What I am trying to say is that you can't really blame game makers for making it like that. I suppose you could blame Sapkowski for writing The Witcher like he did, but the designers only stayed true to the novels, and did it really well. Also, it only seems mysogynist because it focuses on a male character. In the novels, it's clear that wizards of both genders sleep around just as much as Geralt, if not more (but only by virtue of living longer
). This world is screwed up in just about every way possible, and you can see it very clearly, especially if you re-play the game to see both sides of the conflict. It's the same in the novels, and a major theme through the entire cycle.
Also, the designers never expected The Witcher to succeed the way it did. It's an obscure, Polish franchise that was pretty popular in it's home country, but unknown elsewhere until the game came out. While The Witcher 2 made a couple of changes accounting for that, it'd be foolish to mess with the atmosphere and the setting of the game. Afterall, that's why it became so popular in first place. It's a Witcher game, it should feel like one. You wouldn't want Newtonian flight mechanics in a Star Wars space sim, would you? It's the same here, the crappy, racist world with squabbling kings, backstabbing wizards and moronic peasants is what we expect from The Witcher.