which would be even better on PC.
except for Wii and whatever the PS and Xbox versions are. until there are common motion tracking controls on PC at least.
clickyi really dont know why they try to push it as a head tracking only gizmo, with the right software it could do much much more. most of the new motion tracking systems are essentially infrared cameras.
Show me a good PC Jump'n'Run.
clickyThere are a few genres where the PC is king, in other, Consoles reign supreme (Due to the fact that they come with standardized joypads that games can be tailored to, which is a luxury the PC doesn't have). And no, Mouse + KB is not always the best control option available.
In the end, both Console lovers and PC fanatics are wrong, neither side can be considered to be universally better.
what i like about pcs is the fact that controls arent standardized. there are lots of control options. various joysticks, keyboards, mice, gamepads, and we also have things like trackir. a little hacking and anything becomes an interface. consoles essentially force you into a single control layout (except for perhaps the wii which has a ****load of control options). the new ps3 motion controllers are somewhat laughable, the kinect looks good on paper, in that it doesnt require any props or markers. what i dont see for consoles is a lot of traditional control options. seems like you have to choose gamepads and motion controllers. last console i owned was a sega saturn, which had a fairly decent joystick option. it was the only console in the early 32 bit era that had any simulation games at all. it rather disappointed me when it flopped. i grew up back in the 90s when joysticks took up an entire row in the computer store.
consoles could support keyboards, mice and joysticks, and pcs could support motion controllers and gamepads. for me the real thing that sets pcs apart from consoles is graphics quality. sure it will cost you to have those graphics, but the potential is there. consoles lagged in graphics and it took the current generation of consoles to even threaten pc gaming. pc gaming is starting to recover. but even this difference is starting to blurr.
the real major difference is in fact in the gamers themselves. console gamers like to drop in the disc and go. they dont mind being forced into a rigid environment where they have very little choice over what goes into their system, and what games gets made for it. only choice they make is what system to buy. pc gamers want more control, they want to make and play mods, they want better input options, they want to be able to build and tune their own machines like a gearhead would do to an old muscle car. any genre could work on any platform, its really just a matter of whatever philosophy the console designers had in mind when designing their hardware that traps em into a game style. and the ps3/360 adoption of motion controllers shows that they can be willing to change if they see money in it.
this even slices up the genres of games available to each. pc gamers want more complex games, while console gamers like to keep it somewhat simple. cant really say one is better than the other. i can only tell you which i prefer.