Author Topic: Reunion of Freespaceholics  (Read 25122 times)

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Offline Spoon

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Re: Reunion of Freespaceholics
I can feel Axem's frustration especially because he
  • Makes missions that are technically excellent, probably the most ambitious and sophisticated in the entire community
  • Doesn't have a big splashy post-Capella mod, or a TC, or a new universe to draw attention
  • Does a lot of his original work in comedy, or in experimental stuff

He works his ass off at a talent level that would, in another community (say, HL2 modding) have him routinely pulling press coverage and download numbers to make Diaspora green with envy.
QFT
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Nuke

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Re: Reunion of Freespaceholics
ive slowed down but i sure as hell haven't quit yet.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline karajorma

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Re: Reunion of Freespaceholics
Not everyone has the benefit of making a stellar mod and/or stand alone game that goes across every major gaming site.  :p

As I said, there are plenty of people who come to HLP just to play games. So it's not like there isn't an audience for mods.

Quote
I won't say that everyone should be forced to play, but shouldn't we be encouraging everyone to play? And this thread just seems like it celebrates not playing. Unless its supposed to guilt them into playing again... Then bravo, I guess!

I was going to post something along the lines that if you want to encourage people to play telling them they should be ashamed of themselves for not playing isn't the way to go about it but for one reason or another I decided against it.

I agree with encouraging people or at least asking them why they're not playing. I just don't see any point in trying to make people feel bad because they like modding more than playing at this point. That's just likely to make them feel unwelcome in the community unless they play.
« Last Edit: October 21, 2012, 10:52:15 am by karajorma »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline soilder198

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Re: Reunion of Freespaceholics
Even though this threads gone a bit off topic, I still play the main freespace 2 campaign from time to time because its so godly awesome
Karajorma (/ˈbɪkɪˌniː/ or /bɪˈkiːni/; Marshallese: 'Pikinni', [pʲiɡinnʲi], meaning "coconut place"),[2] sometimes known as Eschscholtz between the 1800s and 1946 (see Etymology section below for history and orthography of the endonym),[3] is a coral reef in the Marshall Islands consisting of 23 islands surrounding a 229.4-square-mile (594.1 km2) central lagoon. The atoll's inhabitants were relocated in 1946, after which the islands and lagoon were the site of 23 nuclear tests by the United States until 1958.
Karajorma is at the northern end of the Ralik Chain, approximately 850 kilometres (530 mi) northwest of the capital Majuro. Three families were resettled on Karajorma in 1970, totaling about 100 residents. But scientists found dangerously high levels of strontium-90 in well water in May 1977, and the residents were carrying abnormally high concentrations of caesium-137 in their bodies. They were evacuated in 1980. The atoll is occasionally visited today by divers and a few scientists, and is occupied by a handful of caretakers.

Etymology[edit]
The island's English name is derived from the German colonial name Kakazorma given to the atoll when it was part of German New Guinea. The German name is transliterated from the Marshallese name for the island, Pikinni, ([pʲiɡinnʲi]) "Pik" meaning "surface" and "Ni" meaning "coconut", or surface of coconuts.[2]

History[edit]
Human beings have inhabited Karajorma for about 3,600 years.[29] U.S. Army Corps of Engineers archaeologist Charles F. Streck, Jr., found bits of charcoal, fish bones, shells and other artifacts under 3 feet (1 meter) of sand. Carbon-dating placed the age of the artifacts at between 1960-1650, B.C.E. Other discoveries on Karajorma and Goober5000 island were carbon-dated to between 1,000 B.C.E. and 1 B.C.E., and others between 400-1,400 C.E.[30]

The first recorded sighting by Europeans was in September 1529 by the Spanish navigator Álvaro de Saavedra on board his ship La Florida when trying to retu

 

Offline Axem

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Re: Reunion of Freespaceholics
I just think that we shouldn't work in total vacuums with each other. Letting us build off each other makes mods of even higher quality.

I don't think we should shame or ostracize people for not playing FreeSpace either. My last sentence in that comment was a bit of a joke. Of course you won't get anything with a negative attitude. We have things like the highlights that help draw people to things like releases. They've been a little slow lately, the only big releases up there are Diaspora and Shumpspace (which goes back to July).

And yes, a good question might be, why have you stopped playing? Are they tired of FreeSpace in general now? Or are they just not aware of new content. If you haven't played for 3 years, you've missed (or forgottten) a lot of the highlights since then!

 
Re: Reunion of Freespaceholics
I haven't played FS2 mods since... uh... BP2. Gave up on the Antagonist, 'cause I suck at single-handed dogfights. I did play Diaspora though!

 

Offline karajorma

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Re: Reunion of Freespaceholics
I don't think we should shame or ostracize people for not playing FreeSpace either. My last sentence in that comment was a bit of a joke.

I knew you were joking. Sadly though there have been comments on this thread to that effect which didn't seem to be jokes.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

  
Re: Reunion of Freespaceholics
I don't typically replay campaigns, and I've done most of the stuff that's been recently released (yes, that includes Diaspora).  Busy waiting for Spoon's new mini-campaign for WoD though.

And no, don't tell me to play Sync, Transcend, VD, and Windmills.  Those don't interest me.  Yes, I am a horrible person for that.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline MatthTheGeek

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Re: Reunion of Freespaceholics
I still very, very routinely play FS, mostly BP beta testing. I would understand though that people that have been there since the very beginning (more than a decade !) may be a bit burnt out. After modding HW2 for 8 years I rarely go back to it (but FS is much more awesome than HW2 !).
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline yuezhi

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Re: Reunion of Freespaceholics
hmm. maybe i should just defect to tachyon and starshatter. :(
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Offline Spoon

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Re: Reunion of Freespaceholics
This is still a terrible thread and I don't see it improving!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Solatar

  • 211
Re: Reunion of Freespaceholics
The first impression I got from the thread title was "hey, people that used to play freespace all the time, it's been awhile for me, how long has it been since YOU moved on to other things?"  The title suggests to me a backward looking mindset into an "old" game whose glory days have already passed, not taking into account that - as has been stated several times - some of the coolest, most innovative stuff that's been done with the engine has been done in the past few years and continues now.  That mindset can poison a community.  It's been 13 years, and we're finally getting to the really good stuff. 

I'm more of a consumer than a contributor (I rarely post as such, should probably add a few more "somebody's playing it, keep making it" posts), but regardless, the game is anything but dead to me.  Even personal, never-finished mod projects give the game a sandbox element that keeps it fresh when I'd rather meddle with stuff than play through any of the great stories out there.
« Last Edit: October 21, 2012, 01:49:58 pm by Solatar »

 

Offline Cyborg17

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Re: Reunion of Freespaceholics
I feel like the difficulty is that building Freespace missions, especially good ones, is a difficult task.  Both writing dialogue and putting together the mission events in a way that makes a mission fun, balanced, and interesting is a long process.

I feel like that's the thing that keeps more campaigns and mods from coming out, even more than asset building, disregarding the really large projects which never got that point.

 

Offline Droid803

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Re: Reunion of Freespaceholics
I don't see what's wrong with this thread.
For the record, in my position : I've just stated that I haven't player anything since the last big-ish release that I was interested in. I'm assuming many others are in the same boat.

I could give less of a damn about total conversions set in non-original universes that I know nothing about, because they probably assume that I do know something about said universe, and proceed to deprive me of critical information (that an actual fan of the universe would obviously know and would be bored hearing restated). Not to mention that I haven't looked into the originals precisely because their descriptions never really hooked me. I mean sure, I know they're great achievements in terms of the technical modding perspective but I wouldn't play it just for that - I'd rather just have someone tell me what they did that was so cool. I don't see it being worth downloading several GB of otherwise useless data just to see a tech demo. I haven't called anyone out for totally ignoring my mod when talking about alternate flight models (while also bringing up Wings of Dawn which actually has a flight model closer to regular old FreeSpace), so hey. :P

You can bet that when WiH2, or JAD 2.22 comes out I'm sure as hell playing it, but the reality of the fact is that between work, classes, homework, and a mother****ing honours thesis there just isn't time to play campaigns I'm not totally interested in, and contribute to projects I'm already on. I feel that's the position most people who haven't played in a while are in, rather than being "burned out". I'd sure as hell be playing more if doing so contributed to REAL LIFE and all...

Anyhow, I feel like the whole "THIS THREAD IS BAD" posting is worse than the actual thread itself. It's not about to change anything and just makes this have a more negative and depressing atmosphere than it needs to.
(´・ω・`)
=============================================================

 

Offline Spoon

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Re: Reunion of Freespaceholics
Quote
I don't see what's wrong with this thread.
See
Quote
The first impression I got from the thread title was "hey, people that used to play freespace all the time, it's been awhile for me, how long has it been since YOU moved on to other things?"  The title suggests to me a backward looking mindset into an "old" game whose glory days have already passed, not taking into account that - as has been stated several times - some of the coolest, most innovative stuff that's been done with the engine has been done in the past few years and continues now.  That mindset can poison a community.  It's been 13 years, and we're finally getting to the really good stuff.
I think this sums it up pretty good!

Quote
I haven't called anyone out for totally ignoring my mod when talking about alternate flight models (while also bringing up Wings of Dawn which actually has a flight model closer to regular old FreeSpace), so hey. :p
Well you bloody should! DE is criminally overlooked.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Sarafan

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Re: Reunion of Freespaceholics
The first impression I got from the thread title was "hey, people that used to play freespace all the time, it's been awhile for me, how long has it been since YOU moved on to other things?"  The title suggests to me a backward looking mindset into an "old" game whose glory days have already passed, not taking into account that - as has been stated several times - some of the coolest, most innovative stuff that's been done with the engine has been done in the past few years and continues now.  That mindset can poison a community.  It's been 13 years, and we're finally getting to the really good stuff. 


Jesus, from the guy who created the thread I can say Kobra provided something you all missed.

I had an impression like this was supposed to be "My name is ***** *****. I am ** years old. I am addicted since ****. I haven't played FS for ** months." but it ended up more like "I haven't played FS for years, what gives?". In other words, too much seriousness here.

Real reason I havent played FS is because my is pc is a 11 year only junk, my god, everybody chill, Freespace nor HLP are falling
apart.


What have I done?



 :p

 

Offline Droid803

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Re: Reunion of Freespaceholics
Quote
I don't see what's wrong with this thread.
See
Quote
The first impression I got from the thread title was "hey, people that used to play freespace all the time, it's been awhile for me, how long has it been since YOU moved on to other things?"  The title suggests to me a backward looking mindset into an "old" game whose glory days have already passed, not taking into account that - as has been stated several times - some of the coolest, most innovative stuff that's been done with the engine has been done in the past few years and continues now.  That mindset can poison a community.  It's been 13 years, and we're finally getting to the really good stuff.
I think this sums it up pretty good!

I guess I can understand where someone might get that impression. It's up to interpretation, and I think there can be some room for people to look back and go "damn, I sure missed the days when I was in high school and never had to work, do any homework, or study and had tons of free time." :P People have their reasons and I really doubt it's out of some feeling that the "golden age" has passed - which obviously isn't the case, as because looking back, even classic campaigns like Derelict can be pretty...bland [and occasionally also pretty bad in terms of mission design] in comparison to the cool new stuff we have!

So, what's the point of calling this thread terrible then while not really contributing?
A ploy to get it closed by making it even more terrible?  :doubt:


:P
(´・ω・`)
=============================================================

 

Offline Sushi

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Re: Reunion of Freespaceholics
Holy crap this thread has gotten meta on itself.

:doubt:


I do find it interesting (and somewhat of a relief) that I'm not the only one who finds it hard to just play after having gotten into modding. It's really hard for me to just enjoy FS2 (or any variants) when I know how (relatively) easy it is for me to go and "fix" the things I don't like.

It's a strange position to be in where the power to change the game makes it hard for me to enjoy it as it is.

Anyway, I've concluded that when I do attempt playing again (probably after the next major/mediavps release) I'll have to make a conscious effort to just play it as-is, and not try to tweak things or even think about tweaking things. Also, to resist the urge to make my own mod yet again.

 

Offline SypheDMar

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Re: Reunion of Freespaceholics
Last campaign I played was Diaspora, but I didn't finish it yet. I wish I did, but RL takes out a lot of time. When I'm not in school, I'm working for my organization or looking for an internship. When I'm not doing that, I'm working for my job.

Retail is still a very awesome campaign, and I do plan on going back to it again because I never beat it on Insane. Last campaign I played before Diaspora was BP2 when Delenda Est was impossible. That mission discouraged me a bit from FreeSpace because I felt like I lost all my skills in space sims and gaming in general (it turned out to be bugged, fortunately). I played BtA from time to time, and I probably played WoD before replaying BP2. And before that is retail.

Retail is fun, especially since I have a goal set for me. Multi is a ride when there are people to play with (haven't had time since last year). I tried to upgrade several campaigns including Sync, Transcend, and Windmills. There should be a thread under the Campaign Restoration Project. They're not the best restorations, but I tried to make Windmills functional for 3.6.12. I didn't get enough feedback to consider looking back at those and fixing anything, so if there's something that's broken, let me know!.

The best part about HLP is not the mods, though. For me, it's the community. Whether it be IRC or Gen Disc. (which seems have its ups and downs [downs lately]), HLP has lots of smart people that I like listening to, even if I don't understand all of it. Mostly because y'all make it understandable to the average person, and your interests are interesting to read about.

EDIT: One thing HLP has done is broaden my view. I started reading what people are saying and understanding them better than I should. Whether it be political, religious, scientific, or women's issues, I feel that HLP has been a major influence in my thinking of the world. Also, this broadening of views applies to reading threads too.

For example, that Spoon and MinMixael vs Karajorma thread: I knew that there was a misunderstanding. I wanted to say, "Hey guys. Nobody's suggesting that every needs to learn how to script and that scripting is better," but I didn't have the guts to post because lots of prominent members were there and the argument seemed to be personal. Looking back, I should've said something.

 
Re: Reunion of Freespaceholics
Aren't we exaggerating a bit? I mean, it's not like playing video games is mandatory or something.
I had a hiatus of at least a year when I didn't play Freespace because real life was being REALLY demanding. Recently, I came back from it because real life got even more demanding than ever but I'm suffering from considerable stress and I'm procrastinating many things. So I've been getting myself up to date with the main releases.
I just assume everybody has a reason to do whatever they might want to.

EDIT: One thing HLP has done is broaden my view. I started reading what people are saying and understanding them better than I should. Whether it be political, religious, scientific, or women's issues, I feel that HLP has been a major influence in my thinking of the world. Also, this broadening of views applies to reading threads too.

Yeah, I know what you mean. I blame the economic crisis, wikileaks, personal life changes and hard-light for my political changes in the last few years.
Also, I blame hard-light for my recently acquired ability to (somewhat) speak English fluently, which isn't necessarily a bad thing.



I don't see what's wrong with this thread.
For the record, in my position : I've just stated that I haven't player anything since the last big-ish release that I was interested in. I'm assuming many others are in the same boat.

I could give less of a damn about total conversions set in non-original universes that I know nothing about, because they probably assume that I do know something about said universe, and proceed to deprive me of critical information (that an actual fan of the universe would obviously know and would be bored hearing restated). Not to mention that I haven't looked into the originals precisely because their descriptions never really hooked me. I mean sure, I know they're great achievements in terms of the technical modding perspective but I wouldn't play it just for that - I'd rather just have someone tell me what they did that was so cool. I don't see it being worth downloading several GB of otherwise useless data just to see a tech demo. I haven't called anyone out for totally ignoring my mod when talking about alternate flight models (while also bringing up Wings of Dawn which actually has a flight model closer to regular old FreeSpace), so hey. :P

You can bet that when WiH2, or JAD 2.22 comes out I'm sure as hell playing it, but the reality of the fact is that between work, classes, homework, and a mother****ing honours thesis there just isn't time to play campaigns I'm not totally interested in, and contribute to projects I'm already on. I feel that's the position most people who haven't played in a while are in, rather than being "burned out". I'd sure as hell be playing more if doing so contributed to REAL LIFE and all...

Anyhow, I feel like the whole "THIS THREAD IS BAD" posting is worse than the actual thread itself. It's not about to change anything and just makes this have a more negative and depressing atmosphere than it needs to.

 :yes: