Author Topic: Nightly (Windows): 10 Oct 2009 - Removed See Release for 11 Oct 2009  (Read 1764 times)

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Offline Zacam

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Nightly (Windows): 10 Oct 2009 - Removed See Release for 11 Oct 2009
Here is the nightly for Windows on 10 Oct 2009 - Revision 5618

Wait, where are the regular builds? Read Here

fso-WIN-20091010_r5618-SSE.7z
See Release for 11 Oct 2009
MD5Sum: D9D13E84A3BDF4C87862B57255025AE4

fso-WIN-20091010_r5618-SSE2.7z
See Release for 11 Oct 2009
MD5Sum: 13004592912736BE4A05C205AB47FF4F

fso-WIN-20091010_r5618-INF-SSE.7z
See Release for 11 Oct 2009
MD5Sum: A06088B99C2A38A9C8AA33D73C45003B

fso-WIN-20091010_r5618-INF-SSE2.7z
See Release for 11 Oct 2009
MD5Sum: 4F6EA54DEBBE757823A6449C5A9488E2

All packages also include the PDB files necessary for Debugging and posting errors.
This now includes Release versions of FRED in all flavors.

Code: [Select]
------------------------------------------------------------------------
r5617 | portej05 | 2009-10-06 03:53:08 -0800 (Tue, 06 Oct 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/osapi/osapi.cpp

Fixup debug_int3 (until a better solution can be found)
------------------------------------------------------------------------
r5618 | Sushi | 2009-10-10 12:25:04 -0800 (Sat, 10 Oct 2009) | 1 line
Changed paths:
   M /trunk/fs2_open/code/ai/aicode.cpp

Fixed bomb-firing delay scale bug (actually applied to all secondaries)
------------------------------------------------------------------------

Additionally, the following fixes are employed in this Release:

EFF Fixes from Flaming_Sword

Resolution 720p Fix from The_E

Additionally, these builds will now output the SVN revision number in fs2_open.log
So, instead of "3.6.11" it will now read "3.6.11.5618"

PNG support is also added.
« Last Edit: October 12, 2009, 06:49:20 am by Zacam »
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[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Macfie

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Re: Nightly (Windows): 10 Oct 2009 - Based on Revision 5618
For some reason I'm getting an error when I try to extract the fred2_open_3_6_11d_INF_sse2 and the fs2_open_3_6_11d_INF_sse2 exe files.  For these two files it gives me an error and the file shows 0 kb.  Tried downloading several times and extracting but I get the same error.  All the rest of the files download and extract normally.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline The E

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Re: Nightly (Windows): 10 Oct 2009 - Based on Revision 5618
Same here. Seems the Archive is corrupted.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Zacam

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Re: Nightly (Windows): 10 Oct 2009 - Based on Revision 5618
Yeah. MediaFire screwed it up.

New INF SSE2 build up, link tested, download good. Though, If any body can reproduce an Assert Error by escaping from a Command Briefing or Briefing to return to the mainhall, that'd be great.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys

 

Offline Macfie

  • 210
  • If somebody made a campaign I've probably got it
Re: Nightly (Windows): 10 Oct 2009 - Based on Revision 5618
I'm getting crashes with both the SSE2 and inferno SSE2 builds.  They are somewhat random but always occur in either the campaign briefing, ship selection or weapons selection panels.  I've had this occur in both TBP and regular FSOpen.  Playing two campaigns, Blue Planet and Fortune hunters.
Normal people believe that if it isn't broke, don't fix it. Engineers believe that if it isn't broke, it doesn't have enough features yet.
The difference between Mechanical Engineers and Civil Engineers is:
Mechanical Engineers build weapons.  Civil Engineers build targets
An optimist sees the glass half full; the pessimist sees it half empty. An engineer sees that the glass is twice as big as it needs to be.

 

Offline Zacam

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Re: Nightly (Windows): 10 Oct 2009 - Based on Revision 5618
K. New builds are on the way, Pilot.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!
Talk with the community on Discord
"If you can keep a level head in all this confusion, you just don't understand the situation"

¤[D+¬>

[08/01 16:53:11] <sigtau> EveningTea: I have decided that I am a 32-bit registerkin.  Pronouns are eax, ebx, ecx, edx.
[08/01 16:53:31] <EveningTea> dhauidahh
[08/01 16:53:32] <EveningTea> sak
[08/01 16:53:40] * EveningTea froths at the mouth
[08/01 16:53:40] <sigtau> i broke him, boys