I hope anyone can help my.
I used the fs2_open_3_6_18.exe and fs2_open_3_6_18_DEBUG.exe
When i will test Hud_Gauges i will became with  fs2_open_3_6_18.exe 26 Errors.
When i will test withe the fs2_open_3_6_18_DEBUG.exe the Game will crash down with out a Error Warning. So i don´t know where are the Failure.
Here are my Hud_Gauges:
$Load Retail Configuration:				no
$Font:							3
$Max Directives:					7
$Max Escort Ships:					7
$Speed Unit Multiplier: 10
#Gauge Config
$Ships:                         ( "Ahab AHB-443" "Ahab AHB-X" "Gotha GTHA-100" "Gotha GTHA-300" "Gotha GTHA-500" "Hammerhead HMR-HD" "Hellcat HCT-213" "HellcatII HCT-213B" "Ironsides IRN-SD1" "Rapier RPR-100" "Rogue RGU-133E" "Rogue RGU-133F" "Rogue RGU-133L" "Spad SPD-502" "Swift SW-606" "Tomahawk THK-53" "Tomahawk THK-63" "Trident TRN-3T" "Zero ZRO-114" )
$Font:							3
$Base:							(1600, 900)		
$Required Aspect:				Wide Screen		
$Gauges:
+Custom:
	Position: 										(950, 660)
	Name:											Status
	Text:											Status
	X Offset:										0
	Y Offset:										0
	Gauge Type: 									RADAR
	Slew: 											YES
	Active by default: 								Yes
	Filename: 										Dummy
+Custom:
	Position: 										(500, 700)
	Name:											Warnings
	Text:											Warnings
	X Offset:										0
	Y Offset:										0
	Gauge Type: 									RADAR
	Slew: 											YES
	Active by default: 								Yes
	Filename: 										Dummy
+Messages: 
	Position:					(5, 5)
	Font: 						2
+Training Messages: 
	Position:					(750, 226)
+Support: 
	Position:					(747, 600)
	Slew:						no
	Filename:					Dummy
	Header Offsets:					(3, 2)
	Text Y-offset:					12
	Dock Status X-offset:				6
	Dock Time X-offset:				65
+Damage: 
	Position:					(950, 680)
	Slew:						no
	Top Background Filename:			Dummy
	Entry Background Filename:			Dummy
	Bottom Background Filename:			Dummy
	Header Offsets:					(2, 3)
	Hull Integrity Offsets:				(4, 23)
	Hull Integrity Value X-offset:			180
	Top Background Height:				27
	Subsystem Entry Height:				20
	Subsystem List Start Offsets:			(4, 43)
	Subsystem Entry Value X-offset:			142
	Bottom Background Offset:				0	
+Wingman Status: 
	Position:					(1440, 325)
	Slew:						no
	Left Background Filename:			Dummy
	Entry Background Filename:			Dummy
	Right Background Filename:			Dummy
	Dot Filename:					Wingman4
	Header Offsets:					(2, 3)
	Left Background Width:				20
	Entry Width:					30
	Last Background Offset:			-16
	Single Wing Offsets:				(0, 23)
	Multiple Wing Start Offsets:			(0, 23)
	Wing Name Offsets:				(30, 0)
	Dot Offsets:					(100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
	Expansion Mode: 				down
+Auto Speed:
	Position:					(680, 325)
	Slew:						yes
	Filename:					Dummy
	Auto Offsets:					(6, 0)
	Speed Offsets:					(0, 12)
	On Text Color:					(-1, -1, -1, -1)
	Off Text Color:					(0, 0, 0, 0)
+Auto Target:
	Position:					(880, 325)
	Slew:						yes
	Filename:					Dummy
	Auto Offsets:					(9, 0)
	Target Offsets:					(0, 12)
	On Text Color:					(-1, -1, -1, -1)
	Off Text Color:					(0, 0, 0, 0)
+Countermeasures:
	Position:					(880, 541)
	Slew:						yes
	Filename:					Dummy
	Text Offsets:					(36, 4)
	Value Offsets:					(9, 4)
;+Talking Head:
;	Position:					(1317, 325)
+Directives: 
	Position:					(42, 325)
	Slew:						no
	Top Background Filename:			Dummy
	Entry Background Filename:			Dummy
	Bottom Background Filename:			Dummy
	Header Offsets:					(4, 4)
	Top Background Height:				25
	List Start Offsets:				(12, 23)
	Entry Height:					18
	Bottom Background Offset:		-18
	Max Line Width:					210
+Objective Notify: 
	Position:					(42, 500)
	Slew:						no
	Filename:					Dummy
	Objective Text Y-offset:			4
	Objective Value Y-offset:			23
	Subspace Text Y-offset:				4
	Subspace Value Y-offset:			23
	Red Alert Text Y-offset:			4
	Red Alert Value Y-offset:			23
+Squad Message: 
	Position:					(1235, 325)
	Slew:						no
	Top Background Filename:			Dummy
	Entry Background Filename:			Dummy
	Bottom Background Filename:			Dummy
	Header Offsets:					(4, 3)
	List Start Offsets:				(4, 20)
	Top Background Height:				20
	Entry Height:					15
	Bottom Background Offset:		-10
	Command X-offset:				17
	Page Up Offsets:				(110, 5)
	Page Down Offsets:				(110, 115)	
+Lag:
	Position:					(850, 650)
+Escort View: 
	Position:					(1200, 520)
	Slew:						no
	Top Background Filename:			Dummy
	Entry Background Filename:			Dummy
	Bottom Background Filename:			Dummy
	Entry Height:					18
	Bottom Background Offset:		4
	Header Text:					sitrep
	Header Offsets:					(4, 4)
	List Start Offsets:				(0, 23)
	Hull X-offset:					185
	Ship Name Max Width:			160
	;Name X-offset:					(4, 0)
	;Status X-offset:				(-11, 0)
+Mission Time: 
	Position:					(640, 540)
	Slew:						yes
	Filename:					Dummy
	Text Offsets:					(4, 4)
	Value Offsets:					(4, 15)
+Target Monitor: 
	Position:					(14, 640)
	Monitor Filename:				Dummy
	Monitor Alpha Mask Filename:	Dummy
	Integrity Bar Filename:			Dummy
	Viewport Offsets:				(0, 0)
	Viewport Size:					(180, 135)
	Integrity Bar Offsets:			(250, 10)
	Status Offsets:					(185, 10)
	Name Offsets:					(8, -25)
	Class Offsets:					(8, -10)
	Distance Offsets:				(185, 60)
	Speed Offsets:					(185, 40)
	Hull Offsets:					(215, 20)
	Cargo Contents Offsets:				(8, 30)
	Cargo Scan Start Offsets:			(3, 5)
	Cargo Scan Size:				(172, 130)
	Subsystem Name Offsets:			(25, 132)
	Subsystem Integrity Offsets:	(155, 132)
	Disabled Status Offsets:		(90, 120)
	Desaturate: yes
+Radar:
	Position:					(680, 708)
	Size:						(1024, 1024)
	Filename:					2_radar1
	Infinity Distance Offsets:	(0, 0)
	Long Distance Offsets:		(0, 0)
	Short Distance Offsets:		(0, 0)
+Afterburner Energy: 
	Position: 					(600, 401)
	Slew: yes
	Filename: 					2_energy2
	Foreground Clip Height: 			130
+Weapon Energy: 
	Position: 					(952, 402)
	Slew: yes
	Filename: 					2_energy2
	Foreground Clip Height: 			130
	Text Offsets: 					(15, -15)
	Text Alignment: Right
	Always Show Text: 				falsh
	Text Follows: 					falsh
	Show Ballistic Ammo: 			falsh	
+Text Warnings: 
	Position:					(500, 720)	
+Center Reticle: 
	Position:					(780, 441)
	Filename:					2_Reticle1
+Throttle: 
	Position: 					(556, 322)
	Slew: yes
	Filename: 					2_leftarc
	Foreground Clip Bottom Y-offset: 		210
	Foreground Clip Width: 				109
	Foreground Clip Height: 			133
	Afterburner Clip Height: 			29
	Show Background: 				no
	Show Max Speed Label: 				no
	Show Min Speed Label: 				no
	Current Speed Offsets: 				(120, 40)
	Target Speed Offsets: 				(120, 80)
	Show Percentage: no
	Glide Status Offsets: 				(-5, 80)
	Match Speed Status Offsets: 			(-5, 80)		
+Threat Indicator:
	Position: 					(933, 323)
	Slew: yes
	Arc Filename: 					2_rightarc1
	Dumbfire Filename: 				2_toparc2
	Lock Filename: 					2_toparc3
	Dumbfire Offsets: 				(39, 124)
	Lock Offsets: 					(39, 150)
+Multiplayer Messages:
	Position:					(8, 240)
+Voice Status: 
	Position:					(5, 165)
+Ping: 
	Position:					(700, 650)
+Supernova: 
	Position:					(500, 575)	
+Hostile Triangle: 
	Position:					(800, 453)
	Slew:						yes
	Radius:						100
	Triangle Base:					9.5
	Triangle Height:				11.0
+Target Triangle: 
	Position:					(800, 453)
	Slew:						yes
	Radius:						100
	Triangle Base:					9.5
	Triangle Height:				11.0
+Lock Indicator:
	Lock Filename:					2_lockspin
	Locked Filename:				2_lock1
	Lock Center Offsets:				(50, 50)
	Locked Center Offsets:				(25, 25)	
+Missile Triangles: 
	Position:					(800, 453)
	Slew:						yes
	Radius:						100
	Triangle Base:					9.5
	Triangle Height:				11.0	
+Orientation Tee: 
	Position:					(800, 453)
	Slew:						yes
	Radius:						100
+Kills: 
	Position:					(980, 325)
	Slew:						no
	Filename:					Dummy
	Text Offsets:					(4, 4)
	Value Offsets:					(70, 4)
+Flight Path Marker:
	Filename: 					direction
	Center Offsets: 				(10, 10)
;+Hardpoints:
;	Position: 					(265, 725)
;	Size: 						(150, 150)
;	Line Width: 					2
;	View Direction: 				Top
;	Show Primary Weapons: 				no
;	Show Secondary Weapons: 			yes
+Primary Weapons:
	Position: 					(1360, 609)
	Header Offsets: 				(4, 4)
	Header Text: 					Primary Bank
	First Background Filename: 			Dummy
	First Background Height: 			20
	First Background X-offset: 			0
	Entry Background Filename: 			Dummy
	Entry Background Height: 			20
	Entry Background X-offset: 			0
	Last Background Filename: 			Dummy
	Last Background X-offset: 			0
	Last Background Y-offset:			-18
	Entry Height: 					18
	List Start Y-offset: 				20
	Ammo X-offset: 					55
	Link X-offset: 					65
	Name X-offset: 					75
+Secondary Weapons:
	Position: 					(1361, 709)
	Header Offsets: 				(4, 4)
	Header Text: 					Secondary Bank
	First Background Filename: 			Dummy
	First Background Height: 			20
	First Background X-offset: 			0
	Entry Background Filename: 			Dummy
	Entry Background Height: 			20
	Entry Background X-offset: 			0
	Last Background Filename: 			Dummy
	Last Background X-offset: 			0
	Last Background Y-offset:			-18
	Entry Height: 					18
	List Start Y-offset: 				20
	Ammo X-offset: 					30
	Link X-offset: 					40
	Name X-offset: 					49
	Unlink X-offset: 				45
	Reload X-offset: 				180
$End Gauges
#End
All Hud_Gauges was .ani Files or .eff Files...