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Is Sab0o going to retexture every ship in WoD? Totally wouldn't be against that.
hohoho, we're havin' a party on next WoD release.
Can I still play it as "only" a mod, so I don't have to have duplicates of any files flying around?
It's just a matter of taking the time to find and replace missing files here and there. Boring and time consuming for sure though.
Yayifications!Hey, I have an idea! Release it as an indie game!No seriously. FSO could use a new IP like that.
Will WoD1's standalone rerelease (if any) contain updated content? A Director's Cut, if you will?
Quote from: -Norbert- on January 18, 2012, 10:43:59 amCan I still play it as "only" a mod, so I don't have to have duplicates of any files flying around?It's standalone, which means mixing it with FS2 resources is a bad idea.
... wait what.Standalone means it does not require any retail data. Of course WoD will run on the FSO engine, what else could it run on.
The Babylong Project
If it's going to be like The Babylon Project or the Wing Commander Saga, the download will even contain a FRED exe. But if you install it into a different folder than FS2, you'll have to copy the files containing the non-WoD ships over, preferably into their own mod folder, to make sure they don't mess up the "vanilla" WoD2.Edited for a rather funny typo
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