Question: I recently read an article, I think in reference to Tribes: Ascend or some other Free-to-play or low-cost game, that talked about how the gaming industry, due to the advent of social media, no longer revolves around who has the biggest marketing budget.
In my own circles, I've rallied a rather large amount of support and interest in Freespace 2 Open, simply by telling people it was a good game.
Due to social media, a favorite band of mine, Five Iron Frenzy, recently asked for $30,000 via kickstarter to make a new album. They received $200,000, and thus, do not need a record label, and are free to be creative.
Due to social media, good products market themselves. I believe many of Freespace 2's problems would not exist for Freespace 3 because of this.
Just my 2 cents.