Author Topic: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.  (Read 6916 times)

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Offline Spoon

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
Hooray, I r a winner.
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Offline Luis Dias

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
(You forgot the hashtag #winning)

 

Offline Spoon

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
I'm too unsocial for social media!
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[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Luis Dias

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
So you'd rather socialize in a forum? Eh!

 

Offline -Sara-

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
So, on topic, wouldn't a projector of that size and capability use an insane wattage?
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Offline Spoon

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
So you'd rather socialize in a forum? Eh!
  :nervous:
You kinda got me there.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

  

Offline Luis Dias

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
#winning

 

Offline Spoon

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
 :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
I'm wondering what possible benefits this could have over a VR system like Oculus Rift. Maybe for multiple people it'd be useful, but only if it looked really good and nobody's shadow got in the way. Basically if it were a full holodeck (visual) experience it could beat a VR headset, in my mind.

 

Offline Mongoose

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
I'm strongly doubting the ability to properly account for the room furniture.  That goes double if you have something like a dark brown suede couch...how the hell is a projector supposed to show up well on that?

 

Offline -Sara-

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
But hey, it's still Microsoft.. just imagine. BLUE errmm.. ROOM OF DOOM?

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Offline Mongoose

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
I've seen BSODs in Times Square, but that would be a whole new level. :D

 

Offline Ghostavo

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
I was reading the following article and the comment quoted below made me think about the role of these types of interfaces in future titles.

Quote
Quoted from KevinM1
The elephant in the room is the ever increasing emphasis on motion controls and gesture controls. As a physically disabled gamer myself, this shift into a more 'natural' interface (natural for whom?) worries me. Gaming is one of the few activities I can engage in where I'm more or less on par with other people. Yet, all I see is an effort to leave people like me behind as technology progresses.

It's maddening, as despite the tech itself being used for adaptive uses - the Kinect is being used for some truly inspiring things - it will likely never be used in that way for games due to essentially no ROI for the developers.

It's something I've never thought of, that the trend towards natural interfaces while enabling a portion of the population, is also disenfranchising another.
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Offline Mikes

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
Augmented reality will be a uh ... reality (lol) way faster than neural interface will be (if those will ever be ;) ).

 

Offline MatthTheGeek

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
Augmented reality is just a vague term...

I could say my corrective glasses are an augmented reality device.
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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
When AR is finally working, I anticipate the entire Internet saying, "My reality is augmented." :P
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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
When AR is finally working, I anticipate the entire Internet saying, "My reality is augmented." :P
You, sir, win an internet :)

 

Offline Mikes

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
Augmented reality is just a vague term...

I could say my corrective glasses are an augmented reality device.

It is a vague term... but in essence it's no more no less than having a virtual overlay over the real world. Some phones with Cameras can already do that - to some extent - as a feature in some navigation and similar apps.

There are also already some location based games that use real map data and GPS to make you, for example, run away from virtual zombies in the real world... zombies which right now, you can only see by looking at your phone ;)

If those Google glasses are a hit it may be another exploding market spawning all kinds of gadgets and games.
« Last Edit: October 03, 2012, 01:55:27 pm by Mikes »

 

Offline Beskargam

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Re: Microsoft may want to make Holodeck(esque) game environment to follow up kinect.
I was reading the following article and the comment quoted below made me think about the role of these types of interfaces in future titles.

Quote
Quoted from KevinM1
The elephant in the room is the ever increasing emphasis on motion controls and gesture controls. As a physically disabled gamer myself, this shift into a more 'natural' interface (natural for whom?) worries me. Gaming is one of the few activities I can engage in where I'm more or less on par with other people. Yet, all I see is an effort to leave people like me behind as technology progresses.

It's maddening, as despite the tech itself being used for adaptive uses - the Kinect is being used for some truly inspiring things - it will likely never be used in that way for games due to essentially no ROI for the developers.

It's something I've never thought of, that the trend towards natural interfaces while enabling a portion of the population, is also disenfranchising another.

I think this can go both ways. My dad is disabled, stroke, paraylized on the right side. He can't use traditional controls, but can use more "natural controls" such as the wii controllers. don't have a kinect, but I think that would work for him as well. So I think this depends on both the individual's situation. would it be possible for a third party to make a sort of  software/hardware "plugin" that would make it easier for disabled people to play?
« Last Edit: October 03, 2012, 02:41:20 pm by Beskargam »