Author Topic: More modeling.  (Read 5218 times)

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Offline Ryx

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Started yesterday evening, and been working on it on - off during the day.









I'm calling it the Mangalor or Magalor-class. Don't know which, just hoping it's not taken.

Poly count's 562 :)
:nod:

Edit:
I meant to do some extrusions for the aft section (on the bottom half to be specific) but I forgot. :o
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Offline Fineus

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It looks great, but a little to similar to the last one? Still - killer design :)

 

Offline Martinus

  • Aka Maeglamor
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Quote
Originally posted by Ryx
I'm calling it the Mangalor or Magalor-class. Don't know which, just hoping it's not taken.


Heh, sounds a lot like 'Maeglamor' class *wink, wink, nudge, nudge* :D

Excellent mesh BTW This thing just keeps getting better all the time :nod: :yes:

 
Definatly the best ive seen yet, i can't fault it :nod: .  You've exceled yourself.

pete (always likes air intakes)

"Your cynicism appauls me Collosus - I have ten thousand officers and crew willing to die for pants !"

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Offline Fineus

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Indeed - but with bigger ships the textures can make all the difference since the intakes are low-poly and it'd look a bit naff in plain black ;)

 

Offline Ryx

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I've started texturing. :)

I'll post more tomorrow :wink:
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Offline Kellan

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That ship = TEH ROCK. :D

I like it a lot - it does look a bit like that other ship, but there's nothing wrong with fleet coherency... ;)

As for class - what have you got planned? It looks like a fast cruiser or corvette, though I personally am drawn to the idea of it being a science vessel, explorer or passenger ship. It almost makes me want it to be in Star Wars - going as fast as a Corellian Corvette. :p

 

Offline Ryx

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Quote
Originally posted by Kellan
That ship = TEH ROCK. :D

I like it a lot - it does look a bit like that other ship, but there's nothing wrong with fleet coherency... ;)

As for class - what have you got planned? It looks like a fast cruiser or corvette, though I personally am drawn to the idea of it being a science vessel, explorer or passenger ship. It almost makes me want it to be in Star Wars - going as fast as a Corellian Corvette. :p


Well, at the moment it should be on par with an Orion lenght wise, but that can change. It has a hangar (seen in 1st pic), so a bit larger then a cruiser.

I don't really what it is. A civie ship would be cool, but ultimately I let other people decide.  :p
« Last Edit: May 19, 2002, 05:23:07 pm by 263 »
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Offline Zeronet

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Hanger!!! Cool dude! :D :D
Got Ether?

 

Offline Kellan

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The top bit of the front looks like it could house an AWACS dome. That's all. :D

 

Offline Ryx

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hmm... AWACS/Science Corvette?

:D
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Offline Ryx

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not the best maps perhaps, but functional.



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Offline Raven2001

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OH MY GOD!!!!!!!!!

Very Nice!!!  :devilidea :yes:

The devil salutes you :)

That's it! You're hired! Oh, that's right, you already are... :D The better then :)
Yeah, I know you were waiting for a very nice sig, in which I was quoting some very famous scientist or philosopher... guess what?!? I wont indulge you...

Why, you ask? What, do I look like a Shivan to you?!?


Raven is a god.

 

Offline Corsair

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:jaw::jaw::jaw:
um....WOW! THAT'S AWESOME! KEEP THE MAPS! FOR THE LOVE OF GOD, KEEP THE MAPS!
:eek::eek::eek:

;)
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Gortef

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:yes2::eek::yes:

That looks gooood!
Habeeb it...

 

Offline Styxx

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The mesh itself is good, if a little too similar to the previous one, but the maps need some work. More diversity, mainly.
Probably away. Contact through email.

  

Offline Redfang

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:yes2::eek2::yes: The model is excellent!

Even the maps are quite good. :yes:
 
:jaw:

 

Offline Ryx

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100% made in MAX.

not perfect, but it'll do. :p

Real trickty lighting. Not sure it's good, though.
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Offline Wildfire

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Try giving it vasudan textures more specifically, sobek types textures.
Burn Baby Burn!

 

Offline Ryx

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I will look into giving it one more hull tex, but I'm not promising anything. UV per Face mapping's a pain as it is.

I wonder if making custom maps makes it easier...
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