Author Topic: Forum game: Rules/Discussion  (Read 95310 times)

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Offline Lorric

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Re: Forum game: Rules/Discussion
Enioch, the 2nd Fura will die without your barrage. I advise swapping your actions to keep the barrage for your next battle. Here, I'll show you:

3rd SF Fleet:
Fighter attack strength: 23 (18+5+1+2)
Capital attack strength: 18+12=30 (18+1+2)
Fighters at 85% Strength, 4th Gen
Capital ships at 83% Strength
Morale: High
Aggressive Leader

1st DD Fleet:
Fighter attack strength: 21 (18+2+2)
Capital attack strength: 18+11+4=33 (17+2)
Fighters at 92% Strength, 3rd Gen
Capital ships at 94% Strength
Morale: High
Inspirational Leader
Aggressive Leader
Barrage prepared
Barrage on cooldown, Available again on turn 18

3rd DD Fleet:
Fighter attack strength: 33 (18+5+2)
Capital attack strength: 22+17=39 (17+2)
Fighters at 142% Strength, 4th Gen
Capital ships at 115% Strength
Morale: Very High
Inspirational Leader
Master of Logistics
Breakthrough Specialist

30+33+39=102

Meet the Doomstack. :)

 

Offline Enioch

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Re: Forum game: Rules/Discussion
Good point. I certainly wouldn't mind hurting the others a bit more, if we can get away with it.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Spoon

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Re: Forum game: Rules/Discussion
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Turn 15 video up
http://youtu.be/o_qeUvSDrWA
Niiiiice. Could I have the name of the music please?

The battle in Earth orbit is epic, and Hartzaden got his shock jump in too. :)

Maybe I'll get my Fura'ngle explosion next turn... :)

 

Offline Spoon

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Re: Forum game: Rules/Discussion
http://youtu.be/sgm1OWgXeBQ
Some times accidents happen during recording (there's your explosion)

Track is from gundam unicorn OST volume 2, 04-Mad-Nug
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Lorric

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Re: Forum game: Rules/Discussion
http://youtu.be/sgm1OWgXeBQ
Some times accidents happen during recording (there's your explosion)

Track is from gundam unicorn OST volume 2, 04-Mad-Nug
Ha ha ha, I'm glad I asked. It dies in quite an interesting way. The debris thing is funny.

And thanks for the music.

 

Offline AndrewofDoom

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Re: Forum game: Rules/Discussion
Killer DEBRIS strike yet again!
My Efforts:
SF Knight

20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Spoon

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Re: Forum game: Rules/Discussion
Next deadline on wednesday 26-02
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Spoon

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Re: Forum game: Rules/Discussion
Turn 16 upz
Video will follow today. For realz, promise. Super saiyan scout honor.

Okay so I wanna hear you guys out on this, It's abudantly clear that you handsome admirals have bested the Hierarchy at this point. Logically the Flagship fleet would have cut its losses a few turns ago and pulled out back to safe space. Of course, this doesn't exactly make for a fun ending for you guys so it stuck around. What will probably follow are a few turns of you guys switching around fleets and wearing the big bully down until it runs out of hitpoints. The special fleet won't be lasting too much longer either and it has lost most of its teeth during all the punching it received.

So my proposal is that we cut this inevitable conclusion short, declare a big terran victory and I'll make a cool final victory video of you guys kicking the Hertak's teeth in. (I'm completely open for requests on what you would like your fleet to do during this video.)

Yay/Nay?
If you guys wanna play this out till the end thats fine with me too, its your call!
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline AdmiralRalwood

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Re: Forum game: Rules/Discussion
I have no strong feelings one way or the other; if everyone else does decide to go the "victory video" route, I just want to see my fleet doing lots of massed volleys. Barrage all day erryday! ;)

EDIT:
Code: [Select]
1st DD Fleet:
 - Barrage prepared

3rd DD Fleet:
 - Barrage prepared
Even though we just used it?
« Last Edit: February 28, 2014, 11:46:59 am by AdmiralRalwood »
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Spoon

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Re: Forum game: Rules/Discussion
Fixed.
The 3rd still having its barrage is correct though.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline AdmiralRalwood

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Re: Forum game: Rules/Discussion
Ah, so it is. In that case, "Other results" is missing mention of the 3rd having prepared its Barrage.
Ph'nglui mglw'nafh Codethulhu GitHub wgah'nagl fhtagn.

schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

When you gaze long into BMPMAN, BMPMAN also gazes into you.

"I am one of the best FREDders on Earth" -General Battuta

<Aesaar> literary criticism is vladimir putin

<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
<MageKing17> so
<MageKing17> more than two hours
<MageKing17> but once again we have reached the inevitable conclusion
<MageKing17> How did this code ever work in the first place!?

<@The_E> Welcome to OpenGL, where standards compliance is optional, and error reporting inconsistent

<MageKing17> It was all working perfectly until I actually tried it on an actual mission.

<IronWorks> I am useful for FSO stuff again. This is a red-letter day!
* z64555 erases "Thursday" and rewrites it in red ink

<MageKing17> TIL the entire homing code is held up by shoestrings and duct tape, basically.

 

Offline Lorric

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Re: Forum game: Rules/Discussion
I would like the game to continue.

And I would like us to go and explore Hierarchy and Cyrvan space.

But even if we can't do that, I'd like to continue.

BTW, you forgot to Resupply me. Maybe you forgot to Resupply others?

 

Offline Spoon

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Re: Forum game: Rules/Discussion
BTW, you forgot to Resupply me. Maybe you forgot to Resupply others?
Huh wierd, I thought I had everyone done!

Ah, so it is. In that case, "Other results" is missing mention of the 3rd having prepared its Barrage.
So it is.

Corrected now
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Jellyfish

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Re: Forum game: Rules/Discussion
And I would like us to go and explore Hierarchy and Cyrvan space.
This. As soon as we're secured, I'm sending the 4th SF from Crux to Unknown.
"A weapon is only as powerful as its wielder. With this weapon, you'll be but an annoyance, which would greatly dishonor it. With this weapon, I can change history. With me, this weapon can shape the universe."

 

Offline Lorric

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Re: Forum game: Rules/Discussion
And I would like us to go and explore Hierarchy and Cyrvan space.
This. As soon as we're secured, I'm sending the 4th SF from Crux to Unknown.
It has been my desire since a very few turns into the game.


 

Offline Lorric

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Re: Forum game: Rules/Discussion
Okay everyone, providing you’d like to continue, what do you think of this as a set of goals going forward:

1. Capture the Special fleet and the technologies that come with it.

2. Destroy/capture the 1st Fura’ngle Fleet.

3. Send at least one fleet into Cyrvan Space (Scorpius I think) to see how they’re doing.

4. Send at least one fleet to Harcon and see what’s there.

5. Send at least one fleet through wherever that green line above Sol leads to see what’s there.

6. If the Cyrvans need help we peel off reinforcements to help while keeping the Flag Fleet contained.

7. Strip the fighter escort off the Flag Fleet.

8. Capture/destroy the Flag Fleet if possible.

9. Secure the help of the Cyrvans for the invasion of Hierarchy Space.

10. Have all fleets at 100/100 and in good positions, all systems retaken, and a healthy stockpile of supplies before invading Hierarchy space. If we still have the 5 fleets allowed thing, go in with 5 fleets at once.

EDIT: BTW, I double checked everyone else's supplies. Spoon took care of you all. :)
« Last Edit: February 28, 2014, 02:30:58 pm by Lorric »

 

Offline CommanderDJ

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Re: Forum game: Rules/Discussion
I'm in two minds over this. On the one hand I do want a really cool final victory video, but on the other hand I want to explore beyond the edges of the map! Can we have both? :P

ADDENDUM: I think it's also appropriate at this point to say a massive thanks to Spoon for setting all this up! It's been a blast! :D
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Lepanto

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Re: Forum game: Rules/Discussion
Unless Spoon is willing to continue the game into new territory, since that our victory's a foregone conclusion now, I'd rather just wrap things up right here with a big video finale.  :cool:

Can the 4th CRF at least share in the final destruction of the Special Fleet, hammering away with all its firepower despite its ships coming apart at the seams under the wrath of enemy subspace weapons, and maybe take part in a victory cruise over Earth?

And, yeah, major props to Spoon for setting this all up! It's been fun. :D
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Offline Lorric

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Re: Forum game: Rules/Discussion
I'm in two minds over this. On the one hand I do want a really cool final victory video, but on the other hand I want to explore beyond the edges of the map! Can we have both? :P

ADDENDUM: I think it's also appropriate at this point to say a massive thanks to Spoon for setting all this up! It's been a blast! :D
Heh. We could have both I suppose. If Spoon was willing, we could cut through the process of bringing this to it's inevitible conclusion with such a thing, and then work on the next phase of the game.

If Spoon is willing, done right, what we've done so far could be just the opening act, before the real show begins... :pimp:

Spoon already knows this, as I sent him a pm shortly after I got banned, but this seems like a good time to give him his due publicly, and I quote:

Quote
Your forum game has made me very, very happy. I love it. I wouldn't put so much into it if I didn't.