Author Topic: GVG Anuket [WIP]  (Read 13499 times)

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Online MatthTheGeek

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For example modeling inside teh helm of an orion is pointless. (close to I suspect)  Since it's a bloody hueg warship.
Teh.

It would be useful for use in something like Star Citizen. Or video briefings. But yeah, obviously not for FSO ingame usage.
People are stupid, therefore anything popular is at best suspicious.

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Offline Oddgrim

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moar model progress http://p3d.in/xgh5J
I started a bit on the tanks inside and sculpting the planes,  but most of the time is spent on fixing model topology. :p
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Offline T-LoW

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Offline Oddgrim

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Dropping some ao bake renders of the finished claw mesh and some work on the tanks. c:



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[Hades]: we have so much in common we should bang.
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Offline headdie

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er... da... gre...ahhhh....oooooh......errrrrr...ye.........hmmmm....ahhhh h
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Offline Crybertrance

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<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
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<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
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<21:14:51>   The_E explodes the sun

 

Offline Mongoose

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The Claaaaawwwwwwwww!

 

Offline An4ximandros

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Offline Kolgena

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From the side, the bridge looks like a shark leaping out of the water. Now you cannot unsee.

 

Offline The Dagger

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From the side, the bridge looks like a shark leaping out of the water. Now you cannot unsee.


And don't you dare changing it! :D

And I think you sould bake your model AO separetly from the claw, cause the blade is creating a stationary shadow in that image you posted that would not make any sense once the thing is rotating. The rest is good as usual. :yes:
« Last Edit: October 06, 2013, 03:23:08 am by The Dagger »

 

Offline An4ximandros

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 Megalodon vs Shivan Juggernaut anyone?

I just noticed the crew on the bridge. Is it really necessary to have that much detail? It will look really fake when you stare at them and don't see the crew moving their arms or headz. This why I hate see through cabins.

 

 

Offline Rodo

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I just noticed the crew on the bridge. Is it really necessary to have that much detail? It will look really fake when you stare at them and don't see the crew moving their arms or headz. This why I hate see through cabins.

NO
el hombre vicio...

 

Online MatthTheGeek

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You already have fake drag in space. The whole FS setting is made of fake. You're gonna start analysing now ?
People are stupid, therefore anything popular is at best suspicious.

Homeworld: Blue Planet     -     Help us help you     -     FSO Installer     -     BP extras portal     -     My legacy

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Oddgrim

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I just noticed the crew on the bridge. Is it really necessary to have that much detail?
 

Yes.
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[Hades]: we have so much in common we should bang.
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Offline General Battuta

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Crew on 'bridges' is at least a little bit of a bad idea because it restricts what FREDders can do with it - no derelicts, no boarding parties, etc. But it's no biggie.

 

Offline Oddgrim

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Crew on 'bridges' is at least a little bit of a bad idea because it restricts what FREDders can do with it - no derelicts, no boarding parties, etc. But it's no biggie.

Regarding making a ship derelict I can solve by making the crew models a separate enity you can delete.
[GhostOfMjn: I can provide hi res vasudan ass]
[Hades]: we have so much in common we should bang.
My models page:
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Offline Trivial Psychic

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Or perhaps a separate texture that you can change to invisible.
The Trivial Psychic Strikes Again!

 

Offline redsniper

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Make them a destroyable subsystem!
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Offline Hades

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You already have fake drag in space. The whole FS setting is made of fake. You're gonna start analysing now ?
That's an entirely different situation and trying to equate that to what An4 was talking about is quite silly. It's perfectly reasonable to think that an unmoving person in a bridge looks fake and think the lack of drag is also okay, for example.

aka stop doing this stupid **** where you try to beat the other argument by associating different things as if they're the same and should be treated so
[22:29] <sigtau> Hello, #hard-light?  I'm trying to tell a girl she looks really good for someone who doesn't exercise.  How do I word that non-offensively?
[22:29] <RangerKarl|AtWork> "you look like a big tasty muffin"
----
<batwota> wouldn’t that mean that it’s prepared to kiss your ass if you flank it :p
<batwota> wow
<batwota> KILL

 

Offline General Battuta

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Let me just add that this model owns, you own for making it