Author Topic: [Released] Kaze  (Read 16615 times)

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Offline DahBlount

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Blah blah blah, generic message about updating models, placeholder message.

Please leave feedback.

I will be streaming the modeling process of the Kaze so I can get real-time feedback on what everyone thinks.
I will make a post containing times whenever I do stream. Found at http://www.hitbox.tv/DahBlount.(or you can wait around in #wod on IRC for me to shoot the link to everyone)
« Last Edit: April 05, 2015, 09:27:52 am by DahBlount »
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline CKid

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Offline DahBlount

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Indeed, in fact that was the main issue we addressed in IRC today. The plan is to add missile banks on top and engine intakes on the bottom to give it more vertical space in the profile.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Dragon

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Looks weird, I would say, too sharp. The dagger-like prongs don't really fit the design, IMO.

 

Offline Colonol Dekker

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Offline Dragon

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Well, now that you mention it, it also is a dead ringed for Krant from WC1... :)

 

Offline Lorric

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It makes me think of some sort of modified Klingon Bat'leth. Almost like it's a weapon to be picked up and wielded.

 

Offline headdie

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I like the blade like appearance, after all its role is that of the knife rather than the sledgehammer, used with skill and cunning and it is lethal, mess around with it and it will more likely cut you than your opponent.
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Offline Rodo

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You could cut the middle of those blade-like frontal parts, hollow the space out until like half the way into the model and use that new space to mount some missile launch tubes. (actually, I'd move those gun ports to the center and replace them with missiles. As it stands now the gun placements will require the model to use that gun convergence thingy?)

On the back, you could add some additional detail like protruding engine housings, right behind the cockpit. This will give the viewer a hint where the "up" and "down" of the model is. Maybe strap some sort of spoiler to the engine pods to make it look a little more speedy and going along with the race-like looks.
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Offline Dragon

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Also, I really don't like the wings. It might be just that I know a thing or two about aerodynamics, but those wings look like some sort of utility blades, not actual wings. They'd never actually work with a trailing edge done like that. Also, unless you're planning to have them fold against the body (like with BP's Draco), you should remake the point at which they connect to the fuselage completely.

Oh, and please make it stop looking like Krant. Ever since Dekker mentioned Kilrathi, I can't unsee the resemblance. :)

 

Offline Lorric

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Wow. It really does resemble the Krant, doesn't it!


 

Offline DahBlount

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Wow that is frightening.

I'll think of something tonight but don't expect wonders.

Also to address specific concerns,  atm the vertical profile is the same as the original and will end up being taller due to engines, missile pods, and rear tail wings.

As for between the fork, that is reserved for other things than missile pods.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Dragon

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Wow. It really does resemble the Krant, doesn't it!


That's from Standoff, the original sprite (particularly it's top profile) is what I'm talking about. While it's fairly blurry, it's similar enough for Kaze to remind me of it. :)

  

Offline Lorric

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Offline Dragon

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Yes. It's less sleek than Kaze, with bigger, more complex wings, but the overall configuration is pretty close (also note how thin it is from the side. Standoff version is much thicker).

 

Offline Lorric

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Let us change the model's name to Kraze! :)

 

Offline DahBlount

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Looks like I need to switch it up a little eh? My idea is coming along quite nicely at the moment, it's just painstaking having to move individual vertices and calculate distances in between each move.
<Axem> yet still more insightful than #hard-light

<Axem> jad2.23 will just be cat videos

<DahBlount> So
<DahBlount> JAD2.2 is like that
<Axem> maybe
<Axem> it can be whatever you like!
<DahBlount> A Chocolate Sundae?
<Axem> sure

My models: GTF Gilgamesh - GTD Nuadha [Redesigning] - Ningirama [WIP] - GTG Zephyrus

 

Offline Flak

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I think it is a little flimsy looking, preferably make it a bit 'fatter', no need to be as 'fat' as a Dragon, just make it less flimsy.

 

Offline AndrewofDoom

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When I think Kaze, I think



Sleek, rounded, sexy, and small profile. Needs more of that.
My Efforts:
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20:08:19   AndrewofDoom: Though I find it mildly disturbing that a loli is giggling to mass destruction.
20:10:01   Spoon: I find it mildly arrousing
20:10:07   AndrewofDoom: Woah
20:10:15   Spoon: sound like my kind of loli
20:10:21   Spoon: and im not even a lolicon

 

Offline Lorric

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Is this Kaze designed to replace the old Kaze, or is it one of the Kaze variants Spoon mentioned in the Forum Game? Or something else entirely?

I am not fond of the outstretched wings. I prefer the way they are more tucked in on the old Kaze:

http://www.hard-light.net/wiki/index.php/LSF_Kaze

Though if this Kaze was some sort of heavier Kaze variant it might work. But I'll be honest, it really doesn't feel like the old Kaze at all. Unless it's not supposed to.

I would prefer the picture Andrew has just put as a changed Kaze to this one.