Author Topic: Reunion of Freespaceholics  (Read 26760 times)

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Offline karajorma

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Re: Reunion of Freespaceholics
The worst thing about this thread is the effect it has on creatives. This community exists because people are willing to put in time. If nobody cares about that time, or takes advantage of its results, well...

I don't think it's a case of no one caring though. We've always known that there are plenty of people who hang around on HLP cause they like the community and not cause they play Freespace any more. That's been the case as long as there has been a HLP.

Seriously, what's in the water that is making everyone such sadsacks recently? A thread like this should be a place to make a few people realise "****! It's been that long? Better go fire up FS!"
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline MatthTheGeek

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Re: Reunion of Freespaceholics
This thread is so pessimist it kills kitten.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline AndrewofDoom

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Re: Reunion of Freespaceholics
Well, on a positive note, this thread guilt tripped me enough that I actually decided to actually work on SHMUPSpace yesterday. :p
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Spoon

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Re: Reunion of Freespaceholics
Seriously, what's in the water that is making everyone such sadsacks recently? A thread like this should be a place to make a few people realise "****! It's been that long? Better go fire up FS!"
Different people seem to be having different interpretation's of the original intention of this thread. I for one can't make out anything positive out of the opening post. And apparantly I'm not the only one who can't.

The worst thing about this thread is the effect it has on creatives. This community exists because people are willing to put in time. If nobody cares about that time, or takes advantage of its results, well...
Yuuup.
Threads like these will always have an effect on the mind in one way or an other. In this thread's case I'm more inclined to think "Geez, apparantly its too much effort to play and enjoy new releases for these people. Why should we even bother?" instead of "Golly, these people haven't played anything in so long! Let's get fired up and produce more stuff (they wont play)!" (oh wait, both of these are not very positive. Well... figures.)
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline mjn.mixael

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Re: Reunion of Freespaceholics
Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for? Is it so that 5 or 6 people can download my cutscenes, upload them to YouTube and not give credit? Cause that's happened, and that sucks...

Quite separately, I find it interesting how many people have confessed not playing FS in a long time here, but definitely have gone to the FSU board to complain about this and that.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
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Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Luis Dias

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Re: Reunion of Freespaceholics
Well it would be perhaps too soon to confuse this thread for an actual statistical study over the situation, although other kinds of statistics may exist that support your pessimism. As far as I can tell, I can say that I appreciated every single improvement you made in those cutscenes and assets. And I hope they will live forever.

 

Offline General Battuta

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Re: Reunion of Freespaceholics
Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for? Is it so that 5 or 6 people can download my cutscenes, upload them to YouTube and not give credit? Cause that's happened, and that sucks...

If it's worth anything, I see a lot of enthusiasm off-site for FSO. SomethingAwful had a pretty active FS2O thread for a long time.

Quote
Quite separately, I find it interesting how many people have confessed not playing FS in a long time here, but definitely have gone to the FSU board to complain about this and that.

Yeah, this and people who post tech support/'new ideas' but haven't actually played the game in years just drive me insane.

  

Offline MatthTheGeek

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Re: Reunion of Freespaceholics
If it's worth anything, I see a lot of enthusiasm off-site for FSO. SomethingAwful had a pretty active FS2O thread for a long time.
That doesn't make any sense. If they have interest for FSO why aren't they coming over here ?
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline General Battuta

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Re: Reunion of Freespaceholics
If it's worth anything, I see a lot of enthusiasm off-site for FSO. SomethingAwful had a pretty active FS2O thread for a long time.
That doesn't make any sense. If they have interest for FSO why aren't they coming over here ?

I think there's a pretty large continent of passive readers and intermittent-HLP-checkers who haven't registered accounts.

 

Offline Luis Dias

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Re: Reunion of Freespaceholics
Most people consider HLP to be a "modders" forum, and not actually a "players" forum. So you would expect most people here to be a "modder" of some sort. I myself feel a little odd to be even posting in here sometimes, as if I don't really deserve it. Or something.

 

Offline MatthTheGeek

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Re: Reunion of Freespaceholics
A player that doesn't play mods is a sad player.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Kon

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Re: Reunion of Freespaceholics
I barely ever post here, and I come and go for stretches in the IRC channel, but I've been following the HLP since 2004 and I couldn't be more grateful to the talented people here who have kept Freespace alive and well. It's now been 8 years since the PXO server fell off that forklift, but we're all still here.

I don't play FS every day because I don't play as many games as I used to, in general. Whenever I do get on a gaming streak, however, I always find time to dust off the joystick and shoot some red dots. I'm currently abroad for a few months, but one of the first things I plan to do when I get home is play Diaspora. It looks like I'll have to check out The Antagonist as well.

This thread is fairly depressing for a number of reasons, but I think it's most important to remind the modders here that their work is enjoyed by many people who aren't HLP regulars. Just because you can't see them post doesn't mean they don't appreciate the work that goes on here. If anything, it might mean they're too busy playing! ;)

Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for? Is it so that 5 or 6 people can download my cutscenes, upload them to YouTube and not give credit? Cause that's happened, and that sucks...
I'm an FS1 fetishist and huge fan of all the work you've poured into the FS Port. I can't keep track of how many times I've played through The Main FreeSpace Campaign. I've only managed to replay the FS2 campaign to the end once, and I think that was still on retail. I know there have to be a lot of FS1 fans lurking out there, and since I'm not even sure if retail FS1 will install on today's machines, the work you do is really invaluable. Thank you. :)
« Last Edit: October 22, 2012, 11:54:17 am by SSX-Kahn »

 

Offline Solatar

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Re: Reunion of Freespaceholics
Thought I'd pop in and add a +1 to the above post.  I always preferred FS1 to FS2, and absolutely love mjn.mixael's work (as well as everybody else involved with the FSPort, of course).  Everytime I take a RL hiatus from gaming - usually over the summer, where I don't have lots of computer access - come back and FS1 is more and more badass. 

In what I am taking to be the positive spirit of the original post: I just did a FS1 + ST:R + Shrouding the Light + Templar Port extravaganza playthrough over the last few weeks. 

 
Re: Reunion of Freespaceholics
Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for?

Heck no, your work was my incentive last time I played the main campaign! Speaking for myself, I'm still very much looking forward to new high-quality FS-universe material. WiH2 and BtA are high on my wishlist, and I was absolutely thrilled when VD came out! If I haven't been playing a lot lately, it's because the recent mods didn't catch my interest - low quality or out-of-universe. But if one of the of the established mods does a release, hell yeah I'll make time to play it, and I'm sure many others will too!

You guys shouldn't let this thread get on your nerves. There's, what, 20 people here who said they hardly play anymore? As ASW team leader (not even a high-profile mod), I was pleasantly surprised that our first release got over 1700 downloads! I still get PMs every once in a while, from people who wanted to let me know how much they enjoyed playing the mod.

So modders, keep it up! People are absolutely, positively, still playing our mods - don't let this thread make you think otherwise!


 
Re: Reunion of Freespaceholics
Oh don't get depressed too much. I do enjoy everything you create, and if I can't play it myself, I try to watch it on youtube and so on. Also, there's a whole multitude of people who do play it and just aren't interested in chit chats ;)

I'm not worried about myself! But there's plenty of people on HLP who don't have the benefit of an awesome subforum full of thoughtful people.
Ha! I already have that. Right inside my mind. Yeah. :pimp:

Wait! That's not a good thing to have, is it? :shaking:

 :P

Most people consider HLP to be a "modders" forum, and not actually a "players" forum. So you would expect most people here to be a "modder" of some sort. I myself feel a little odd to be even posting in here sometimes, as if I don't really deserve it. Or something.

Welcome to the club.

Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for? Is it so that 5 or 6 people can download my cutscenes, upload them to YouTube and not give credit? Cause that's happened, and that sucks...

Quite separately, I find it interesting how many people have confessed not playing FS in a long time here, but definitely have gone to the FSU board to complain about this and that.

Listen, I know you got offended with me in the past because I said FSPort lacked a certain something FS1 had, and you took me wrong and took it personal. I just wanted to tell you that, just like SSX-Kahn and Solatar, I'm an FS1 fetishist and I DO appreciate all the work you've put there. If anything, it makes me wish you would finish it by updating those missing cutscenes and finishing the ones Volition ditched. By the way, I still play FSport every now and then.

 

Offline Beskargam

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Re: Reunion of Freespaceholics
I gotta say I don't post that much, nor mod much of anything. But I play the mods, and mjn I love what you and fsport have done for FS1. I always liked the first one over the second. Sorry that this thread has you conent creators down, but I hope you know that your work is appreciated

 
Re: Reunion of Freespaceholics
Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for? Is it so that 5 or 6 people can download my cutscenes, upload them to YouTube and not give credit? Cause that's happened, and that sucks...

Quite separately, I find it interesting how many people have confessed not playing FS in a long time here, but definitely have gone to the FSU board to complain about this and that.

I just played through the FS Port and absolutely LOVED the work that has been done. I took notice to the changes. Please don't be discouraged.

To everyone here: I am just a gamer, with no capacity for modding games, and this community has rekindled my love for FreeSpace. I went out and bought a joystick just for this game and to be able to enjoy all the work that's been done. I consider FreeSpace to be my favorite game series of all time, and I definitely won't stop playing it now that I've found this community and all the fantastic work that's been done.

So, a heartfelt THANK YOU to all of you here that have worked on and/or supported the creation that is has continued for so many years and hopefully will continue on for many more.

 

Offline Fury

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Re: Reunion of Freespaceholics
Looking at these replies I'm not sure if I should post. But what the hell, what's one more sob story?

In my case I've never been much of a player. I've skipped most mods, the past, present and future. Even the ones generally regarded as top of the cream. When it comes to FS, playing it doesn't really satisfy me. And ever since my MS Sidewinder Precision Pro broke, I've been unable to find a controller that I am comfortable with. I've tried several joysticks since then and none of them have the feel I'm looking for. Keyboard or keyboard and mouse aren't any good either, even if some of you swear by them. As time passed, I played less and less.

There has been long periods where I haven't played FS in years. In the past I've had at least two of these periods. The first was after I quit TBP. I felt I could no longer express myself in the B5 universe where everything had to follow the series and movies closely. My time was over there and I quit not only TBP, but FS too.

Roughly several years (!) later I decided to play FS again and picked Blue Planet: AoA by random chance. I really liked what Darius had created there and found out that he was in the progress of creating WiH. I somehow ended up joining the BP team. It was insane fun since I could once again be creative. I even modded for BP while I was at work. Though being based on FS and AoA, there were restrictions on creativity but far less than what TBP had. Lots of good things came out of it and I was pretty happy.

But eventually things changed. WiH part 1 development was nearing its end and closing into release. There was not many ways for me to express myself anymore. Most of that was now shouldered by mission designers since you really shouldn't change the modpack too much this late into the development.

After WiH part 1 was released. I pretty much fell into a slump. Even with WiH part 2 now in development, there just wasn't much for me to do since it was up to the mission designers to be creative. And at this point, they could create pretty much everything they desired themselves. As usual, playing missions wasn't really in my interests and when I did, it probably wasn't with appreciable results.

And because of the slump, stress had creeped up my scrotum and showing in my attitude as well. So I made the best decision I could at the time, I quit BP. I briefly did some work for FSU and Diaspore, which was over rather quickly for same reasons. I decided I should either work alone or quit modding altogether.

I tried to create a mod of my own but every time I picked it up, I quickly lost interest. It wasn't supposed to be anything but a gameplay tech demo anyway. But also because of that, I had no real motivation or drive behind it. And now it has been roughly six months since I last touched FSO.

So now, I'm nothing but a lurker. A lurker who no longer knows what the hell he should have done if not quit, knowing what happened in all those cases afterwards.

But regardless. Modding continues. As does playing. Just not from my part.

 

Offline General Battuta

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Re: Reunion of Freespaceholics
Fury, you did an amazing job, and you shouldn't feel obliged to do anything.

 

Offline Mongoose

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Re: Reunion of Freespaceholics
Indeed. Based on this thread... I doubt I'll be starting any new, big projects. I mean, I've worked very hard to modernize almost all of the FS1 (and more important to this thread) and FS2 interface assets. Cutscenes, mainhalls, cbanims, weapon models, medals. (These are in varrying states of completion.) If no one even bothers to even play the retail campaign, then what am I doing all of that for? Is it so that 5 or 6 people can download my cutscenes, upload them to YouTube and not give credit? Cause that's happened, and that sucks...
Pretty much every time there's been a new MediaVPs/FSPort release in the time I've been here, I've made it a point to replay the retail campaigns (or at least campaigns that use mostly-retail assets) to see all of the new stuff in action.  I'm well overdue for another playthrough, though if the Upgrade team has a potential release planned for the next few months, I might just hold off until then.