Author Topic: BP: War in Heaven discussion  (Read 908306 times)

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Offline General Battuta

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Re: BP: War in Heaven discussion
I want the name of that AoA credits song too. Love that video so much, I've been binge-watching it.

 

Offline AdmiralRalwood

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Re: BP: War in Heaven discussion
What was the song in the video the middle link - apparently it was Within Temptation? I'm curious to see which one might've been picked.
Within Temptation - Edge of the World (although if Youtube doesn't let you watch the BP video with that song, they probably won't let you watch a video of that song by itself, but... eh).

I want the name of that AoA credits song too. Love that video so much, I've been binge-watching it.
Thirded; I've sort of had the video constantly open in one tab and hit "replay" every time I remember it's there.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Kolgena

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Re: BP: War in Heaven discussion
Damn I am so excited. Probably more excited for the VA release than any actual PC game releases for the rest of 2014.

 
Re: BP: War in Heaven discussion
Damn I am so excited. Probably more excited for the VA release than any actual PC game releases for the rest of 2014.


 
 

Offline Darius

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Re: BP: War in Heaven discussion
Song in AoA credits is Terry Devine-King - Centaurus

 

Offline -Norbert-

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Re: BP: War in Heaven discussion
While both songs for the new sunglare are nice, I'm a bit sad to see (hear) Unborn Child going.

 

Offline AdmiralRalwood

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Re: BP: War in Heaven discussion
While both songs for the new sunglare are nice, I'm a bit sad to see (hear) Unborn Child going.
It's not.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline General Battuta

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Re: BP: War in Heaven discussion
Yeah I can't imagine Unborn Child won't remain the default.

 

Offline AdmiralRalwood

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Re: BP: War in Heaven discussion
Darius said as much on IRC the other day:
Quote from: #bp
<SDMR> Is Aney going to be replaced in new Sunglare?
<@Darius> SDMR: no
<@Darius> aney's still there by default
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline -Norbert-

  • 211
Re: BP: War in Heaven discussion
So... those videos are just to showcase the new camera-work and used different songs for spicing things up?

Either way I'm relieved.

 
Re: BP: War in Heaven discussion
When I saw those videos, I started screaming like a fangirl. My parents had to check if I was ok.

I hope you guys release it during a time when my work schedule gives me a break; otherwise the professors of the five different jobs I'm currently working at the University of Toronto are going to be extremely disappointed with me during that week, and my grades going to take a nosedive.

I loved Unborn Child; I'm glad to see you guys decided to keep it.

 

Offline CT27

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Re: BP: War in Heaven discussion
I love the BP soundtrack and have bought a couple of the songs on iTunes.

However, there are a couple I'm missing that I'm looking for.  If someone could tell me the track name and artist name so I can get them from iTunes I'd really appreciate that:

1-The track played during the opening cutscene of WIH...where Artemis station is being evacuated and the frigate is trying to move into range of the Atreus to get into ramming speed

2-The track played when the Meridian is chased off and the pilots chat for a while

 

Offline Aesaar

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Re: BP: War in Heaven discussion
http://www.hard-light.net/forums/index.php?topic=71700.0

Look at the missions to find what's used where.

 

Offline CKid

Re: BP: War in Heaven discussion
the 1st one is Freedom Fighters by Two Steps to Hell.
If I agreed with you, we would both be wrong

 
Re: BP: War in Heaven discussion
2nd is Liberty Shield by Immediate Music

 

Offline deathspeed

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Re: BP: War in Heaven discussion
The first time I heard this song from Tangerine Dream on Spotify I thought it would be awesome for a BP trailer.  Then I realized it already came from a video game.
Maybe someday God will give you a little pink toaster of your own.

 

Offline CT27

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Re: BP: War in Heaven discussion
2nd is Liberty Shield by Immediate Music


Thanks for the information, unfortunately I wasn't able to find "Liberty Shield" by Immediate on iTunes (I'm not blaming you or anything like that though).

 

Offline SypheDMar

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Re: BP: War in Heaven discussion
Darius said as much on IRC the other day:
Quote from: #bp
<SDMR> Is Aney going to be replaced in new Sunglare?
<@Darius> SDMR: no
<@Darius> aney's still there by default
I can confirm!

 

Offline -Norbert-

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Re: BP: War in Heaven discussion
Thanks for the information, unfortunately I wasn't able to find "Liberty Shield" by Immediate on iTunes (I'm not blaming you or anything like that though).
You can extract it out of the game files of BP. Converting .ogg into .mp3 shouldn't be a problem either, if you even need to convert it in the first place. At least Winamp plays oggs just fine.