Poll

So Who uses what for Moddeling?

3D Max
17 (28.8%)
Truespace
9 (15.3%)
Blender
20 (33.9%)
G-Max
2 (3.4%)
AC3D
1 (1.7%)
anim8or
0 (0%)
Other
10 (16.9%)

Total Members Voted: 57

Author Topic: So Who uses what for Moddeling?  (Read 4748 times)

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Offline Krallis

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Re: So Who uses what for Moddeling?
Autodesk Softimage XSI Mod Tool

A fantastic bit of kit that I think surpasses Max.
Mind you I learnt modelling with XSI so max is kind of different for me.
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Offline Nuke

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Re: So Who uses what for Moddeling?
Mav I know 7's free ;)
 
3 just feels right, I supplement it with lithwrap. I model all the major features and use max to 'polish it off' one day I may even release something.

i think the best turespace was 6.5. 7 seemed too slow, too bloated, and didnt really add anything useful for modeling. it also had a pretty good uv editor (though not as good as the one in max). you could also uv map in ts4, but it was hard as hell.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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Re: So Who uses what for Moddeling?
Cinema 4d R11 with Bodypaint 3d and Photoshop.

 

Offline skygunner58203

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Re: So Who uses what for Moddeling?
I tend to use Truespace 3.2 and Blender.  Tho i'm still learning blender, and i can't UV map or texture to save my life.  But i'm great at low poly models.  Its just the other stuff i have trouble with.  btw, any help on that kind of stuff is greatly appreciated.
“Yeah, kid, what’s there to be worried about? I mean it’s only…” he trailed off as he considered the possibilities, “only a dark creepy tomb sure to be filled to the brim with painful death.” he gulped, before adding, his voice very much subdued. “I wouldn’t go in there.”

 

Offline Mav

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Re: So Who uses what for Moddeling?
Mav I know 7's free ;)
 
3 just feels right, I supplement it with lithwrap. I model all the major features and use max to 'polish it off' one day I may even release something.

i think the best turespace was 6.5. 7 seemed too slow, too bloated, and didnt really add anything useful for modeling. it also had a pretty good uv editor (though not as good as the one in max). you could also uv map in ts4, but it was hard as hell.
Well, at least I got the impression that the Booleans work better in tS7 workspace... though one has to take care not loosing textures by switching between model- and workspace + booleanizing , if one already does have textures applied.

I also recently started re-doing my Jalkehi's uv-map in tS7, and so far it works nice... though my try at uvmapping the Aurora got ground to a halt because of the way I modeled it's cockpit made it somewhat impractical to be uvmapped :nervous: ... I'll have to try again another time, though.
-__ o_O___O_o
I______O_O_______dragons
________o

-----------------------------------
capship shields DO WORK !!!
my models, now with pics
test mission for commanding capships
-----------------------------------
suffering from a late stage of BoE-infection - DON'T call a doctor, it's too late for that anyway ;o)

 

Offline Nuke

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Re: So Who uses what for Moddeling?
booleaning is a cheap way of doing stuff. i dont even use them in max. in max you can attach, and if desired, clean up the seam manually (and sometimes theres no point and it would just add polies).
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Thaeris

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Re: So Who uses what for Moddeling?
Boolean operations aren't necessarily cheap, but they do require one thing: tact.

Every program is different, and the performance of the boolean operations for each are imaginably unique to the respective program. I find the most effective operation in AC3D to be the "knife" operation whilst making a backup of the original cut section so as to ensure the accuracy of the new cut. Then it's a matter of cleaning up the cut area: re-combining surfaces, deleting extraneous verticies, etc. When I'm done, the results are perfect, but it takes a little effort to get there. Personally, I like booleans as they enable my perfectionism to work, albeit with maybe just a bit more effort.

Practically applying subdivisions, now, is an art!
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


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Offline pecenipicek

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Re: So Who uses what for Moddeling?
Practically applying subdivisions, now, is an art!
THE TRUTH!





****ing sudivisions...
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
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Offline Thaeris

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Re: So Who uses what for Moddeling?
I actually did that for the first time with that "chocolate chunk of DEATH" I uploaded to the "Sandwich" thread. As I've said, "upping" the organic curvature with subdivisions, committing the subdivision, and then reducing that curvature with a polygon reducing tool can work wonders if done properly. Then, spend a few minutes cleaning the mesh up, and you can have a pretty cool result. Apply subdivisions again, and you'll have a beautifully organic model.

 :p
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline pecenipicek

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Re: So Who uses what for Moddeling?
i think its easier with a "crumple" tool, basically, you select some vertices, hit the crumple, and it randomizes each vertex position in relation to its current position and the position of the polygon object itself.
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

  

Offline Thaeris

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Re: So Who uses what for Moddeling?
Depends on the program you have. AC3D might have such a feature, but I'm not aware of it if it does.
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline pecenipicek

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Re: So Who uses what for Moddeling?
Cinema4D :p


also... that model of yours sucks :p

as a basic shape from which to extrapolete further, its fine, however, its rather horridly... overpolied so to say.



[edit] here's a quickie. made from a very crumpled crapheap of a model (67k polys), rendered out to a normal map with xNormal, and applied to a 72 polygon sphere.





yes, and i am very much aware that it looks more like a crumpled ****ball than anything else.
« Last Edit: December 13, 2009, 12:26:53 pm by pecenipicek »
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Thaeris

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Re: So Who uses what for Moddeling?
Wow!...  :wtf:

That was a bit rude, I must say.

Which one? There were two models in there. I'm aware there wasn't too much effort put into those, but it is a space cookie... of doom.  :P
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline pecenipicek

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Re: So Who uses what for Moddeling?
as i said, the shape of your chocolate chip was ok, but it needed much more optimisation and less polies.


and the ****ball comment was at how mine looked. :p





and... LET LOOSE THE SPACE COOKIES OF DOOM!
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.

 

Offline Thaeris

  • Can take his lumps
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  • Away in Limbo
Re: So Who uses what for Moddeling?
Maybe it's one of those Frech truffle things?  :p
"trolls are clearly social rejects and therefore should be isolated from society, or perhaps impaled."

-Nuke



"Look on the bright side, how many release dates have been given for Doomsday, and it still isn't out yet.

It's the Duke Nukem Forever of prophecies..."


"Jesus saves.

Everyone else takes normal damage.
"

-Flipside

"pirating software is a lesser evil than stealing but its still evil. but since i pride myself for being evil, almost anything is fair game."


"i never understood why women get the creeps so ****ing easily. i mean most serial killers act perfectly normal, until they kill you."


-Nuke

 

Offline pecenipicek

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Re: So Who uses what for Moddeling?
nothing is flaking off of it, but it could be, it could be xD
Skype: vrganjko
Ho, ho, ho, to the bottle I go
to heal my heart and drown my woe!
Rain may fall and wind may blow,
and many miles be still to go,
but under a tall tree I will lie!

The Apocalypse Project needs YOU! - recruiting info thread.