I've just noticed the same crash using a Debug build on the Mac OS X platform.
Occurs only with the 3.6.10 mediavps (re-release + patch) data - but not with retail or Diaspora graphics data. Happening with r5616 nightly.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened log '/Users/xxxxx/Library/FS2_Open/data/fs2_open.log', Sat Oct 03 14:22:17 2009 ...
FreeSpace version: 3.6.11
Passed cmdline options:
-spec_exp 15
-fov 0.55
-ogl_spec 20
-spec_static 1.5
-spec_point 1.2
-spec_tube 1.5
-ambient_factor 35.00
-env
-missile_lighting
-glow
-spec
-no_emissive_light
-cache_bitmaps
-ballistic_gauge
-dualscanlines
-targetinfo
-3dwarp
-ship_choice_3d
-weapon_choice_3d
-warp_flash
-snd_preload
-mod mediavps
-cap_object_update 0
-no_glsl
-fps
-window
Building file index...
Found root pack '/Applications/Freespace 2 Open/mediavps/3610_Patch.vp' with a checksum of 0x07e72699
Found root pack '/Applications/Freespace 2 Open/mediavps/MV_Advanced.vp' with a checksum of 0xd06bf123
Found root pack '/Applications/Freespace 2 Open/mediavps/MV_Assets.vp' with a checksum of 0xc9e372bb
Found root pack '/Applications/Freespace 2 Open/mediavps/MV_Core.vp' with a checksum of 0x0dc7bb8f
Found root pack '/Applications/Freespace 2 Open/mediavps/MV_Effects.vp' with a checksum of 0xa3141c30
Found root pack '/Applications/Freespace 2 Open/mediavps/MV_Music.vp' with a checksum of 0x4dbbbe96
Found root pack '/Applications/Freespace 2 Open/multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack '/Applications/Freespace 2 Open/multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack '/Applications/Freespace 2 Open/root_fs2.vp' with a checksum of 0xce10d76c
Found root pack '/Applications/Freespace 2 Open/smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack '/Applications/Freespace 2 Open/sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack '/Applications/Freespace 2 Open/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack '/Applications/Freespace 2 Open/stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack '/Applications/Freespace 2 Open/tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack '/Applications/Freespace 2 Open/tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack '/Applications/Freespace 2 Open/tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack '/Applications/Freespace 2 Open/warble_fs2.vp' with a checksum of 0xd85c305d
Searching root '/Users/xxxxx/Library/FS2_Open/mediavps/' ... 15 files
Searching root '/Users/xxxxx/Library/FS2_Open/' ... 53 files
Searching root '/Applications/Freespace 2 Open/mediavps/' ... 0 files
Searching root pack '/Applications/Freespace 2 Open/mediavps/3610_Patch.vp' ... 180 files
Searching root pack '/Applications/Freespace 2 Open/mediavps/MV_Advanced.vp' ... 2868 files
Searching root pack '/Applications/Freespace 2 Open/mediavps/MV_Assets.vp' ... 1810 files
Searching root pack '/Applications/Freespace 2 Open/mediavps/MV_Core.vp' ... 146 files
Searching root pack '/Applications/Freespace 2 Open/mediavps/MV_Effects.vp' ... 1046 files
Searching root pack '/Applications/Freespace 2 Open/mediavps/MV_Music.vp' ... 32 files
Searching root '/Applications/Freespace 2 Open/' ... 6 files
Searching root pack '/Applications/Freespace 2 Open/multi-mission-pack.vp' ... 110 files
Searching root pack '/Applications/Freespace 2 Open/multi-voice-pack.vp' ... 307 files
Searching root pack '/Applications/Freespace 2 Open/root_fs2.vp' ... 157 files
Searching root pack '/Applications/Freespace 2 Open/smarty_fs2.vp' ... 10 files
Searching root pack '/Applications/Freespace 2 Open/sparky_fs2.vp' ... 3027 files
Searching root pack '/Applications/Freespace 2 Open/sparky_hi_fs2.vp' ... 1337 files
Searching root pack '/Applications/Freespace 2 Open/stu_fs2.vp' ... 2355 files
Searching root pack '/Applications/Freespace 2 Open/tango1_fs2.vp' ... 32 files
Searching root pack '/Applications/Freespace 2 Open/tango2_fs2.vp' ... 15 files
Searching root pack '/Applications/Freespace 2 Open/tango3_fs2.vp' ... 10 files
Searching root pack '/Applications/Freespace 2 Open/warble_fs2.vp' ... 52 files
Found 21 roots and 13568 files.
AutoLang: Language auto-detection successful...
Setting language to English
TBM => Starting parse of 'mv_strings-lcl.tbm' ...
Initializing OpenAL...
OpenAL Vendor : Apple Computer Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Failed to init speech
Initializing OpenGL graphics device at 1440x900 with 32-bit color...
Initializing SDL...
Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 2
Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, double-buffer: 1, FSAA: 2
OpenGL Vendor : NVIDIA Corporation
OpenGL Renderer : NVIDIA GeForce 8600M GT OpenGL Engine
OpenGL Version : 2.1 NVIDIA-1.6.2
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Using extension "GL_ARB_shader_texture_lod".
Max texture units: 8 (8)
Max elements vertices: 2048
Max elements indices: 150000
Max texture size: 8192x8192
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 760 KB
Size of bitmap extra info = 52 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
TBM => Starting parse of 'flak-sct.tbm' ...
TBM => Starting parse of 'velindc-sct.tbm' ...
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-sdf.tbm' ...
TBM => Starting parse of 'mv_adveffects-sdf.tbm' ...
ANI 2_radar1 with size 209x170 (33.6% wasted)
No joysticks found
Current soundtrack set to -1 in event_music_reset_choices
TBM => Starting parse of 'mv_music-mus.tbm' ...
TBM => Starting parse of 'mv_advmuzzle-mfl.tbm' ...
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'mv_effects-wxp.tbm' ...
TBM => Starting parse of 'mv_adveffects-wxp.tbm' ...
BMPMAN: Found EFF (exp20.eff) with 64 frames at 30 fps.
BMPMAN: Found EFF (ExpMissileHit1.eff) with 44 frames at 30 fps.
BMPMAN: Found EFF (exp05.eff) with 47 frames at 20 fps.
BMPMAN: Found EFF (exp06.eff) with 48 frames at 20 fps.
BMPMAN: Found EFF (exp04.eff) with 60 frames at 20 fps.
BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
ANI Lamprey_Impact with size 80x80 (37.5% wasted)
BMPMAN: Found EFF (Gmuzzle.eff) with 5 frames at 30 fps.
BMPMAN: Found EFF (PWmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Rmuzzle.eff) with 4 frames at 30 fps.
BMPMAN: Found EFF (Bmuzzle.eff) with 5 frames at 30 fps.
TBM => Starting parse of 'mv_effects-wep.tbm' ...
TBM => Starting parse of 'mv_tech-wep.tbm' ...
TBM => Starting parse of 'mv_models-wep.tbm' ...
TBM => Starting parse of 'mv_adveffects-wep.tbm' ...
TBM => Starting parse of 'mv_trails-shp.tbm' ...
TBM => Starting parse of 'mv_dragon-shp.tbm' ...
TBM => Starting parse of 'mv_density-shp.tbm' ...
TBM => Starting parse of 'mv_models-shp.tbm' ...
TBM => Starting parse of 'mv_adveffects-shp.tbm' ...
TBM => Starting parse of 'mv_tech-shp.tbm' ...
TBM => Starting parse of 'mv_escort-hdg.tbm' ...
TBM => Starting parse of 'mv_effects-str.tbm' ...
loading animated cursor "cursor"
ANI cursor with size 24x24 (25.0% wasted)
Ships.tbl is : VALID
Weapons.tbl is : VALID
cfile_init() took 3137
Movie Error: Unable to open 'intro' movie in any supported format.
Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
ANI cursor.ani with size 24x24 (25.0% wasted)
Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
Someone passed an extension to bm_load for file 'hammer1.pcx'
ANI 2_mainwalk with size 209x477 (6.8% wasted)
ANI 2_mainflyby with size 509x189 (26.2% wasted)
ANI 2_maincrane with size 192x116 (9.4% wasted)
ANI 2_mainexit with size 319x174 (32.0% wasted)
ANI 2_mainbarracks with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom with size 231x145 (43.4% wasted)
ANI 2_maintechroom with size 69x119 (7.0% wasted)
ANI 2_mainoptions with size 337x206 (19.5% wasted)
ANI 2_maincampaign with size 308x190 (25.8% wasted)
Frame 0 too long!!: frametime = 0.389 (0.389)
ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
ANI cursor.ani with size 24x24 (25.0% wasted)
Frame 0 too long!!: frametime = 2.279 (2.279)
Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
Techroom successfully initialized, now changing tab...
Loading model 'fighter01.pof'
IBX: Found a good IBX to read for 'fighter01.pof'.
IBX-DEBUG => POF checksum: 0x3503498e, IBX checksum: 0xf21b3612 -- "fighter01.pof"
Frame 0 too long!!: frametime = 0.816 (0.816)
ASSERTION: "!resize" at gropengltexture.cpp:622
Updated with complete fs2_open.log
Process: FS2_Open (debug) [15100]
Path: /Applications/Freespace 2 Open/FS2_Open r5616 (debug).app/Contents/MacOS/FS2_Open (debug)
Identifier: FS2_Open (debug)
Version: FreeSpace 2 Open version 3.6.11 (3.6.11-trunk)
Code Type: X86 (Native)
Parent Process: launchd [163]
Date/Time: 2009-10-03 12:08:13.779 +0800
OS Version: Mac OS X 10.6.1 (10B504)
Report Version: 6
Interval Since Last Report: 1373304 sec
Crashes Since Last Report: 19
Per-App Crashes Since Last Report: 8
Anonymous UUID: F842B1B5-3AC4-4FB8-B51B-0BD10E5A90D5
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Application Specific Information:
abort() called
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x95d39912 __kill + 10
1 libSystem.B.dylib 0x95d39904 kill$UNIX2003 + 32
2 libSystem.B.dylib 0x95dccb99 raise + 26
3 libSystem.B.dylib 0x95de2c50 abort + 93
4 FS2_Open (debug) 0x00027486 WinAssert(char*, char*, int) + 144
5 FS2_Open (debug) 0x001045db opengl_create_texture_sub(int, int, int, int, int, int, unsigned char*, tcache_slot_opengl*, int, int, int) + 2961
6 FS2_Open (debug) 0x001053d3 opengl_create_texture(int, int, tcache_slot_opengl*) + 1181
7 FS2_Open (debug) 0x00105537 gr_opengl_tcache_set_internal(int, int, float*, float*, int) + 285
8 FS2_Open (debug) 0x0010589c gr_opengl_tcache_set(int, int, float*, float*, int) + 166
9 FS2_Open (debug) 0x000ff275 opengl_render_pipeline_fixed(int, int, unsigned short*, unsigned int*, int) + 2183
10 FS2_Open (debug) 0x00101987 gr_opengl_render_buffer(int, int, unsigned short*, unsigned int*, int) + 263
11 FS2_Open (debug) 0x0039fabf gr_render_buffer(int, int, unsigned short*, unsigned int*, int) + 63
12 FS2_Open (debug) 0x0022a96f model_render_buffers(bsp_info*, polymodel*, bool) + 2401
13 FS2_Open (debug) 0x0022c1b7 model_really_render(int, matrix*, vec3d*, unsigned int, int) + 3371
14 FS2_Open (debug) 0x0022d493 model_try_cache_render(int, matrix*, vec3d*, unsigned int, int, int) + 45
15 FS2_Open (debug) 0x0022d7a0 model_render(int, matrix*, vec3d*, unsigned int, int, int, int*) + 778
16 FS2_Open (debug) 0x001a9f03 techroom_ships_render(float) + 1197
17 FS2_Open (debug) 0x001acc77 techroom_do_frame(float) + 1251
18 FS2_Open (debug) 0x00045766 game_do_state(int) + 284 (freespace.cpp:6876)
19 FS2_Open (debug) 0x000f077d gameseq_process_events() + 321
20 FS2_Open (debug) 0x00046831 game_main(char*) + 377 (freespace.cpp:7446)
21 FS2_Open (debug) 0x000469ce SDL_main + 386 (freespace.cpp:7591)