we all die?
That's where I always saw FreeSpace going. Beating the Lucifer was a hollow victory, given the loss of Vasuda Prime and the only subspace link to Sol. The Sathanas fleet pretty well had its way with Capella, despite the best efforts of both the Terrans and Vasudans. Opening a subspace expressway to the Shivan homeworld seems like recipe for disaster. Presuming the capability to attack the Shivans in their home seems like the kind of hubris that got the GTVA into a pinch time and again.
Even if the GTVA were to forego an attack, though, it seems as though the Shivans have enough assets
around Allied space to stamp out the last vestiges of Terran and Vasudan resistance, even without the aforementioned expressway to Shivantown. That's the premise I was operating on, as I outlined the story arc for Bounded: The GTVA is boxed in, but they just don't realize it.
To me, the happiest of all possible endings for the FreeSpace franchise would be to have the Shivans go stompy-stompy-smash-smash
before the Sol node can be restabilized. If the Delta Serpentis -> Sol node remains sealed, then humanity continues to exist, in a safe haven, beyond the reach of the Shivans. If that node is reopened, before the Shivans make their final assault on the GTVA, then there is nowhere for anyone to hide.
Leaving the node sealed rather demands a distant-future becoming-the-enemy story, though.... A few billion years down the road, Terrans undergo a last-ditch effort to utilize the death of Sol to escape their star system's natural end. Beautiful and terrifying symmetry.
More to the point of the thread, though, excellent job securing the interview Battuta. A community this size, centered about a game this old, getting the time of day from a developer would be impressive. That you sat someone down, and he was willing to invest the time to give proper, thought-out answers is quite heartening indeed. The other side of the coin is that the openness regarding details of the planned FreeSpace 3 arc is rather telling of what they think the chances of FS3 ever being made are. You don't spoil the major events of a game you are making or expect to make.
Still, my thanks to Battuta for performing the interview, and to Volition both for indulging the community's questions and making the best damn space sims ever.