Author Topic: High-poly Apollo  (Read 16105 times)

0 Members and 2 Guests are viewing this topic.

Offline Kolgena

  • 211
Love the lasers. Were they perhaps partially inspired by the ML-16?

 

Offline asyikarea51

  • 210
  • -__-||
Can't think of a better word to say than just "Nice" since I know nothing of those little technicalities to make any model to look right in a game engine...

Awesome model as it is already, ignoring whatever errors exist that the typical layman can't spot. Just wondering what it'll look like once textured.

:)
:warp:
Inferno plz
The Power of Nightmares
TheHound: "Nice idea, but I have a thing against announcing campaigns before having them already finished."
G5K: "The flipside of that is that if you don't announce your campaign, yet take too long to finish it, other people may independently come up with some of the same ideas."

 

Offline BirdofPrey

  • 28
  • Help! I see GIMP in my sleep
Absolutely gorgeous.  When can I fly her?

I do have to agree it looks odd with the thruster exhausts all the way at the top of the main engine pods, but if that's how it was supposed to be on the original, so be it.
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
  • 212
  • i wonder when my polycounts will exceed my iq
    • Skype
    • Steam
http://p3d.in/mV7pj

Thanks to Esarai, the mesh itself (LOD 0) is finally done. Needs LODs, debris, and of course, the alternative intro version.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

  

Offline BritishShivans

  • Jolly good supernova
  • 29
When it (eventually) gets to texturing this model, I'd suggest putting some scorch marks on the outer area of the engines, to give it a used look. The shape you've got there gives me all kinds of ideas, of whom sadly I still lack the skills to implement (well).

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
ohh, cute little ship. I love the work put on the engine pods.
btw, that greeble on the center of the model, right between the two engine pods makes me think a FLUX CAPACITOR should be there!
el hombre vicio...

 

Offline BirdofPrey

  • 28
  • Help! I see GIMP in my sleep
So what ever happened to this?  I was so looking forward to this then it up and died.
The Great War ended 30 years ago.
Our elders tell stories of a glorious civilization; of people with myths of humanity everlasting, who hurled themselves into the void of space with no fear.

In testing: Radar Icons

 

Offline Aesaar

  • 210
Hades is too fat to UVmap it himself. :p

 

Offline Cyborg17

  • 29
  • A-1 Supar
Someone most finish this!

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
so, can i haz model?
i might have some time for textureing in august - textures will not be great, but not stopping somebody from making better ones later, and i am crying every day because this model is not in use!!!!!!
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
this is the first time i am actually quite happy with textures i have done for any ship :)



ignore all the stuff that doesn't make sense, like glowpoints, this is just for testing the textures
« Last Edit: August 19, 2016, 06:23:14 pm by fightermedic »
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need

 

Offline Venicius

  • 27
  • Be gone, ruffian!
    • Minecraft
    • Skype
    • Steam
OH MY...This is what the people want. Give the people what they want!!!!

 

Offline General Battuta

  • Poe's Law In Action
  • 214
  • i wonder when my postcount will exceed my iq
Yes yes yes yes yes

 
"Any idiot can face a crisis; it is this day to day living that wears you out." – Anton Chekhov

 
Pure excellence. I'm really hyped to see the iconic FS fighter receiving a new life :yes:

Will you bash down the shining intakes later? they're a bit too glossy.

 

Offline mjn.mixael

  • Cutscene Master
  • Moderator
  • 212
  • Anims: 420, Cutscenes: 10, Mainhalls: 7, Logos: 52
    • Steam
    • Twitter
    • Mix-Hai Productions
Guess I'll finally be able to get back to work on that FS1 intro cutscene...
Cutscene Upgrade Project - Mainhall Remakes - MixaelANITools - Between the Ashes - MjnMixael's Render Boutique - Mix-Hai Productions
Youtube Channel - P3D Model Box - Photobucket Albums - Model Releases - Downloads
Between the Ashes is looking for committed testers, PM me for details.
Report MediaVP issues, now on the MediaVP Mantis! Read all about it Here!

 

Offline Nyctaeus

  • Betrayal is his middle name
  • 211
  • Your local priest of cheeki breeki!
    • Minecraft
    • Exile

Someone give this guy a cookie!
« Last Edit: August 20, 2016, 09:01:24 pm by Betrayal »
Exile | Shadow Genesis | DA Profile | P3D Profile

Proud owner of NyctiShipyards. Remember - Nyx will fix it!

All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
My favourite retail fighter second to the Erinyes. Long overdue.


The universe thanks you.
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 

Offline Hades

  • FINISHING MODELS IS OVERRATED
  • 212
  • i wonder when my polycounts will exceed my iq
    • Skype
    • Steam
It's looking really good, great work so far.

Also did you texture the 3D modeled thrusters to see how they look ingame as well? It was my first time making some so I'm curious to see how those come out.
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline fightermedic

  • 29
  • quite a nice guy, no really, i am
It's looking really good, great work so far.

Also did you texture the 3D modeled thrusters to see how they look ingame as well? It was my first time making some so I'm curious to see how those come out.

they are completely bugged :/
i am trying to solve that bug right now, but to now avail yet ... in principle they look good, but they are for some odd reason not stable at one position, but rather moving back and forth super fast the whole time, giving the animation the apearance of flickering
it looks as though the submodel of the thrusters would constantly change its position
i think i will have to remove them, but i can upload the model for someone to check as well
>>Fully functional cockpits for Freespace<<
>>Ships created by me<<
Campaigns revised/voice-acted by me:
Lightning Marshal 1-4, The Regulus Campaign, Operation: Savior, Operation: Crucible, Titan Rebellion, Fall of Epsilon Pegasi 1.1Aftermath 2.1,
Pandora's Box 2.2, Deep Blood

Other Campaigns I have participated in:
The Antagonist, Warzone, Phantoms & Echo-Gate

All the stuff I release is free to use or change in any way for everybody who likes to do so; take whatever you need