Author Topic: Different ways, canon and non-canon to get killed  (Read 21094 times)

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Offline Fenrir

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Re: Different ways, canon and non-canon to get killed
Yeah, it was only when they jumped in. I frequently abused that to stay safely inside the Lucy during Playing Judas.

 

Offline Droid803

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Re: Different ways, canon and non-canon to get killed
Hey, that means you managed to fly into the hangar like command asked!...kinda...
(´・ω・`)
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Offline deathfun

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Re: Different ways, canon and non-canon to get killed
Too bad it's got a wall at the end of it
Wait... that must mean the fighters use subspace within the lucy!
Everything is making sense now!


Unrelated to the topic, I once managed to get the Lucy to glitch so that the Galatae would not be destroyed. Though the mission would never end, the Lucy stopped firing and the Galatae was still alive. I thought it was a secret at the time (this was over 10 years)

Back on topic: On the subject of asteroids... I once had some fun with FRED. I put a little too dense of an asteroid field in too small of a spot
Well, you can see how that went as you spawned pretty much in the middle of it. Heh, that was fun. Everything blew up, the Demon, the Orion, my wings, their wings, me...
"No"

 

Offline Mongoose

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Re: Different ways, canon and non-canon to get killed
Unrelated to the topic, I once managed to get the Lucy to glitch so that the Galatae would not be destroyed. Though the mission would never end, the Lucy stopped firing and the Galatae was still alive. I thought it was a secret at the time (this was over 10 years)
I had that happen a few times myself.  I think it was usually triggered when I ordered all fighters to attack the Lucifer to play out some sort of futile blaze-of-glory moment.  Whatever the technical reason, that convinced the Lucifer to stop fighting, so it and the Galatea just sat there and looked at each other. :p

 

Offline Nissan

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Re: Different ways, canon and non-canon to get killed
Actually the mention of the Lucifer brings up another way: one time I somehow managed to get hit by the Shivan Super Laser.

I'd like to pretend that I purposely dove into the path of the laser in order to prevent it from hitting the Galatea and buy the escape pods more time, or something heroic like that... but really I just kinda happened to be in the way...
"Uh, yeah, I mean it's tough to say, woulda-coulda-shoulda, ifs and buts like candy and nuts, you know, you never know.  This, that, and the other thing.  Who knows?  You know, there are a lot of what-ifs.  You know, my whole life is a lot of what-ifs."
- San Antonio Spurs F Matt Bonner

 

Offline Rodo

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Re: Different ways, canon and non-canon to get killed
Unrelated to the topic, I once managed to get the Lucy to glitch so that the Galatae would not be destroyed. Though the mission would never end, the Lucy stopped firing and the Galatae was still alive. I thought it was a secret at the time (this was over 10 years)
I had that happen a few times myself.  I think it was usually triggered when I ordered all fighters to attack the Lucifer to play out some sort of futile blaze-of-glory moment.  Whatever the technical reason, that convinced the Lucifer to stop fighting, so it and the Galatea just sat there and looked at each other. :p

there was an issue that made some of the capital ships "vulnerable" to player orders, I remember having a discussion about that with the AG team because mission 5 presented that problem, I would dare to say that this is a code/IA related problem, though it might be already fixed.. can't be certain about that.
el hombre vicio...

 

Offline Mongoose

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Re: Different ways, canon and non-canon to get killed
Mind you, this was in the original FS1 iteration of the campaign, so it doesn't really apply anymore. :p

I do know the bug you're talking about, though, and I think it's been dealt with for some time.

 

Offline ElMattador

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Re: Different ways, canon and non-canon to get killed
Flying around like a bat out of Hell in a Valkyrie  :mad2:and managing to gun down all of the escaping freighters and some of their fighter cover,  ;7then being ordered by command to destroy all the stupid cargo containers, and, loving your fast ship,  :drevil:you get hit your burners and get really close to all the cargo containers so you can fly through the explosions doing 120 and take screenshots to inflate your ego :cool:...... except some of the cargo containers are packed with explosive munitions...  :ick:and it vaporizes you for being a poser... :eek2:

Death by CARGO CONTAINER!?!? :eek:
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Offline headdie

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Re: Different ways, canon and non-canon to get killed
Not bad elmattador but what about flying that mission, getting badly chewed up and then not managing to destroy the cargo container and flying into it promptly blowing up yourself
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Offline Marcov

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Re: Different ways, canon and non-canon to get killed
...except some of the cargo containers are packed with explosive munitions...  :ick:and it vaporizes you for being a poser... :eek2:

Death by CARGO CONTAINER!?!? :eek:

This kinda reminded me of Derelict. I remember that mission where you had to destroy Morgan Technology containers and some were filled with mines. Quite annoying.

With the rapid increase of FS fan-made campaigns, we're giving the GTVA a harder time with more violence and genocide.

~FreeSpace: The Battle of Endor (voice dub)~
Part 1/4 - http://www.youtube.com/watch?v=Q9K9-Y1JBTE
Part 2/4 - http://www.youtube.com/watch?v=dtQanXDRAXM
Part 3/4 - http://www.youtube.com/watch?v=yoBLKYt_oG0

Old (original) videos:
Part 1/4 - http://www.youtube.com/watch?v=C1ygskaoUtE
Part 2/4 - http://www.youtube.com/watch?v=f0uoPTksBlI

 

Offline Thaeris

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Re: Different ways, canon and non-canon to get killed
...except some of the cargo containers are packed with explosive munitions...  :ick:and it vaporizes you for being a poser... :eek2:

Death by CARGO CONTAINER!?!? :eek:

This kinda reminded me of Derelict. I remember that mission where you had to destroy Morgan Technology containers and some were filled with mines. Quite annoying.



Or more like Deus Ex Machina...  :p
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Offline Droid803

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Re: Different ways, canon and non-canon to get killed
Oh lol. DEM's killer cargo containers.
(´・ω・`)
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Offline Kolgena

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Re: Different ways, canon and non-canon to get killed
Having 1% hull left, and death by collision with a support ship that somehow manages to tap you during docking.

 

Offline Dragon

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Re: Different ways, canon and non-canon to get killed
Did that really happened to you?
Support ships are supposed to have no ship collisions.

 

Offline Nuclear1

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Re: Different ways, canon and non-canon to get killed
1.  Fly into Hades blindspot.
2.  Rubber band around joystick fire button/rock on LCtrl
3.  Go have lunch
4.  Forget you were playing
5.  ????
6.  Computer thrown out window
Spoon - I stand in awe by your flawless fredding. Truely, never before have I witnessed such magnificant display of beamz.
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Axem - Sorry to post again when I said I was leaving for good, but something was nagging me. I don't want to say it in a way that shames the campaign but I think we can all agree it is actually.. incomplete. It is missing... Voice Acting.
Quanto - I for one would love to lend my beautiful singing voice into this wholesome project.
Nuclear1 - I want a duet.
AndrewofDoom - Make it a trio!

 

Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
1.  Fly into Hades blindspot.
2.  Rubber band around joystick fire button/rock on LCtrl
3.  Go have lunch
4.  Forget you were playing
5.  ????
6.  Computer thrown out window
7.  Profit lost!
:P

 

Offline Sushi

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Re: Different ways, canon and non-canon to get killed
Testing Velocity Mod back in the day in a big furball mission (everything moving at 2x or 3x normal speed). Mission had an Orion + crapton of fighters vs Demon + crapton of fighters. Chasing a Manticore, when suddenly the nose of the Demon appeared at the top of my screen moving down... between me and the Manticore. Squish, kaboom.

So THAT'S what it's like to be a TIE fighter pilot.

 
Re: Different ways, canon and non-canon to get killed
I may have one,
Sitting in a ship in a mission where the fredder set "player start under ai control" , just need to wait that ai hit something big and you'll go boom.
$Formula: ( every-time
   ( has-time-elapsed "0" )
   ( Do-Nothing
   )
   ( send-message
      "#Dalek"
      "High"
      "Pro-crasti-nate"
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   )
)
+Name: Procratination
+Repeat Count: 99999999999
+Interval: 1

 

Offline Scotty

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Re: Different ways, canon and non-canon to get killed
I accidentally FREDed two orders into an Argo transport for a mission I was designing.  It was supposed to dock with an Orion, but the player could tell it to dock with something else.  When playtesting, I told it to dock with said else.  First, it finished docking with the Orion... then started moving for the second ship WITHOUT UNDOCKING.

I didn't see any of this until an Orion hull moving well over 500 m/s smashed my fighter like an angry diety.

Needless to say, I was :confused:

I tried it again, no changes.  I see the Argo dock, and then start moving, and the Orion started swinging around like a baseball batting machine.  The Argo was moving in my general direction, so I got smacked again, and ended up abour 3 kilometers away fromt he Orion, where I could see it swinging like a top on its long axis.

I immediately dubbed it the Giant-Baseball-Bat-of-Doom Mk. II.

 

Offline redsniper

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Re: Different ways, canon and non-canon to get killed
lol, multi-docking
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