Author Topic: Different ways, canon and non-canon to get killed  (Read 20862 times)

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Offline Scotty

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Re: Different ways, canon and non-canon to get killed
Get smacked by it any? :D

 

Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
Someone needs to make a video of these superbats. :P

 

Offline Leeko

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Re: Different ways, canon and non-canon to get killed
Get smacked by it any? :D
Yes, quite a lot...
* Leeko makes good use of ~I

Someone needs to make a video of these superbats. :P
I might sooner or later.

 

Offline ElMattador

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Re: Different ways, canon and non-canon to get killed
Not bad elmattador but what about flying that mission, getting badly chewed up and then not managing to destroy the cargo container and flying into it promptly blowing up yourself

sadly, I've done that to... I know... for SHAME.  :wtf:
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Offline Marcov

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Re: Different ways, canon and non-canon to get killed
Well there was that mission in FoW:Ch1 where the Argo tends to push the GTD Legion into subspace with it (causing a RETARDEDLY MASSIVE subspace vortex as the Orion is being pushed it with its length basically being the radius) due to a bug, but being whacked by a setup like that is pretty funny.

All the more reason to LOCK ORDERS.

That's one way to create a subspace hole roughly as large as a Death Star I.

Do the same thing to a Gargant  :D
With the rapid increase of FS fan-made campaigns, we're giving the GTVA a harder time with more violence and genocide.

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Part 1/4 - http://www.youtube.com/watch?v=Q9K9-Y1JBTE
Part 2/4 - http://www.youtube.com/watch?v=dtQanXDRAXM
Part 3/4 - http://www.youtube.com/watch?v=yoBLKYt_oG0

Old (original) videos:
Part 1/4 - http://www.youtube.com/watch?v=C1ygskaoUtE
Part 2/4 - http://www.youtube.com/watch?v=f0uoPTksBlI

 

Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
When Shivans encounter an allied capital ship within its beam path and decide to shoot the other direction to hit you instead of said allied capital ship.

 

Offline Firartix

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Re: Different ways, canon and non-canon to get killed
Avoid the beam and you won't get hit, pilot.

 

Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
Shivan beams don't slash, that kind of tells you that I was deliberately targeted.
Kind of hard to avoid a beam that immediately kills you when it strikes you dead center.

 

Offline Droid803

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Re: Different ways, canon and non-canon to get killed
It kills you instantly even if it just grazes you.
Especially the MvPs beams which are actually fatter than the retail ones (and have transparent, damage-dealing regions along the sides.)
(´・ω・`)
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Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
I know that damage isn't reduced along the edges of the beam, and that there's times where you just pop even though you're visually not touching the beam, but it was an SRed Vs. my Ares and it took about a half second to take me down but you can't react and escape that in time. :D

 

Offline Droid803

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Re: Different ways, canon and non-canon to get killed
Yeah, there is no way to "avoid" a beam specifically. You don't know if its targeting you and if it is it's already too late.
(´・ω・`)
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Re: Different ways, canon and non-canon to get killed
Actually i tried ramming some bombs but it never detonated.
The ship just fly through it..

I tried doing this in a Blueplanet mission where you get an invincible unarmed ship and there is another ship that HAS to die from a bomb explosion... I tried to ram the bombs several times but that never worked.

Didn't your ship have some no-collide flag in that mission?
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Offline Aardwolf

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Re: Different ways, canon and non-canon to get killed
Yeah, there is no way to "avoid" a beam specifically. You don't know if its targeting you and if it is it's already too late.

You can't avoid a firing beam within its firing cone, but you can avoid its firing cone.

In fact, I've sometimes used this to survive against the Sobek that attacks you in the NTF loop... it'll charge its AAA up to fire at me, and I'll fly in close and get out of its FoF.

 

Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
You can't avoid a firing beam within its firing cone, but you can avoid its firing cone.
...charge its AAA up to fire at me, and I'll fly in close and get out of its FoF.
Simple enough when you know for a fact that AAA beams will target you at any opportune time, Spearhead beams and Slashing beams on the other hand really shouldn't be deliberately putting a higher priority on fighters over a Corvette or a Destroyer, so it's not expected and thus avoidance is never practiced for those types of beams, only avoidance for beams that currently cross the line of fire of a nearby capital ship.

 

Offline Firartix

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Re: Different ways, canon and non-canon to get killed
There is a simple way to avoid the AAA beams !
Just circle around the faulty ship.
Well.... the only problem is that you get high chances to crash, and it's not really easy to hit it that way.
Plus, it won't work with ships over Corvette size <.<'

 

Offline Commander Zane

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Re: Different ways, canon and non-canon to get killed
And with my type of luck doing that will just result in getting hit by a capital ship-level beam instead.

 

Offline Eltrotraw

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Re: Different ways, canon and non-canon to get killed
Someone needs to make a video of these superbats. :P
I lol'd when I first read about this and tried it out myself.

I could try to record my attempt at one, since mine was more of manipulating the Argo to target different enemies surrounding the Colossus superbat.

I also noticed that the Argo tries to "follow" the target differently(if only slightly) depending on if you set it to Attack or Dock with whatever target.


As for my contributions to this thread, uh, I really don't think I have anything new to say that hasn't been mentioned...
- Zapped by AAA beams
- Collateral damage from anti-cap beams
- Didn't dive dive dive
- Shot up normally
- Got hit by the spinning shivan comm node

I did notice a few of the collision deaths aren't as lethal as I remember them in retail - either I've been smoking something strange or the Sathanas in Lion's Den didn't kill me upon warping out as I was trying to demonstrate what happens if you don't dive to a friend.

Of course, it's a little different than the Colossus superbat, but still.

Speaking of the Colossus superbat, I do remember I FRED'd something purely for a test(I lost the file though, long time ago) where I had a Colossus engage another warship or something. What I do remember was the other warship had deployed fighters to attack the Colossus, and for some reason it started turning really rapidly - I know this is mentioned in the Veteran's Comments of the Colossus, just that I found it somewhat relevant.

 

Offline Tarvis

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Re: Different ways, canon and non-canon to get killed
I was but a young lad who decided to mess with FRED.


So, I made a Colossus and some other warships against a Shivan fleet, with lots of fighters and bombers.
I saw "SpaceHunk"s in the ship list and noticed they looked like Sathanas shrapnel.

So I spread about 5 or 6 of those in the middle of the playing field.

Also, I forgot that they are tagged as "Hostile" by default.

There were about 20 bombers on the player's side.


No matter how far I flew away at the start of the mission, I could never survive...

 

Offline Klaustrophobia

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Re: Different ways, canon and non-canon to get killed
what is a spacehunk?  i gather it makes a rather large boom.

about the only death i can remember that i'd classify as noteworthy is when i decided to see if i could reach the incoming sathanases (sathani?) in the second SOC loop. 
I like to stare at the sun.

 

Offline Androgeos Exeunt

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Re: Different ways, canon and non-canon to get killed
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