Here is the nightly for OS X on 07 Jul 2016 - Revision 876663f
Open non-feature issues in
Mantis: 123
Group: Standard
fso_Standard_20160707_876663f.tgzMD5Sum------------------------------------------------------------------------
commit a43bb9a
Author: Samuel Cho <Thu Jul 7 00:11:09 2016 -0700>
Commit: Samuel Cho <Thu Jul 7 00:13:39 2016 -0700>
OpenGL 2.1 spec doesn't support texture LOD lookups in the fragment shader unless we use GL_ARB_shader_texture_lod. Should allow PBR to work on Mac now.
code/graphics/gropenglshader.cpp | 1 +
1 file changed, 1 insertion(+)