Every time these arguments come up, whoever is arguing against the GTVA starts from a position of how everything possible goes wrong and assumes that as what will happen. I admit I tend to stray a bit too far in the other direction, but still, the GTVA failing to block every single node as the Shivans move? If the Shivans had shown an inclination to move on other systems, you can bet Command would have been hurrying quite a bit faster to shut those nodes. Shivans get to Epsilon Pegasi, shut the next layer of nodes. Information travels faster than ships ever can, and as a position is lost, the next steps up. Maybe during the SSI they would have succeeded in getting through. Maybe. Certainly not now.
It's the exact other way around Scotty. Your idea is the one hanging in the balance against the odds. You need GTVA to deliver its punch perfectly throughout the entire Shivan armada flood without any kind of breach. If you are unable to do this, you will eventually lose. This is not because Murphy's law or anything like that, but because Shivan armada is just so much numerically superior to GTVAs.
And your points about Epsilon Pegasi nodes and what nots I have addressed them and you just ignored them. Were the Shivans to conquer the Vega node, you'd be completely ****ed up. So sure, I concede that if by lucky chance they will *all* go towards Epsilon Pegasi instead, you can win some time and shut down Regulus or something like that.
But you see, this only furthers my point that the GTVA position is the only hanging in the balance.
dependent upon your enemie's mistakes rather than depending on its own capabilities.
Re-read the FS1 briefings and such. The Shivans hold no interest in planets, going instead for control of subspace nodes and transit points to planets' direct exclusion.
Yeah, that's why they didn't nuke Vasuda Prime nor did they bombard planet Earth in BP alternative universe.
Oh wait.
Ships coming through a node are easy prey for Mjolnirs and blockades. Ships heading toward nodes are easy prey for Mjolnirs and blockades.
Sure, a blockade would give Shivans a really bad time. Doesn't matter, they still have enough punch to ram through. Blockades work well in the first few minutes when the **** begins to hit the fan, but when your Mjolnirs and your Destroyers are getting distracted by swarms of shivan bombers and fighters, the shivan armada that passes through the nodes begins to last more than a few dozens of seconds, enough for them to beamrape your destroyers / mjolnirs. Eventually you will lose the node.
This strategy only works if your enemy is really worried about not losing many ships. But they have shown that they do not mind too much if they lose a destroyer or two.
Ships staging between nodes are easy prey for bombers. The NTF end-run through the series of blockades to Gamma Draconis shows just how deadly blockades are to masses capital ships in rapid transit.
Bad example for two big reasons. First, the NTF rush was a gambit maneuver to get Bosch into the nebula, and was never meant otherwise. In that regard, the NTF
achieved their objective in that rush. Second, you are really not comparing the fleet assets of the NTF in the rush with shivan assets if they "Rush", now are you?
Yes, the SJ Sathanas smashes a blockade to get to where it's going in Bearbaiting, but that blockade was ill informed of the juggernauts abilities. Defending a node means that the GTVA picks exactly where and how a fight goes down, and can stack all the advantages against the Shivans. A tactical reserve of the new corvettes allows Command to hunt down and destroy any ship that escapes before the blockade is destroyed, and when the blockade is lost, the transit to the node to assist in the defense or move to the next system in, if necessary.
Sure. But you are easily forgetting that nodes start to multiply like a tree. If you skip back one node, now you have two nodes to defend. If you skip two nodes, you have now four nodes to defend. And your fleets are now separated. This is BAD.
And again it all comes down to time. An effective blockade nets the GTVA precious minutes to bring node closers into position. Minutes are all it takes, and the new ships and tactical doctrines of the GTVA net a lot of minutes in the form of savaging the front end of the Shivan column. Those "torn, divided, and disorganized bunch of spare ships" we've already seen completely destroy a Sathanas and its entire escort (provided the escort existed. I'm inclined to think it did), once again, with zero losses.
Already with that example. That was a lone Sathanas zeroing in your armada. You had the tactical advantage of that point (Sathanas are pretty bad Juggernaughts if they fight lonely), and the fact that it didn't jump within beam range. You destroyed a single Sathanas with a lot of luck and numerical superiority. A single Sathanas is *not* a shivan armada hellbent in raping you to smithereens.
Don't be so quick to discount the Titan destroyers. They may not have the straight up firepower of a Raynor, but they can damn well take care of themselves.
They are good ships, sure. Let's get this straight however. If a single Sathanas amongst the eighty they shown having brings itself to beam range, your "can damn well take care of themselves" destroyers are raped in a single salvo (80k points per beam pulse, 4 beams = 360k points... the Titans are armored with 125k points).
So you get a cornered beamless Sathanas into your range, ahah! now you are getting them! Suddenly to your right and left two Sathanas jumpbeamrape you and your "take care of themselves" fleet is oblivionated.
Witness the Temeraire against the four Shivan destroyers between Frankenstein's Monsters, Forced Entry, and Preserving the Balance, and how it nearly effortlessly wipes the floor with all of them. Eight next generation destroyers, plus an untold number of new corvettes, which in conjunction have been shown to mop the floor with Sathanases. You can't tell me those are ineffective against the Shivans, because they obviously are.
It's easy when you are the one gangbanging the others with superior numbers. Let's see how well you'll fare in a situation where you are outnumbered 20:1 or worse. Or IOW, let's see how many seconds your amazing fleet will last.