Nothing I wanted is there. It was a case of setting up Chekov's entire goddamn arsenal on the proverbial mantelpiece and then wheeling in and firing a 16" cannon at an Impressionist painting of a sunset instead.
What a terrible piece of **** story. A more comprehensive failure of imagination and execution could not be conceived, from the charisma vacuum that Raynor has become to the muddled idiot that is the new Zeratul to the incomprehensible and tonally muddled Findlay subplot to the wretched mangled afterbirth that was that ending.
I could go on and on. I think I will.
Kerrigan was never meant to be rescued. Her fundamental arc took her from a position of subservience and betrayal - first under the Confederacy, then under Mengsk - to finally discovering power and meaning under the Overmind. Brood War was entirely her story. Her character was enriched and made infinitely more fascinating by the fact that she wasn't a mind-controlled thrall made evil by some brainwashing - she genuinely enjoyed her position.
Raynor, too, was defined by the tragic inevitability of being forced to kill her. That was what he swore and it's what he should have been forced to (try to) do. Raynor is not and never has been a particularly interesting man, and this was really all he had as a character.
Worst of all was the fact that Kerrigan never did anything. She took not one action that altered the setting or another character after Brood War. There was so much that could have been done on this front - Kerrigan offering to dispose of Mengsk, Kerrigan doing something, anything - but it wasn't. One of the great villains of game history just got to show up, twirl her mustache, repeat 'drats, foiled again!' for a few missions, and then effectively die.
The idea that blasting her with a Xel'naga artifact could somehow change not just her physical capabilities but her personality and beliefs was a narrative mistake of the highest order. She should have been weeping and raging at what was done to her. Never mind that it renders all of Brood War and most of Starcraft an utter waste, it fundamentally changes and devalues what Kerrigan was: not a monster, but a human being who had finally found a way out of an endless cycle of betrayal and abuse.
And that goddamn Findlay arc. Dear God. Of all the things in the game it was probably the best executed and most interesting, but it was still a cluster****. Mengsk freed him on the condition that he kill Kerrigan, and was apparently in near real-time contact with him the whole time...yet had no problem with Findlay carrying out the actions that destroyed his regime? Why did Mengsk express surprise that Valerian was attacking Char if he was tracking Findlay, who was right there?
And no, there was no final twist. She will retain control of the Swarms and act as a white hat now.
I hope the multiplayer's fun.