Author Topic: Battlefield 3  (Read 73744 times)

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Offline bigchunk1

  • bigchunk1 = Awesome²
  • 29
  • ...and by awesome I mean Jerk!
Link works

I am SeriousChess in bf3.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 
FARRRRRRRK!
Sorry bigchunk, throw an app again - I'd send you an invite but apparently you can only invite friends to platoons! :<
I made misclicky with the accept/deny thing and it doesn't have a 'are you sure' confirm thingy x.x
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline bigchunk1

  • bigchunk1 = Awesome²
  • 29
  • ...and by awesome I mean Jerk!
Ok, sent again
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 
Patch coming in a few hours. Changes to squad management amongst other things:
http://battlelog.battlefield.com/bf3/news/view/2832654775415378344/

 

Offline mxlm

  • 29
They nerfed MANPADS. Yeah, uh, DICE? **** right off.
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline Scotty

  • 1.21 gigawatts!
  • Moderator
  • 211
  • Guns, guns, guns.
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?

 
Depends on the pilot, and the upgrades they're using, though I do feel they needed a little tweak damage wise, I realise that those who aren't great with them, especially against good pilots will feel a bit helpless, but yeah, now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 
Well they certainly fixed squad management.
Also, I agree that it should be harder than "point and click" to take down a jet.

 

Offline mxlm

  • 29
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?

Don't know, don't care. Bad pilots get eaten alive by stingers, good pilots are essentially immune to them.

Yes, I'm a bad pilot.

Quote
now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.

It already did, unless the pilot sucked. Watch this video to learn why. Nervous noobs (that's me!) pop their flares when they hear solid tone. People who have any idea what they're doing hold until the missile is in flight.
« Last Edit: November 23, 2011, 10:49:14 pm by mxlm »
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 
Wasn't it not five pages back that people were complaining that MANPADS were ridiculously good against jets and it made it unbalanced?

Don't know, don't care. Bad pilots get eaten alive by stingers, good pilots are essentially immune to them.

Yes, I'm a bad pilot.

Quote
now it'll probably (hopefully) require 2 people to kill 1 jet, which I personally find a lot more balanced.

It already did, unless the pilot sucked. Watch this video to learn why. Nervous noobs (that's me!) pop their flares when they hear solid tone. People who have any idea what they're doing hold until the missile is in flight.
What? This is how everyone flies. Even if a pilot is "good" by YOUR definition, I can still kill them if they're using their flares like that.
All you have to do is get a decent enough vantage point on their flightpath, lock before they pass you, fire, they have no choice but to blow their flares because your missile starts too close to them for them not to, mean while you're already reload/relocking on to them for the second missile which will hit them before their flares recharge.

On Conquest there's a slight chance they'll get away from you in that if they go very low and very fast (afterburner) they might get out of sight before your second missile anyway, but the idea still works if your vantage point is good enough.
The only problem is not getting shot while you're doing it, but even then if you're clever about the spot you picked you've stingered the fighter from more or less behind cover and the area behind you is very exposed for you to line up the second shot.
*Helps loads if you have high mouse sense so you can track it even going overhead.

Then again I play with people at the skill level where we dumbfire jets and choppers with RPGs for ****s'n'giggles.
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline mxlm

  • 29
What? This is how everyone flies. Even if a pilot is "good" by YOUR definition, I can still kill them if they're using their flares like that.

What? No, it isn't how everyone flies, though the people who don't fly that way either explode real fast or learn better. Also, what? I didn't give MY, or indeed any, definition of a good pilot.


Quote
All you have to do is get a decent enough vantage point on their flightpath, lock before they pass you, fire, they have no choice but to blow their flares because your missile starts too close to them for them not to, mean while you're already reload/relocking on to them for the second missile which will hit them before their flares recharge.

On Conquest there's a slight chance they'll get away from you in that if they go very low and very fast (afterburner) they might get out of sight before your second missile anyway, but the idea still works if your vantage point is good enough.
The only problem is not getting shot while you're doing it, but even then if you're clever about the spot you picked you've stingered the fighter from more or less behind cover and the area behind you is very exposed for you to line up the second shot.
*Helps loads if you have high mouse sense so you can track it even going overhead.

Then again I play with people at the skill level where we dumbfire jets and choppers with RPGs for ****s'n'giggles.

Am I to understand that you find a spot and then proceed to camp it indefinitely in the hopes that a plane will come by so you can try to shoot it down? Regardless of whether I'm understanding you correctly, I have difficulty believing the approach you've described is effective against aircraft with one or more stealth upgrade. Is it?

Incidentally, there are pilots out there who don't need flares to avoid MANPADS.
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 

Offline Mefustae

  • 210
  • Chevron locked...
Well, following the new patch, I'm not pretty much unable to connect to a server. Halle-****ing-luiah for patching. At least it's good to know that Dice's patching system hasn't changed one goddamn iota since Battlefield: Vietnam days: The first patch always, always makes things worse.

Talked to support over that "live chat" system they've got on the battle log. For the life of me, it felt like I was conducting a Turing test.

 
FoeHammer99099 in-game.

I've become badly addicted to dog-fighting in this game, though the LAV on Kharg keeps teaching me lessons. 

Anyone know if I could get a Saitek X52 working with the game?  I've heard that there have been problems with stick support in Battlefield, even for the choppers in BC2

 
Anyone know if I could get a Saitek X52 working with the game?  I've heard that there have been problems with stick support in Battlefield, even for the choppers in BC2

The thumbstick on my G13 works fine and it's basically recognized as a "joystick" in Windows and games. I don't see why any other joystick should have trouble working.

 
No.
You should never be static in a BF game, you move to a position to deal with the jet if the jet becomes worth dealing with, 9/10 it's not, because if they're flying under fear of getting locked on to, or fear of dealing with other jets, they will not be effective against ground targets.

Stealth isn't required by good pilots, there are better upgrades in that slot.

"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

 

Offline mxlm

  • 29
Right, thanks.

Oh hey, speaking of nerfing, I'm going to go out on a limb and say this needs to be toned down. Like, a lot. Dude just fires in the general direction of the enemy and gets M-M-M-M-M-MONSTER KILLS.
I will ask that you explain yourself. Please do so with the clear understanding that I may decide I am angry enough to destroy all of you and raze this sickening mausoleum of fraud down to the naked rock it stands on.

 
Although that looks funny and overpowered, and might even slightly be, slugs are a lot more overpowered AND the patch boosted them, wtf? :<
"Neutrality means that you don't really care, cuz the struggle goes on even when you're not there: Blind and unaware."

"We still believe in all the things that we stood by before,
and after everything we've seen here maybe even more.
I know we're not the only ones, and we were not the first,
and unapologetically we'll stand behind each word."

  
The inverted mouse setup is still a bit messed up. I play with inverted look, but if I also invert the mouse for flying (pull back -> nose up) then the joystick does the opposite (push fwd -> nose down). It's no biggie since I don't use the mouse for flying, but still it shows they haven't considered all the options when it comes to inverted controls.

In BC2, if you had inverted aiming for infantry, then the UAV controls were always the opposite of the flight controls.

 
Incidentally, there are pilots out there who don't need flares to avoid MANPADS.

Yup.  Stingers, heat-seekers, et al model heat seeking behaviour in that they go after the engines of your fighter.  If you after burner through a loop, and again when you level off you can usually get enough distance that they burn out or lose their lock.