I'm not calling for the removal of Unicode from FSO I'm calling for the removal of Unicode from Shattered Stars because currently it's too broken to work correctly.
And then don't use Unicode ever? Revert to bitmap fonts? Sounds Trump-style authoritarian Luddism to me. Ask m!m. I've removed the high-resolution Options menu from the config file.
Strygon caught me off-guard with his statements calling for the removal of Unicode from Shattered Stars because he wrongly felt currently it's too broken to work correctly without evidence, aside from the issues filed at GitHub. So all those calling for a removal of Unicode: You are shooting yourself in the foot long term. Its in our interest to keep Unicode, TrueType fonts, and two high-resolution screens (sans the Options menu) intact.
If anyone believes that this particular issue deserves such inclusion and treatment, feel free to make your case here, however I suspect we have already exhausted our ability to express our view on the Unicode/High-Res Interface in Shattered Stars.
The Shattered Stars Teaser Demo v1.0.1 is now available.