offline High Max

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Re: High Poly Artemis, take two
.
« Last Edit: January 04, 2010, 04:27:30 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: High Poly Artemis, take two

As for the bulb canopy not making sense. Several ww2 bombers have canopies similar to this. Idk y, maybe the extra visibility was a necessity for bombing runs.

I have also seen it in 2D space shooters like R-Type and maybe others.

It's there in bombers mainly used in a low altitude bombing role. But then again a good visibility of the battlefield is good in an FS2 environment

 
Re: High Poly Artemis, take two
It refers to "Hardware Texture and Lighting," the technology that makes high-poly models possible.  While a technically inaccurate term, it has become standardly used to reference high-poly models.

P.S. — Why is it my comments in these threads always get buried before they can be read? :(

...really? Such an old name to be used for such high standards of art.

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Re: High Poly Artemis, take two
Actually its "Hardware Transform&Lighting", meaning the act of transforming spatial coordinates of 3d objects to the 2d view you see on your screen, and of course lighting.
"I don't think that people accept the fact that life doesn't make sense. I think it makes people terribly uncomfortable. It seems like religion and myth were invented against that, trying to make sense out of it." - D. Lynch

Visit The Babylon Project, now also with HTL flavour  ¦ GTB Rhea

 

Offline S-99

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  • A one hit wonder, you still want to touch this.
Re: High Poly Artemis, take two
It's there in bombers mainly used in a low altitude bombing role. But then again a good visibility of the battlefield is good in an FS2 environment
Low altitude bombing role. Sort of like getting in close to capital ships.
Every pilot's goal is to rise up in the ranks and go beyond their purpose to a place of command on a very big ship. Like the colossus; to baseball bat everyone.

SMBFD

I won't use google for you.

An0n sucks my Jesus ring.

 

Offline peterv

  • 28
Re: High Poly Artemis, take two
...really? Such an old name to be used for such high standards of art.

Art? No, no, there's no art here. This is a game. (I hope Taylor will read this  :pimp:)

 

Offline High Max

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Re: High Poly Artemis, take two
.
« Last Edit: January 04, 2010, 04:27:20 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline blowfish

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Re: High Poly Artemis, take two
The large canopy is a) canon and b) looks cool.  Therefore it should be used.  Also, we have no reason to believe that the visible spectrum of light is Shivans' primary way of sensing things, or that they can even see that spectrum at all...

 

Offline peterv

  • 28
Re: High Poly Artemis, take two
Also there's no such thing as jokes on HLP.
HLP is very serious.
And definitely our fighters are what the future fighters supose to be (unmaned first of all).
Now than i'm thinking of it, FS2 is not even a game. (Somebody must inform Taylor about this).