Author Topic: RELEASE: Inferno Nostos: Act 1  (Read 22540 times)

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Offline Woomeister

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Re: RELEASE: Inferno Nostos: Act 1
The lack of Nemesis in Act 1 is disturbing, hope you will compensate in Act 2 and Act 3 :)
You'll see it before, during and after 'Nemesis' during Act 2 so no worries there.

 

Offline mr.WHO

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Re: RELEASE: Inferno Nostos: Act 1
There is one question that keeps bothering me - why EA has so many types of light blob weapons?
They have:
- big Cyan blob with trail
- tiny yellow blob
- bigger green blob
- orange rapid fire blob
- chain gun (that count as blob too)

 

Offline Droid803

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Re: RELEASE: Inferno Nostos: Act 1
The EA's main anti-fighter defenses are various types of blobs:
There are regular blobs (kinda harmless), rapid fire blobs (annoying), kinetic blobs (deadly), and EMP blobs (oh god no no NO)
(´・ω・`)
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Re: RELEASE: Inferno Nostos: Act 1
You'll see it before, during and after 'Nemesis' during Act 2 so no worries there.

Are we to assume that it is (slowly) being worked on? :D :D :D
Stardust, the Sword of Vengeance[A starship combat addict]

 
Re: RELEASE: Inferno Nostos: Act 1
Just curious...is Inferno Classic still worth playing now that Nostos is out?  How similar are the two campaigns?  I loved Nostos, but haven't gotten around to Classic yet.

 

Offline General Battuta

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Re: RELEASE: Inferno Nostos: Act 1
I replayed Classic after Nostos. It's pretty good and in some respects gets you straight to the fun a lot faster (no lengthy dialogue, no complex scripted sequences, lots of pewpew). It does have a few TRULY awful player ships and very trial-and-error missions.

 

Offline Trivial Psychic

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Re: RELEASE: Inferno Nostos: Act 1
Think of comparing BSG Classic to BSG 2004.
The Trivial Psychic Strikes Again!