Author Topic: Exile - Discussion  (Read 6055 times)

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Offline emark4

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When the time come for The Schism, some ships like Galahad are likely to become more HTL and PBR.

HTL and PBR? Care to elaborate?

 

Offline CT27

  • 210
Since resources are an issue, I can understand why Exodus Fleet may not want to put energy into a Treb or Maxim equivalent for all fighters, but how about an energy sniper weapon like the Hypacs from Shadow Genesis?  That could be worth looking into in order for Exodus Fleet to give its fighters the ability to disarm Shivan capships.

 
Since resources are an issue, I can understand why Exodus Fleet may not want to put energy into a Treb or Maxim equivalent for all fighters, but how about an energy sniper weapon like the Hypacs from Shadow Genesis?  That could be worth looking into in order for Exodus Fleet to give its fighters the ability to disarm Shivan capships.

Correct me if I'm wrong but I think there is a sniper-style weapon in BP act2. It was on the custos cruiser in the "One Future" mission. I would love to use something like that in exile 2. But I do not believe we will see the Shivans in Andromeda at all

 

Offline Nyctaeus

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When the time come for The Schism, some ships like Galahad are likely to become more HTL and PBR.

HTL and PBR? Care to elaborate?
We will see how much effort we can put into assets.

Since resources are an issue, I can understand why Exodus Fleet may not want to put energy into a Treb or Maxim equivalent for all fighters, but how about an energy sniper weapon like the Hypacs from Shadow Genesis?  That could be worth looking into in order for Exodus Fleet to give its fighters the ability to disarm Shivan capships.
Since resources are an issue, I can understand why Exodus Fleet may not want to put energy into a Treb or Maxim equivalent for all fighters, but how about an energy sniper weapon like the Hypacs from Shadow Genesis?  That could be worth looking into in order for Exodus Fleet to give its fighters the ability to disarm Shivan capships.

Correct me if I'm wrong but I think there is a sniper-style weapon in BP act2. It was on the custos cruiser in the "One Future" mission. I would love to use something like that in exile 2. But I do not believe we will see the Shivans in Andromeda at all
Exodus Fleet actually have their their own Treb equivalent [the Javelin] and multiple Maxim equivalents. Act II weapons are even present in current modpack, those are all in WiP stage and probably incomplete, badly ballanced etc. Anyway you can see them in some of actual missions, like Redeemer heavy plasma gattling cannon on turrets in Dirty Job and used by Falchion gunships in Sol Invictus. HyPAcS-like sniper rifle, the Widow is also being used by Guardian gunships in the Day of Reckoning. This one is gonna be totally redone. Amalthea cruisers use ORS' dumbfire on lower launcher and this is another weapon that will be available in The Schism.

Why all those those weapons are not available now? Short supplies, Encantona etc. Lots of weapons in fact have to be reverse-engineered based on actual remaining examples, because blueprints were lost during the exodus. Only the most of elite squadrons remaining on Exodus Fleet ships have access to this remaining equipment.

Also some of weapons are being researched during the Exodus, like Polyhydra plasma flak cannon. More and more weapons influenced by shivan tech will appear the further you are. Even fighterbeams. This one is actually already tabled.

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Don't know if it's already part of the campaign, but one of the reasons I could think about is that most of the more advanced craft have been spent on the Syndicate/Federate war and now they have trouble recreating them with post disaster resources.
« Last Edit: May 24, 2018, 10:52:51 am by Nightmare »

 

Offline CT27

  • 210
Nyctaeus, thanks for the explanation.  I enjoy reading about the development of Exodus Fleet.


Just to make sure I understand you correctly:  when you say "fighterbeams" is that going to be a beam on fighters just for use against other fighters or would it be helpful against enemy capships too?




 

Offline Nyctaeus

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Don't know if it's already part of the campaign, but one of the reasons I could think about is that most of the more advanced craft have been spent on the Syndicate/Federate war and now they have trouble recreating them with post disaster resources.
More or less, correct too. Both factions were exhausted by the Rim Conflict when the Shivans arrived. Majority of remaining forces were destroyed during the Exodus, including numerous fighter corps of both factions. Note that both ORS and EFN forces were much bigger than UEF fleets for example. Syndicate produced almost 250 Vitalius-class frigattes since the Great War, and more than half of them were defending Sol system when Sathanas armada attacked.

I need to find my shiplist. I have all military warships of Exodus Fleet listed somewhere. I guess it would be helpful for players to estimate true size of Exodus Fleet.
Nyctaeus, thanks for the explanation.  I enjoy reading about the development of Exodus Fleet.


Just to make sure I understand you correctly:  when you say "fighterbeams" is that going to be a beam on fighters just for use against other fighters or would it be helpful against enemy capships too?
Think Minbari-style neuton, fighter-grade beams. It will be effective dogfighting weapon, but it shall be effective against subsystems. Mix it with Diaspora-style gliding system to slash along the hull of enemy warship.
Exile | Shadow Genesis | DA Profile | P3D Profile

MY RELEASED CONTENT SO FAR
Old Conversions | GTSD Anchorage | ORFg Tychicus | GTCa Sagittarius | SCv Scylla | EFC Evangelist | EFFg Solomon | GTL Latona | SC Raguel | PVD Atum | GTCv Eurynome | FractalSpace - Apophysis Skydome Pack | Updated Ancients Models
All of my stuff can be used ONLY in Freespace campaigns and missions.

Veteran modder and graphic designer of all kinds. 3D is my speciality. Feel free to PM me if you looking for a model or other GFX help.

  
Hi Exile team!

Just a quick heads up. I tried playing Exile IDW it a few day Exile IDWs ago via Knossos. It had the weird double HUD bug which I believe may be due to the new 3.8 media VPs. Any chance of a fix?

Many thanks in advance,

Kind regards,

Iain