There's your war.
I'd like to officially thank the SF for their willingness to bite the bullet and potentially risk their position in the game by being the first ones to go to war
The issue with the politics in the test game I think is basically 4 factions with only 1 square to expand into which if spoon says wasn't deliberate I will call BS.
It wasn't delib-
Hah, no, of course it was
I just hope that the main game diplomacy will be different and not just fast talk and ruses/lies that you can't seperate from things someone ment honestly half a turn ago. Diplomacy is a big part about trust but you need time and (smaller) actions to build it - time we don't have and any fleet commitment is close to an all-in.
Yeah, I think it will be. The faction leaders being present in the main game (which I can say with a lot of confidence now, will definitely happen) alone should change how diplomacy will go.
Being able to see all 4 sides of this game is just so much fun for me, I'm just watching all this speculation, trickery and politics unfold with a big grin on my ugly mug.
Actually, now that I'm on the subject, I should mention one concern of mine. While the diplomacy messages are great, I sort of lost track of which faction has Aldebaran fight exceptions with who etc. And going through the thread means 'plowing' through a lot of 'thick' messages, which is not ideal when I'm trying to keep track of a bunch of things during a new turn.
I guess, now that I'm typing this, I should keep track of all the little diplomatic exceptions in a spreadsheet for the main game.