So yeah, I finished Act 3 and I guess congratulations are in order! The BP Team have done it again! Raising the bar even higher with Act 3
I know this review is a bit long; but I felt an awesome Act like this deserved a full fledged review.
Intro (Icarus): The introductory cutscene was top notch, it really gave the magnitude to the event that occured during Delenda Est. And the music choice for the Introduction gave the sense of "once great, but now, reduced to ashes" kind of feeling.
I rate the Intro 8/10 (surpassed by Sunglare)Dreamscape: All the Dreamscape missions were well crafted and gave a good dose of that little extra immersive experience that I crave for in modern games. To be honest, I never expected such a concept to work out in FS, but I glad to say that I was wrong. I literally listened to every dialog and repeatedly "Fired" to get most of the one-liners as possible. While I strongly think that everyone playing must strive to get all the info in the dreamscapes, the option to simply skip it all was a good move! The dreamscape missions added a nice breather and was a refreshing break from the boring old "Mission->Briefing->Mission" style that we've gotten used to! The music was sublime during the dreamscape missions, and really added to the atmosphere.
The galaxy map (or should I say "solar map") was a really ingenious idea... Although I'm quite disappointing that we only got to see, like, two versions of it (pre- and post-Neptune). I'd love to see it implemented further through the game in some way or the other.
Oh! and how can I forget "Fire to ROCK OUT"! That brought such a grin to my face!
The only critique would be to make the "dream-fighter" faster...It gets quite boring after a while to fly around to get to an entity
All in all, I rate all the Dreamscape missions collectively a 9/10Nothing is True: So, my first mission running ops for the Fedayeen...cool. At first I thought it was just another boring "Destroy the convoy" kinda mission, but, I was truly surprised! The various strategies; Electronic Warfare, stealth, etc. and the emotional response illicited (Brutally kill the gefs, or let them go; killing 2 Fleet Officers yourself, or let your team-mates do it for you) simply amazing!
While it took several tries to pass the mission, I never felt frustrated or bored... I wondered "what happens if I do that?" and developed many new strategies till I finally finished the mission. By that one mission alone, I felt so awesome, like a badass Deus Ex ninja; Hackin ships and takin names! I could tell that this was a start to a great campaign.
I rate Nothing is True a 8.5/10!Everything is Permitted: Quite frankly, I never thought we'd be assassinating an Elder anytime soon. It kinda hurt a bit, but the way you carried it out...freaking awesome! Scan the comms so you can intercept encrypted messages, scan the Sensors....EMP flashbang... and it gets better! Scan the weapons subsystem, and you get a neat Mjolnir cannon to play with! Im not kidding, but when I just warped at Artemis for the first time, I thought to myself, "What if some freak accident caused those Mjolnirs to fire at the Elder....LOL" and this was my reaction when I discovered I could actually do it

However, the Mjolnir missed...and I was, well...****'d.

But I did eventually develop a neat strategy which involved precision timing with the emp flashbang, the missiles, and my guns...and got away unscathed (didn't even have to use Alt-X)
I rate Everything is Permitted a 8/10One Future: So we get to fly another capship again, huh...epic! This mission, while a little less intense than the others in Act 3, was great nevertheless. And my oh my...those cap-ship flares...the feeling of watching swarms of VLS Torpedoes just brush my your ship....priceless . Although I needed a couple of tries with this mission, it was worth watching that huge ass mothership burn. I killed it and every other damn turret, Anacama, fighter...just to capture the base and save innocent lives...Now, that is what I call awesomeness. And, to top it all off, I waited in bated breath as the counter ticked down...10..9..8..No news from the commandos...

...5...4...3..2..

...and then, just as the counter reaches 1... Success!

Now that is what I call ****ing epic!
I rate One Future a 7/10 (mainly because it was a tad bit boring in the beginning)Her Finest Hour: Ah now this is the biggie! "Delenda Est all over again" I thought in my head. So we have Artillery (check), Beam cannons of doom (check), Carthage (check). But wait...now we have this whole bunch of other stuff to do to save the day! I must admit that the mission (and the briefing) is kinda overwhelming at first, and you have to keep track of all the hotkeys (which, believe me, are super useful for those having problems with this mission), all the objectives etc. And the mission timer doesn't help the situation

I died a good 10~15 times...But I felt that the mission was so cool...I just wanted more...I tried countless new tactics, new approaches, different orders, etc. And let me tell you. That one Perfect Moment, when I saw the Carthage being pummeled with Mass Drivers. Guass Cannons, Torpedoes from the Arty's, Gunboats and Bombers; its cover blown wide open; defenseless...coupled with that awesome music...
I lost 30 spaceframes that day but...
IT WAS WORTH IT!This mission was THE BEST MISSION IN ACT 3 for me!
Rating: 11/10 (I Don't give a **** what others think...this was truly epic) 
Eye in the Storm: I considered this mission a kind of a breather...a break of sorts from all the epicness and chaos. The atmospheric effects in this mission were truly top notch, kudos! I liked the concept and the execution was top notch. From the tank selection interface to the orbital strike...truly top notch work! Setting up the turrets and then ambushing the convoy with the guass guns blazing and flak clouds all around...felt very satisfying! Also, this is the first mission where I discovered the power of the UX Accelerator sniping against fighters
My rating of Eye in the Storm: 7.5/10 Now...
Universal Truth: Mental Integrity:
HelloNow this mission is truly terrifying...from Hallucinations to flicks of startling images. Simply marvelous and terrifying in some strange equation. Watching the Shivans attack Earth, learning their history, turning all that I knew and believed about the Vishnans on its head....wtf

But let me just say...the execution was impeccable...from the Shivan Node interfaces to the skyboxes of the nebula, then "Saturn" set-piece, and even that brief glimpse of that "Debriefing" screen with "BAAAAAAAA....." written on it, when you pass through one of those nodes....A FRED masterpiece...
Everything felt strange and unusual and ancient...yet everything made sense...it all fit with an unusual harmony.
And also in the end... DAT SKYBOX

I would die of awesomeness from that skybox.
My Rating of Universal Truth: 9.6/10 (simply a masterpiece)
All in all the Act 3 is a frikkin must play for any FS fan.
The missions were true FRED masterpieces offering tremendous re-play value the likes of which were never before seen in FS. I actually felt "involved" in the missions, and commanding whole scenarios with multiple fleet assets never felt better. I didn't feel bored like I do with the missions which follow the same basic formula over and over...
For those having trouble with some missions; think outside the box, make sure you look at most of the HUD guages and most importantly USE YOUR HOTKEYS!
But really, the best approach is just to think with a clear head, and devise a basic strategy on the briefing itself.
The plot twist at the end was truly unexpected for me...the story is truly once for the ages!
Despite what others might say, I urge the BP devs to tone down, but ever so slightly, the "crazy" factor...I enjoyed being "involved" in missions and I'd be very disappointed if we have the "tried and tested formula" in future acts.
There were a few technical issues (Due to the pilot code and what not), but I played the campaign in its entirety at a solid 30 fps (dipping in rare situations), this on my old HD 5770. Just goes to show the level of optimization you guys and the SCP have done!
Thank you BP Devs...Thank you for giving me the most memorable gaming experience of my life.