I hope anyone can help my.
I used the fs2_open_3_6_18.exe and fs2_open_3_6_18_DEBUG.exe
When i will test Hud_Gauges i will became with fs2_open_3_6_18.exe 26 Errors.
When i will test withe the fs2_open_3_6_18_DEBUG.exe the Game will crash down with out a Error Warning. So i don´t know where are the Failure.
Here are my Hud_Gauges:
$Load Retail Configuration: no
$Font: 3
$Max Directives: 7
$Max Escort Ships: 7
$Speed Unit Multiplier: 10
#Gauge Config
$Ships: ( "Ahab AHB-443" "Ahab AHB-X" "Gotha GTHA-100" "Gotha GTHA-300" "Gotha GTHA-500" "Hammerhead HMR-HD" "Hellcat HCT-213" "HellcatII HCT-213B" "Ironsides IRN-SD1" "Rapier RPR-100" "Rogue RGU-133E" "Rogue RGU-133F" "Rogue RGU-133L" "Spad SPD-502" "Swift SW-606" "Tomahawk THK-53" "Tomahawk THK-63" "Trident TRN-3T" "Zero ZRO-114" )
$Font: 3
$Base: (1600, 900)
$Required Aspect: Wide Screen
$Gauges:
+Custom:
Position: (950, 660)
Name: Status
Text: Status
X Offset: 0
Y Offset: 0
Gauge Type: RADAR
Slew: YES
Active by default: Yes
Filename: Dummy
+Custom:
Position: (500, 700)
Name: Warnings
Text: Warnings
X Offset: 0
Y Offset: 0
Gauge Type: RADAR
Slew: YES
Active by default: Yes
Filename: Dummy
+Messages:
Position: (5, 5)
Font: 2
+Training Messages:
Position: (750, 226)
+Support:
Position: (747, 600)
Slew: no
Filename: Dummy
Header Offsets: (3, 2)
Text Y-offset: 12
Dock Status X-offset: 6
Dock Time X-offset: 65
+Damage:
Position: (950, 680)
Slew: no
Top Background Filename: Dummy
Entry Background Filename: Dummy
Bottom Background Filename: Dummy
Header Offsets: (2, 3)
Hull Integrity Offsets: (4, 23)
Hull Integrity Value X-offset: 180
Top Background Height: 27
Subsystem Entry Height: 20
Subsystem List Start Offsets: (4, 43)
Subsystem Entry Value X-offset: 142
Bottom Background Offset: 0
+Wingman Status:
Position: (1440, 325)
Slew: no
Left Background Filename: Dummy
Entry Background Filename: Dummy
Right Background Filename: Dummy
Dot Filename: Wingman4
Header Offsets: (2, 3)
Left Background Width: 20
Entry Width: 30
Last Background Offset: -16
Single Wing Offsets: (0, 23)
Multiple Wing Start Offsets: (0, 23)
Wing Name Offsets: (30, 0)
Dot Offsets: (100, 0) (115, 0) (130, 0) (145, 0) (160, 0) (175, 0)
Expansion Mode: down
+Auto Speed:
Position: (680, 325)
Slew: yes
Filename: Dummy
Auto Offsets: (6, 0)
Speed Offsets: (0, 12)
On Text Color: (-1, -1, -1, -1)
Off Text Color: (0, 0, 0, 0)
+Auto Target:
Position: (880, 325)
Slew: yes
Filename: Dummy
Auto Offsets: (9, 0)
Target Offsets: (0, 12)
On Text Color: (-1, -1, -1, -1)
Off Text Color: (0, 0, 0, 0)
+Countermeasures:
Position: (880, 541)
Slew: yes
Filename: Dummy
Text Offsets: (36, 4)
Value Offsets: (9, 4)
;+Talking Head:
; Position: (1317, 325)
+Directives:
Position: (42, 325)
Slew: no
Top Background Filename: Dummy
Entry Background Filename: Dummy
Bottom Background Filename: Dummy
Header Offsets: (4, 4)
Top Background Height: 25
List Start Offsets: (12, 23)
Entry Height: 18
Bottom Background Offset: -18
Max Line Width: 210
+Objective Notify:
Position: (42, 500)
Slew: no
Filename: Dummy
Objective Text Y-offset: 4
Objective Value Y-offset: 23
Subspace Text Y-offset: 4
Subspace Value Y-offset: 23
Red Alert Text Y-offset: 4
Red Alert Value Y-offset: 23
+Squad Message:
Position: (1235, 325)
Slew: no
Top Background Filename: Dummy
Entry Background Filename: Dummy
Bottom Background Filename: Dummy
Header Offsets: (4, 3)
List Start Offsets: (4, 20)
Top Background Height: 20
Entry Height: 15
Bottom Background Offset: -10
Command X-offset: 17
Page Up Offsets: (110, 5)
Page Down Offsets: (110, 115)
+Lag:
Position: (850, 650)
+Escort View:
Position: (1200, 520)
Slew: no
Top Background Filename: Dummy
Entry Background Filename: Dummy
Bottom Background Filename: Dummy
Entry Height: 18
Bottom Background Offset: 4
Header Text: sitrep
Header Offsets: (4, 4)
List Start Offsets: (0, 23)
Hull X-offset: 185
Ship Name Max Width: 160
;Name X-offset: (4, 0)
;Status X-offset: (-11, 0)
+Mission Time:
Position: (640, 540)
Slew: yes
Filename: Dummy
Text Offsets: (4, 4)
Value Offsets: (4, 15)
+Target Monitor:
Position: (14, 640)
Monitor Filename: Dummy
Monitor Alpha Mask Filename: Dummy
Integrity Bar Filename: Dummy
Viewport Offsets: (0, 0)
Viewport Size: (180, 135)
Integrity Bar Offsets: (250, 10)
Status Offsets: (185, 10)
Name Offsets: (8, -25)
Class Offsets: (8, -10)
Distance Offsets: (185, 60)
Speed Offsets: (185, 40)
Hull Offsets: (215, 20)
Cargo Contents Offsets: (8, 30)
Cargo Scan Start Offsets: (3, 5)
Cargo Scan Size: (172, 130)
Subsystem Name Offsets: (25, 132)
Subsystem Integrity Offsets: (155, 132)
Disabled Status Offsets: (90, 120)
Desaturate: yes
+Radar:
Position: (680, 708)
Size: (1024, 1024)
Filename: 2_radar1
Infinity Distance Offsets: (0, 0)
Long Distance Offsets: (0, 0)
Short Distance Offsets: (0, 0)
+Afterburner Energy:
Position: (600, 401)
Slew: yes
Filename: 2_energy2
Foreground Clip Height: 130
+Weapon Energy:
Position: (952, 402)
Slew: yes
Filename: 2_energy2
Foreground Clip Height: 130
Text Offsets: (15, -15)
Text Alignment: Right
Always Show Text: falsh
Text Follows: falsh
Show Ballistic Ammo: falsh
+Text Warnings:
Position: (500, 720)
+Center Reticle:
Position: (780, 441)
Filename: 2_Reticle1
+Throttle:
Position: (556, 322)
Slew: yes
Filename: 2_leftarc
Foreground Clip Bottom Y-offset: 210
Foreground Clip Width: 109
Foreground Clip Height: 133
Afterburner Clip Height: 29
Show Background: no
Show Max Speed Label: no
Show Min Speed Label: no
Current Speed Offsets: (120, 40)
Target Speed Offsets: (120, 80)
Show Percentage: no
Glide Status Offsets: (-5, 80)
Match Speed Status Offsets: (-5, 80)
+Threat Indicator:
Position: (933, 323)
Slew: yes
Arc Filename: 2_rightarc1
Dumbfire Filename: 2_toparc2
Lock Filename: 2_toparc3
Dumbfire Offsets: (39, 124)
Lock Offsets: (39, 150)
+Multiplayer Messages:
Position: (8, 240)
+Voice Status:
Position: (5, 165)
+Ping:
Position: (700, 650)
+Supernova:
Position: (500, 575)
+Hostile Triangle:
Position: (800, 453)
Slew: yes
Radius: 100
Triangle Base: 9.5
Triangle Height: 11.0
+Target Triangle:
Position: (800, 453)
Slew: yes
Radius: 100
Triangle Base: 9.5
Triangle Height: 11.0
+Lock Indicator:
Lock Filename: 2_lockspin
Locked Filename: 2_lock1
Lock Center Offsets: (50, 50)
Locked Center Offsets: (25, 25)
+Missile Triangles:
Position: (800, 453)
Slew: yes
Radius: 100
Triangle Base: 9.5
Triangle Height: 11.0
+Orientation Tee:
Position: (800, 453)
Slew: yes
Radius: 100
+Kills:
Position: (980, 325)
Slew: no
Filename: Dummy
Text Offsets: (4, 4)
Value Offsets: (70, 4)
+Flight Path Marker:
Filename: direction
Center Offsets: (10, 10)
;+Hardpoints:
; Position: (265, 725)
; Size: (150, 150)
; Line Width: 2
; View Direction: Top
; Show Primary Weapons: no
; Show Secondary Weapons: yes
+Primary Weapons:
Position: (1360, 609)
Header Offsets: (4, 4)
Header Text: Primary Bank
First Background Filename: Dummy
First Background Height: 20
First Background X-offset: 0
Entry Background Filename: Dummy
Entry Background Height: 20
Entry Background X-offset: 0
Last Background Filename: Dummy
Last Background X-offset: 0
Last Background Y-offset: -18
Entry Height: 18
List Start Y-offset: 20
Ammo X-offset: 55
Link X-offset: 65
Name X-offset: 75
+Secondary Weapons:
Position: (1361, 709)
Header Offsets: (4, 4)
Header Text: Secondary Bank
First Background Filename: Dummy
First Background Height: 20
First Background X-offset: 0
Entry Background Filename: Dummy
Entry Background Height: 20
Entry Background X-offset: 0
Last Background Filename: Dummy
Last Background X-offset: 0
Last Background Y-offset: -18
Entry Height: 18
List Start Y-offset: 20
Ammo X-offset: 30
Link X-offset: 40
Name X-offset: 49
Unlink X-offset: 45
Reload X-offset: 180
$End Gauges
#End
All Hud_Gauges was .ani Files or .eff Files...