Author Topic: Let's play... X-Com: UFO Defense  (Read 31219 times)

0 Members and 1 Guest are viewing this topic.

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: Let's play... X-Com: UFO Defense
So use the good old bunker-busting trick of firing one shot to make a hole, then follow it up with a second one through the hole to level the entire bridge section.
I love this trick.  Combined with flying suit technology, it's fun to take out the commanders first and then watch as all the lower-ranked aliens start panicking.

I was inspired to start a Superhuman playthrough myself.  Quite a bit harder, but I was rewarded by having a blaster launcher and some bombs dropped in my lap when my base was attacked by Floaters early on.

Quote
Goober: I made a reference to cloning in my playthrough, but it was just poking fun at the way that X-Com, if funding allows, can apparently call on a limitless number of troops with noone ever asking questions or wondering if perhaps a 90% casualty rate is a bit high. There are no actual cloning facilities in the game.
Yeah, having previously completed the game, I knew there were no cloning facilities.  I was just wondering what BloodEagle was referring to -- I guess it was a line that I missed in your post. :p

 

Offline Shade

  • 211
Re: Let's play... X-Com: UFO Defense
I was inspired to start a Superhuman playthrough myself.  Quite a bit harder, but I was rewarded by having a blaster launcher and some bombs dropped in my lap when my base was attacked by Floaters early on.
Yeah, things certainly go faster on Superhuman. I've been having it pretty easy so far, with no big nasties yet, but the smaller UFOs are showing up with such regularity that I almost have more money than I know what to do with now. And it's still January :p
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: Let's play... X-Com: UFO Defense
Was running through on at one casuality each in my first five missions, even on a battleship assault. Lost five on sixth. Damn, there goes my imperfect record.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Re: Let's play... X-Com: UFO Defense
Oh, and my seventh mission as a Base Assault. On my base.

With the slasher-smile guys we all know and love.

That went well.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Shade

  • 211
Re: Let's play... X-Com: UFO Defense
Eep. Bad luck there, in my experience those guys rarely show up until 2+ months in even on superhuman.
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline FireSpawn

  • 29
  • Lives in GenDisc
Re: Let's play... X-Com: UFO Defense
I give up. Either my PC can read my mind or I just suck to epic proportions.
I just got my arse handed back to me on a stainless steel specimen dish...AGAIN!  :banghead:

A small UFO landed near my (still under manned and under equipped) base while my skyranger was on it's way to a crashed UFO and my interceptors were on their way back from a patrol halfway across the world and shooting down the ship. Straight away I was crapping myself, doubly so when it took off and moved out of range of my interceptors that were now only airborne due to the pilots flapping their arms out of the window.

During the mission at the crashed UFO, I lost my three top soldiers and a rocket HWP along with three others hospitalised along with the large amounts of ammo used. Did I mention that I forgot to save since the start of the game?

Needless to say, when my base got seized after a feeble fight against three unarmoured hobos off the street (I actually called them Street hobo#) equipped with stun batons, a cripple with an autocannon and bunch of insane obstructions, I realised that it's a good thing that I'm not in control of the worlds safety.

Damn I suck... :(
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

Greatest Pirate in all the Beach System.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

 

Offline Polpolion

  • The sizzle, it thinks!
  • 211
Re: Let's play... X-Com: UFO Defense
I give up. Either my PC can read my mind or I just suck to epic proportions.
I just got my arse handed back to me on a stainless steel specimen dish...AGAIN!  :banghead:

A small UFO landed near my (still under manned and under equipped) base while my skyranger was on it's way to a crashed UFO and my interceptors were on their way back from a patrol halfway across the world and shooting down the ship. Straight away I was crapping myself, doubly so when it took off and moved out of range of my interceptors that were now only airborne due to the pilots flapping their arms out of the window.

During the mission at the crashed UFO, I lost my three top soldiers and a rocket HWP along with three others hospitalised along with the large amounts of ammo used. Did I mention that I forgot to save since the start of the game?

Needless to say, when my base got seized after a feeble fight against three unarmoured hobos off the street (I actually called them Street hobo#) equipped with stun batons, a cripple with an autocannon and bunch of insane obstructions, I realised that it's a good thing that I'm not in control of the worlds safety.

Damn I suck... :(

Yep, that's x-com all right. Even if you're the best at this game a lot of times there's just nothing you can do about your soldiers dying.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Let's play... X-Com: UFO Defense
SAM SAM SAM!

Spike.



SAM AWAY!


Or just hire 20+ meatshields with a pistol each and leave them permanantly at your base bro :nod:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline headdie

  • i don't use punctuation lol
  • 212
  • Lawful Neutral with a Chaotic outook
    • Skype
    • Twitter
    • Headdie on Deviant Art
Re: Let's play... X-Com: UFO Defense
Just had the luckiest Terror mission ever.

10 soldier with personal armour
10 laser rifles
8 medkits (some got destroyed waong with their carriers on a previous mission and have not had chance to replace them yet)
1 Laser tank
10 alien grenades.

firstly the travel was only a few hundred miles from my Americas response team


secondly the mission was floater/reaper (I have had a few encounters with snakemen and have shot down at least one snakeman terror ufo prior to this.)

thirdly I only had 1 floater and 1 reaper in my landing area with only a 4 floaters near by, the rest spawned near the far end of the map.  there was a blaster on the map but all the alien managed to do was nuke a couple of people and one of its fellow floaters in a bad shot (I didnt half swear when i heard the whistle during hidden movement).

Lastly this was the result of the mission


very please and relieved with that one
Minister of Interstellar Affairs Sol Union - Retired
quote General Battuta - "FRED is canon!"
Contact me at [email protected]
My Release Thread, Old Release Thread, Celestial Objects Thread, My rubbish attempts at art

 
Re: Let's play... X-Com: UFO Defense
http://www.gamersgate.com/DDB-XCOM/x-com-complete-pack-bundle

Thought some people might be interested on this, only for the next 10 hours ;)

 

Offline BloodEagle

  • 210
  • Bleeding Paradox!
    • Steam
Re: Let's play... X-Com: UFO Defense
Wow.  That's a damned good deal.  :eek:

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker- you've probably heard me
    • My old squad sub-domain
Re: Let's play... X-Com: UFO Defense
Bought!

Always good to have a backup.

Worked out to about a quid via paypal....so ruleth britnnia!!



Thanks for teh infos x
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline newman

  • 211
Re: Let's play... X-Com: UFO Defense
Once you get to the point you have flying suits, psi amps, and your soldiers trained with higher psi abilities, I find the game not that difficult anymore. I just send my low-psi strength guys in first as spotters. If they draw reaction fire the flying suits usually protect them. The big advantage of psi amps is not having to worry about your soldiers going too far and ending up in front of an armed alien with not enough TU's to either shoot or run away. As long as the alien is in sight you can mind control it using the high-psi-strenght guys you kept back. Heck I once cleared a very large UFO completely almost without any of my personnel inside the craft.. psi amps rule. There's nothing quite like mind controlling an alien commander armed with a blaster launcher, when attacking alien bases. He's usually in the command center, surrounded by at least 2 "leaders" and 1 or 2 soldiers, medics, navigators or engineers. Whatever the case you mind control a few to bunch them up then have them perform a blaster launcher mass suicide. Fun times :P
« Last Edit: July 04, 2011, 06:08:43 am by newman »
You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here! - Jayne Cobb

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
Re: Let's play... X-Com: UFO Defense
Ahh, so this is where you disappeared to, Shade. :p I'd been wondering...

I read through an EU LP a few months ago, and the guy doing it made the soldiers' names to be the names of volunteers from the forum he was posting on. I know people have been asking for this already in this thread, but I wanted to add that what then happened in the other LP was that the forumites started RPing, posting personal logs and such... it really enriched the whole LP, and it's be awesome to see it done here, with people I know this time. :p

If you decide to do things that way, definitely count me in. :yes:
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
Re: Let's play... X-Com: UFO Defense
Serious Sandwich definitely gets the Blaster Launcher. :D

  

Offline Shade

  • 211
Re: Let's play... X-Com: UFO Defense
Ahh, so this is where you disappeared to, Shade. :p I'd been wondering...

Nah, I've just had a couple of hellish weeks at work due to an unfortunate combination of people being on vacation, people calling in sick, and an unusually high workload. Oh, and recently a lot of bailing out water from flooded cellars too, not to mention spending a bit of time without power, courtesy of a nice storm giving 150mm of rain in less one hour. So yeah, pretty much been crashing in bed after I got home, getting up a few hours later for a bite of food, and then crashing again until morning... so not a lot of room left for either minecraft or this LP :p I'll be back in action again as soon as this eases off, though.

As for the idea with characters... I'll consider it. It seems to have merit :)

[Edit] A bit more about that storm. It was actually the most rain we've ever had in such a short time. Some images from the chaos in the city I call home can be found HERE, for anyone who likes to see the elements at work.  The text is in Danish, but the images should speak for themselves. The arrows to the bottom right of the image move forwards (right side) and backwards (left side).
« Last Edit: July 05, 2011, 02:34:08 am by Shade »
Report FS_Open bugs with Mantis  |  Find the latest FS_Open builds Here  |  Interested in FRED? Check out the Wiki's FRED Portal | Diaspora: Website / Forums
"Oooooooooooooooooooooooooooooooooooooooh ****ing great. 2200 references to entry->index and no idea which is the one that ****ed up" - Karajorma
"We are all agreed that your theory is crazy. The question that divides us is whether it is crazy enough to have a chance of being correct." - Niels Bohr
<Cobra|> You play this mission too intelligently.

 

Offline FireSpawn

  • 29
  • Lives in GenDisc
Re: Let's play... X-Com: UFO Defense
Damn, someone in your city must have really pissed off Chuck Norris.
If you hit it and it bleeds, you can kill it. If you hit it and it doesn't bleed...You are obviously not hitting hard enough.

Greatest Pirate in all the Beach System.

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Re: Let's play... X-Com: UFO Defense
And what do we learn from this?

You don't mess with Chuck!
http://www.youtube.com/watch?v=f67LgpJBPPE&feature=related
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Patriot

  • 28
Re: Let's play... X-Com: UFO Defense
I was kinda wondering how you get XcomUtil to do what you want it to do, i just loaded UFO Defense up using the xcloader.exe(i imagine having all the XCU files in the game's folder would make it work)

I kinda need some help on this :(

 

Offline BloodEagle

  • 210
  • Bleeding Paradox!
    • Steam
Re: Let's play... X-Com: UFO Defense
You need to make like Lt. Snipes while he's attaching explosives.