Author Topic: Strike Suit Zero  (Read 19358 times)

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Offline RVR72G

  • 25
http://www.youtube.com/watch?v=hUdEAygcppg

This looks neat. Also, it has playable transforming mecha.

Reminds me of PSX-era stuffs like Macross VF-X2

NB: Still alpha though, was playable in Rezzed.
« Last Edit: July 08, 2012, 10:49:59 pm by RVR72G »

 

Offline Spoon

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Definitely keeping my eyes on this one
Urutorahappī!!

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[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline SypheDMar

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Looks more like an arcade to me than a space combat sim, especially the rage meter. Reminds me of Encounters in Space but less accurate.

 

Offline RVR72G

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Still rather disappointed with the fact that you gotta fill the rage meter first to transform to mecha form though....that alone makes mecha mode kinda limited and rather pointless :/

 
I tried watching that video, but it was making me a little sick. And I don't get sick watching games, but all the unnecessary rolling that pilot was doing was just hitting me.

 
 

Offline z64555

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I tried watching that video, but it was making me a little sick. And I don't get sick watching games, but all the unnecessary rolling that pilot was doing was just hitting me.

If you listen to the comments being said during the video, you'd have heard that, for some reason or another, the demo had switched the roll and yaw axis (X axis was roll, Z axis was yaw). The first guy that was on there apparently didn't adapt to the controls switch very well, the second guy was doing much better.

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Offline Luis Dias

  • 211
Their webpage features a fighter with a very.. ahhh... familiar design style...

 

Offline headdie

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Their webpage features a fighter with a very.. ahhh... familiar design style...



what's that?
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Erinyes?

 

Offline MatthTheGeek

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This is about as similar to an Erinyes than a PVD Typhon is to an Imperial Star Destroyer...
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Offline Mongoose

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Yeah, that.  You might as well say that it's an Arwing with the nose and outer wings chopped off.

 
 

Offline TrashMan

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Offline Ravenholme

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So this is coming out in 13 days, so I thought I'd revive the topic.

The Dev diaries are pretty good, Paul Ruskay still has got it.
And it looks beautiful:
http://www.strikesuitzero.com/

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Offline Colonol Dekker

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The ships..........

They're gorgeous........
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Offline iVoid

  • 26
Looks fantastic! :O I'll anxiously wait for a release, might even donate.

 

Offline Mikes

  • 29
Coming to Steam this week.

I think I ll buy it, not even gonna wait for reviews, because it looks awesome and I want to support Sci-Fi shooters hah :)

Update: On Mission 5 now... this game is fun :)
« Last Edit: January 23, 2013, 04:56:47 pm by Mikes »

 

Offline Ravenholme

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Yup, it's great fun.

Very hard though compared to Freespace 2.
Full Auto - I've got a bullet here with your name on it, and I'm going to keep firing until I find out which one it is.

<The_E>   Several sex-based solutions come to mind
<The_E>   Errr
<The_E>   *sexp

  

Offline Mikes

  • 29
Yup, it's great fun.

Very hard though compared to Freespace 2.

Piece of Cake compared to FS2 Insane :) hehe

Kidding aside...

From my (admittedly limited) experience everytime the game appears to get too hard... you are not using the strike mode right, needs some practice ;)

The Multitarget missiles and autotargeting guns can be insanely powerful when used correctly and I suspect the missions are designed with that in mind.

Popping into Mech/Strike Mode and unleashing a can of whoopa** that obliterates a corvette or an entire squadron of fighters in a single salvo, then switching back to fighter mode and zooming away with afterburners before you get hit too much is certainly one of the most awesome features of the game heh :)
« Last Edit: January 23, 2013, 06:34:04 pm by Mikes »