Author Topic: What are you playing right now?  (Read 533881 times)

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Re: What are you playing right now?
I just played a little game called, "Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist"
It's free, and it's exactly what it says on the tin
Also, very short, and immensely entertaining. I very much recommend it. There's a tiger!
https://store.steampowered.com/app/409160/Dr_Langeskov_The_Tiger_and_The_Terribly_Cursed_Emerald_A_Whirlwind_Heist/

 

Offline Mongoose

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Re: What are you playing right now?
Because I'm an idiot who can't plan ahead, I already had Psychonauts 2 sitting on my hard drive before I got around to replaying the original game beforehand. According to Steam it's been almost a decade since the last time I picked it up, and it has been an absolute delight revisiting it. There is so much dialog that still makes me crack up, and the design work still holds up incredibly well. From everything I've heard the long-awaited sequel more than lived up to expectations, and I can't wait to dive in.

 

Offline CP5670

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Re: What are you playing right now?
I definitely want to play Psychonauts 2, but have too many other games on my plate right now (playing all the Witcher games). I also played Psychonauts in the Rhombus of Ruin recently, which is short but really good. The first Psychonauts had the most creative levels and environments I've seen in any game.

 

Offline Mongoose

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Re: What are you playing right now?
I've watched a full playthrough of Rhombus of Ruin, which gives most of the experience, but not having access to (or any real interest in) VR, I can't play it myself. Still picked it up for $2 the other day though, just to show Double Fine some love.

 

Offline CP5670

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Re: What are you playing right now?
VR makes you feel like you are really living in the game world, and the trippy Psychonauts environments are perfect for it. It's the only game I've seen with a sense of different scales, where you see the same areas from the point of view of a tiny person versus a larger person. I just wish it was more of a full fledged game, it's only a few hours long.
« Last Edit: August 30, 2021, 10:40:36 pm by CP5670 »

 

Offline Nyctaeus

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Re: What are you playing right now?
Horizon: Zero Dawn

Was on my list from a long time, but I was too busy for real gaming. Now I'm still busy [in theory] but my brain decided that's enough and has a very annoying downtime... So I need something that does not require all of my fried-up braincells.

Anyway, spectacular game. It's basically Witcher 3 in new world and combat system more focused on range and critical points...
...and it's good because Witcher 3 is very close to be perfect game, and Horizon is not worse in any aspect. One of the best gaming experiences of my life.
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Offline Colonol Dekker

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Re: What are you playing right now?
Witcher 3 had Yennifer.


And Yennifer is life.

 

Offline CP5670

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Re: What are you playing right now?
I finished Psychonauts 2 and 100%'d it. Easily GOTY for me and actually surpasses the first game in some ways, which was a tall ask. The story has a more serious vibe this time but still manages to be funny, and the platforming and combat are smoother, with every psi power having its place against a particular type of enemy. The surreal levels and environments are the highlight again, and totally different from any other game. My favorite was Compton's Cookoff, the boss fight in it is hilarious. The last few levels reminded me of the final areas of Monkey Island 3 and 4.

 
Re: What are you playing right now?
If you're looking for a game that gives you those arcade-action sim feelings and a sense of fighting the odds... and despair, Project Wingman is definitely worth a look.

The crazy thing is it is near, or par quality with Ace Combat 7, by a 3 person indie team.

 

Offline 0rph3u5

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Re: What are you playing right now?
I am enjoying Tunic at the moment, and I can recommend it - espeically if you, like me, played the old SNES/GB/GBC/GBA entries into the Legend of Zelda-franchise.

... but Tunic is more than just a Zelda-clone, even though on first glance it pushes the definition of homage. The thing I've come to adore about it, other than design of protagonist, is how it nudges you to explore and enhances the sense of discovery by withholding information: As you progress through the game the language you encounter becomes readable bit by bit, including the tutorials - which lead to a fun moment with the second boss, which was smashing me flat several times in a row, until I found out that a) I already had the hint that I need to boost my stats to fight it, b) that I already had picked up all the items required to do so, and c) that I already had the instructions how to do it - but just glossed over them because they had no been force-fed to me.
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