Author Topic: NodeWars WIP thread  (Read 40167 times)

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Offline mikhael

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Quote
Originally posted by wEvil




A TSI Esthar class dreadnought sitting pretty.


How did you do the glowing TRON edges? I must know.
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Offline Nico

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Quote
Originally posted by mikhael


How did you do the glowing TRON edges? I must know.


self illumination map I suppose
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Offline Fineus

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That or some funky rendering trick with wireframes ;)

I must say wEvil, those really do kick ass - especially the top one!

 

Offline an0n

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Quote
Originally posted by mikhael
How did you do the glowing TRON edges? I must know.

I'm guessing a self-illuminated wireframe infinitecimally larger than the solid version. Although I suppose he could have mapped it on.
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Offline wEvil

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Shapemerged/booleaned geometry and I lovingly selected all the side polies by hand (not as hard as it sounds with a decent script) and then applied a seperate map to them.

Or failing that you could just cheat and use greeble with the side selection turned on :p

I'm still trying to dissect that plugins' code to see if I can get more complex forms out of it.

 

Offline Zeronet

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Never really thought of them as TRON edges until someone else mentioned it.
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Offline mikhael

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Quote
Originally posted by wEvil
Shapemerged/booleaned geometry and I lovingly selected all the side polies by hand (not as hard as it sounds with a decent script) and then applied a seperate map to them.

Or failing that you could just cheat and use greeble with the side selection turned on :p

I'm still trying to dissect that plugins' code to see if I can get more complex forms out of it.


Masochist. Its what I thought though. Good work. I really like the overall shape (since it dodges the flying phallic symbol look that so often predominates most peoples models--myself included) and the blue glowing bits rock. :)
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Offline Zeronet

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well the TSI ships are suppose to be different to common ship designs and very distinctive.
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Offline wEvil

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Quote
Originally posted by mikhael


Masochist. Its what I thought though. Good work. I really like the overall shape (since it dodges the flying phallic symbol look that so often predominates most peoples models--myself included) and the blue glowing bits rock. :)


Naaa....the trajan is meant to be phallic but thats for a reason *snigger* :p

 

Offline Ace

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lol ;)

Like I said to wEvil, I'd make the two guns on the front of the ship a bit more organic looking, maybe like a Minbari beam, and the bridge to look a little more like the bridge on the Victory class destroyers in B5.
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Offline Zeronet

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The Victory Class sort looks like how a TSI ship would be if it had to fit a such a Huge Railcannon as the Vinnie does.
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Offline JC Denton

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Hrm...Zero, I'll play around with some sketching tomorrow and e-mail them to you, so you can see for yourself what I might come up with, mkay?

Sheesh, with the number of sketches I'm doing lately, I might actually *shudder* need my own art section.
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Offline wEvil

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A conference room much like the one Khane would have used to interrogate Geb -
(knocked this up last night)



A few Final Gather artefacts (thats what the blocky crap is) but It's pretty tough to get spot on in the first test render.

I've also essentially designed Drevi (he looks abit like a more evil David Suchet....he played Poirot encase you're wondering) , And some other guy who was supposed to be milopeles but looks too young and not "harsh" enough.

 

Offline wEvil

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and another...poked up the detail to get rid of those weird square artefacts but you can see what it did to the rendertime - and this is on a DUAL ATHLON 1Ghz, folks!


 

Offline Zeronet

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Quote
Originally posted by JC Denton
Hrm...Zero, I'll play around with some sketching tomorrow and e-mail them to you, so you can see for yourself what I might come up with, mkay?

Sheesh, with the number of sketches I'm doing lately, I might actually *shudder* need my own art section.


[email protected]AHAMuk

Just remove everything in capital letters.
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Offline Nico

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Quote
Originally posted by wEvil
and another...poked up the detail to get rid of those weird square artefacts but you can see what it did to the rendertime - and this is on a DUAL ATHLON 1Ghz, folks!

http://www.3dactionplanet.com/hlp/hosted/wevil/eep2txt.jpg


nice light setting. my only complain would be the window, which looks like everything but a window, if you know what I mean...
« Last Edit: June 21, 2002, 05:30:27 pm by 83 »
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Offline Ace

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Nice, when working on it further think: "2001 a space odessey" ;) (i.e. like the moon base's conference room)
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Offline wEvil

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Its just a texturemap with a reflection map applied..kind of cheating

It looks more like a monitor though, i agree.

Any other improvements to the environment in the room you could suggest?

 

Offline an0n

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How, in God's name, did that take almost 4 hours to render?
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
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Offline Nico

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Quote
Originally posted by wEvil

Any other improvements to the environment in the room you could suggest?


yeah: make visible lights on the wall. even with fancy sci-fi explanantion about lights in the wall or something, it would look better anyway if they're clearly visible.
also, throw sheets of papers on the table, a few pens, a cup of tea, dunno, things :)
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