Author Topic: Command and Conquer 4 announced  (Read 48044 times)

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Offline General Battuta

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Re: Command and Conquer 4 announced
Starcraft? Counter-Strike? Halo?

Financial concerns aside:

Halo warranted 2 sequels because of the single player parts.

No. It warranted two sequels because of sales, which were overwhelmingly driven by its LAN appeal.

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Counterstrike was a mod for the existing Half-Life multi part, it is now a freestanding IP on it's own, with no real connection to Half-Life.

And it remains one of the most enduringly popular games of all time...because of the multiplayer. Same with Team Fortress.

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Starcraft...I don't know where to start with Starcraft...

Right, because it's a perfect illustration of an RTS game that has enduring popularity because of its multiplayer.

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Multiplayer should serve to keep a game in the public space, but it shouldn't eclipse the story telling aspect of the franchise, which C&C has a rich history of doing. 

That I totally agree with, and it's one reason I loved Tiberium Wars.

 

Offline darkone

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Re: Command and Conquer 4 announced
I saw the screenshots of C&C4 and I was in  :eek:

I am playing with Red Alert 3 and I thought that looked nice. I really liked Generals and hope they stick to that gameplay model.

 

Offline Liberator

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Re: Command and Conquer 4 announced
Are you kidding?  I want C&C 4 to be quintessential C&C.  Epic armies marching on each other's position with equally epic bases to support them.  I'm a big fan of the "Wall that shoots back" tactic for base defense.  I'm a very big turtler.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline General Battuta

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Re: Command and Conquer 4 announced
That sounds more like Total Annihilation style. C&C has always been about fast, small-army, early-game tank rushes.

 

Offline Scotty

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Re: Command and Conquer 4 announced
Or really specific strategies, like air bomb their power and rush them with engineers.  It works well against turtles.

 

Offline Liberator

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Re: Command and Conquer 4 announced
except for the part where i have almsot as much AA and i do ground defense =D
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Scotty

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Re: Command and Conquer 4 announced
except for the part where i have almsot as much AA and i do ground defense =D

At which point, you have spent way too much money to win.

 

Offline Liberator

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Re: Command and Conquer 4 announced
maybe, but if you have let me get that far, you are also feeling a new, IC, or gravity well in your base.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Scotty

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Re: Command and Conquer 4 announced
Both of which will take out you just as well as anyone else, but you've spent too much time and cash building turret walls by that time.

 

Offline Liberator

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Re: Command and Conquer 4 announced
You talk like the battle isn't going to be an hour or more =D
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline Flipside

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Re: Command and Conquer 4 announced
That was both one of the good and bad things about Supreme Commander, sometimes you'd start a game and everyone would go Tech-Turtle, whilst it was nice to bring out the Experimental stuff once in a while and all, those games could sometimes go on for a little too long.

 

Offline CP5670

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Re: Command and Conquer 4 announced
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You talk like the battle isn't going to be an hour or more =D

If you have played any of the C&C games online, you would know that the vast majority of 1v1 matches don't last more than 10-15 minutes. :p The series has always been like that, which I think is a good thing. It makes the games fast paced and exciting.

 

Offline Liberator

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Re: Command and Conquer 4 announced
Which I haven't, don't have the reflexes and multi-tasking ability.

I prefer playing single-player where I can dissect a mission at my leisure.  This is why RA3 saddened me so, the base defenses were weak(particularly the wavefarce towers, a pair of them couldn't even stop a tank rush with 4 t1 tanks) and the basic tier of units for all 3 sides were ridiculously less effective than an equivalent unit from C&C 3.  Hell I could probably run every map in RA3 with 4 predators, 2 pitbulls and an APC with gunners in it.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.

 

Offline TrashMan

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Re: Command and Conquer 4 announced
I loved C&C and C&C3 because of 2 things:
- I love singleplayer
- I love the "very near future" vibe. Things were modern, but the unit design and the missions..they really felt like they happened "here" as opposed in a galaxy far, far away. I really felt like yes, that was africa. Yes, that was europe. It felt...close.
that's why I hated Tiberian Sun. And seeing hte C&C4 design, I may end up not liking it much too.

Hm...now I have a nagging feeling to install C&C3 again and make a unit or two for it. Dammit!
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Offline IceFire

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Re: Command and Conquer 4 announced
I've been playing C&C3 again too...I think I like it more than RA3.

Been playing World Domination mode.  I love the quasi boardgame aspect to it.
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Offline CP5670

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Re: Command and Conquer 4 announced
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I loved C&C and C&C3 because of 2 things:
- I love singleplayer
- I love the "very near future" vibe. Things were modern, but the unit design and the missions..they really felt like they happened "here" as opposed in a galaxy far, far away. I really felt like yes, that was africa. Yes, that was europe. It felt...close.
that's why I hated Tiberian Sun. And seeing hte C&C4 design, I may end up not liking it much too.

Hm...now I have a nagging feeling to install C&C3 again and make a unit or two for it. Dammit!

I agree. This is related to what I was saying before, that the plot universes of C&C and C&C3 were much more fleshed out than that of TS.

As for mods, C&C3 never saw the wide range of mods that RA and TS had. That engine is apparently much less mod-friendly than the old ones were.

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I've been playing C&C3 again too...I think I like it more than RA3.

Been playing World Domination mode.  I love the quasi boardgame aspect to it.

I never really got into the global domination mode, if you're referring to the game type in Kane's Wrath. The wargame aspect of it is pretty nice, but the real-time battles bring down the game despite being like normal C&C3. The maps are too big for them and the battles often become long and drawn out, and the pre-built bases you get have terrible structure placement. I often got into defensive battles where I thought I could win comfortably, only to find that the base defenses I was supposed to get were scattered all over the map and were nowhere near my base. :p

 

Offline IceFire

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Re: Command and Conquer 4 announced
Never had the defenses scattered.  Weird.

I did notice that the map highlights remaining units better than it used to ...I think a patch introduced a few tweaks either that or I don't remember the mode as well.  I think its a blast.  Some big dramatic battles happen quickly.
- IceFire
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"Burn the land, boil the sea, you can't take the sky from me..."

 
Re: Command and Conquer 4 announced
Maybe I'm reading into this too much, or do the Nod assault bots in the screenshot on the previous page look suspiciously like Cybran Liberators. Same goes for the big Nod walker/walking Soul Ripper. It almost looks like a screenshot from Supreme Commander. Then again, it would be the first time EA has stolen a few ideas....
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Offline CP5670

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Re: Command and Conquer 4 announced
Never had the defenses scattered.  Weird.

I did notice that the map highlights remaining units better than it used to ...I think a patch introduced a few tweaks either that or I don't remember the mode as well.  I think its a blast.  Some big dramatic battles happen quickly.

I was playing with the original version. Maybe the patches have improvements in this mode. I have stayed away from the patches for KW because they mess up several other aspects of the gameplay and still contain many of the bugs.

 

Offline starbug

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